Since the discovery of the Guide Stone 100 years ago deep in the equatorial sand of our planet, Kharak, our very origins have come into question. Now, after 100 years of technological advancement and careful study, there is one inescapable revelation: We do not belong here. We are the last of our kind, and we have dedicated ourselves to one goal - returning home -- a mission that will put everything at risk.

Crafted with the assistance and guidance of the original creators as well as the help of a passionate fan community, Homeworld Remastered Collection introduces Relic's acclaimed space strategy games Homeworld and Homeworld 2 to modern players and operating systems using modern advances in graphics rendering technology. Homeworld Remastered Collection includes updated high-res textures and models, new graphical effects, and support for HD, UHD, and 4K resolutions. Homeworld’s original audio and video artists have also recreated cinematic scenes in beautiful high fidelity.

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So some of you may have noticed I had archived this page at one point, and hid the mod on steam,.. While there was a big reason for that. It was a broken mess and we had no current means to fix it at that time and who wants to play a buggy game or mod am I rite? Hah Hah, ahh who am I kidding this update was a long time coming and would not have happened if I had not been contacted by another fan of the mod.

ZakuGM on moddb or his steam name which I'll let him reveal if he wants to later on this post was our mysterious stranger (hah fallout joke) That saved this mod pretty much. I'll be posting the updates he made here along with updating the mod with new songs later next week along with the new ones just added as updates happen.

without further ado the patch notes

Changed Ball units to 3 Ball squadrons so that it increases its usability for its low cost and low damage as a fleet filler and canon fodder unit
Changed Akula squad(Good Morning Squad) to to be another 3 unit Ball squadron with increased health and speed
Changed RX 78 2 Gundam to be a bit faster
changed Gundam Alex to be faster
Changed White Dingo Squad to be 3 units to be, well a squad and for its high cost
changed the behavior of White Dingo Squad to
act more like other fighter mobile suits and to be more aggressive, rather than the AI of an Artillery Mobile Suit
Changed the behavior of the MK 2 Gundam to be more aggressive rather than an AI of an artillery MS like the Guncanon or GMcannon
Changed the Prices of the the costs of the first 3 GM types available to compete with higher quality early game Zeon
Changed the Production time of the first 3 GM types available to compete with the speed of early game Zeon.
Changed the Core booster to 800 credits rather than 1000 and made it a 3 unit squad
changed the core fighter to be a 3 unit squad
Made production time on advanced(frigate) zeon mobile suits longer such as the zakus
An attempted build cap on commander zaku(the limit should be 5)
Changed to make the kampfer cheaper
Changed to make both dom types cheaper
changed the AI for the Doms a bit
Gave every federation hero unit a name in the UI
Changed the behavior of the Neue Ziel to be more aggressive and allow for use of all its weapons
changed the pricing of the Dolos to be 8500 credits to discourage the AI from building hundreds of them
Increased the benefit of the federation production improvement research from 1.3 to 1.5
Changed Cost of Dolos SuperCarrier to 8500 credits, now allows building of multiple units simultaneously
Changed names of Factions in Race selection
Made GP03 8000 credits

I'll be looking into making a GOG version later next week so stay tuned for that

New effects for a complete Battlestar Galactica Immersion

New effects for a complete Battlestar Galactica Immersion

Battlestar Galactica: Fleet Commander

Get your first glimpse at all the brand-new effects made for Battlestar Galactica: Fleet Commander, releasing this December.

Release Announcement and First Gameplay Look for BSG:FC

Release Announcement and First Gameplay Look for BSG:FC

Battlestar Galactica: Fleet Commander 2 comments

With Battlestar Galactica: Fleet Commander's release right around the corner, it's time for your first look at what's next for the Remastered Edition...

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Homeworld 3 announces official mod support with

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The hotly anticipated next installment in the Homeworld series, has just announced they will be supporting mods in partnership with our friends at

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TFS Remastered Project Launch

Tactical Fleet Simulator Remastered

TFS Remastered project announcement, public beta scheduled for summer 2023. Support the development of TFS Remastered on ko-fi!

