Since the discovery of the Guide Stone 100 years ago deep in the equatorial sand of our planet, Kharak, our very origins have come into question. Now, after 100 years of technological advancement and careful study, there is one inescapable revelation: We do not belong here. We are the last of our kind, and we have dedicated ourselves to one goal - returning home -- a mission that will put everything at risk.

Crafted with the assistance and guidance of the original creators as well as the help of a passionate fan community, Homeworld Remastered Collection introduces Relic's acclaimed space strategy games Homeworld and Homeworld 2 to modern players and operating systems using modern advances in graphics rendering technology. Homeworld Remastered Collection includes updated high-res textures and models, new graphical effects, and support for HD, UHD, and 4K resolutions. Homeworld’s original audio and video artists have also recreated cinematic scenes in beautiful high fidelity.

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After traversing space for several months the end of the Shimmering Path is at last coming within view. But this is no moment for relapse - the biggest challenge of them all remains, and only the most skilled commanders will be able to push through and uncover the secret that awaits at the end of Skirmish Mode.

In this newsletter: a preview of the next build, and a first look at what is shaping up to be the most eventful and ambitious year of the FXmod yet.

news7 h


Progress

A little more than a month has passed since our release of FX v1.35a and the previous update. We hope that the new year has greeted you well, and that your journey on the Shimmering Path is coming along nicely. The challenges can get brutal later on, but if you find yourself truly stuck don't hesitate to ask for help - many others commanders have tread (and still are treading) the Shimmering Path as we speak, and may have some tips to share with you for clearing specific stages. The comment section below is open to fleet commanders new and old, so don't hesitate to throw out a beacon.

The next update, which will also be the final update in the FX v1.3x series, will see the conclusion of the Shimmering Path. We are currently working on the grand finale for the mode, which will include a special reward for the first ~10 people (number may change later) who managed to beat all 33 Stages and uncover the secret that awaits at the end. We are also collecting some more feedback and will make a last few adjustments to stages 27~32, as well as some of the earlier stages.

The full package (the finale, final adjustments & the instructions on the special reward) will be released with the next update along with a fix for the Stage 32 crash, so we recommend everyone to try and get as far as you can before then :)

For those of you who like data and statistics I am happy to announce that the Tactical Report function is now fully functional. It can be enabled it in the match settings