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[HW2 Remastered] [EN]Gundam UC 0079-0083 Mod Full Version

Needs to be installed in this directory to work in the launcher "HomeworldRemasterdCollecti\HomeworldRM\DataWorkshopMODs\Gearbox" for example "J:\EPIC\HomeworldRemasterdCollecti\HomeworldRM\DataWorkshopMODs\Gearbox...

Battlestar Galactica Fleet Commander 1.1

Battlestar Galactica Fleet Commander 1.1

Battlestar Galactica: Fleet Commander Full Version

The back door is open, I repeat, the back door is open. Godspeed Apollo. Get to experience the events of 33 and The Hand of God with built-in in-game...

February 2024 Release (Beta)

February 2024 Release (Beta)

Homeworld: Requiem For Freedom Full Version 1 comment

This is a mod for Homeworld: Remastered, and is considered a "beta" release that is horribly balanced. Changes made from April 2023: - Fixed an issue...

Public Domain Release

Public Domain Release

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Public Domain: Classic & Remastered releases of Mass Effect: Reborn.

Battlestar Galactica: Fleet Commander v1.00

Battlestar Galactica: Fleet Commander v1.00

Battlestar Galactica: Fleet Commander Full Version

The return of the critically acclaimed mod. Battlestar Galactica: Fleet Commander is now available for Homeworld Remastered.

HomeworldUniverse 1 5

HomeworldUniverse 1 5

A Homeworld Universe Mod Remastered Full Version

version 1.5 of homeworld universe is offically out.

Comments  (0 - 10 of 26)
^Vadim_Chistyakov^ - - 83 comments

This is how home mi should do remakes. So that the game is 100% like the original.
Just raised the graphics to a new level.
Played with great pleasure.

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nuruddinshah52 - - 469 comments

Is there any update? or is it struck in limbo...
PLZ be limbo then dead

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Chris_Rayya - - 560 comments

Just thought of a very cool mod Idea. Someone should make a destiny mod. Taking the ships from Destiny the game and putting them in homeworld.

The Hive fleet.
-Seeder ships for resource extraction.
-Tomb ships for heavy bombers
-TTK Raid ship as Hive fighters
-Hive cruiser
-Hive Dreadnaught

Cabal Fleet
-Recourse extractor as the recourse extractor (obviously)
-Cabal thrasher as a heavy bomber
-Cabal cruiser
-Cabal carrier
-Red legion heavy cruiser
-Cage ship

Fallen fleet
-Public event recourse extractor
-Explosive shanks as space mines
-Fallen blockaid runner as fighters
-Skiff as heavy bomber
-Ketch flag ship (similar design to what the queen used against oryx).

Gaurdian fleet
-Recourse extractor
-Jump Ship fighters
-Sparrow drop ships as bombers
-Warsat defense platforms
-Colony shuttle
-Colony ships
-The traveler

Interesting places for battles could be saturn, the reef, earth, the moon etc.

Would be very interesting to see

Reply Good karma Bad karma+2 votes
Hell_Diguner - - 3,645 comments

Cool. So do it.

Reply Good karma Bad karma+2 votes
WhiteWolfRepublic - - 11 comments

anyone know how to zoom in on a single fighter or other ship in a squadron?

Reply Good karma Bad karma+1 vote
The_Unknown_Guy - - 12 comments

Hope that they add The Warlords mod to the Homeworld Remastered Section in ModDB.

Reply Good karma Bad karma+1 vote
Raziel666558 - - 6 comments

Дааа. чет тишина...

Reply Good karma Bad karma+1 vote
casperius - - 1 comments

эээээй)))где новые моды на homeworld 2 remastered??

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c0balt08 - - 168 comments

How do you launch mods manually without the use of the game's launcher?

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Krnt - - 150 comments

Normally, the developers provide instructions within the downloaded files or in the description, here is an example:

But the can be slightly different depending on the mod.

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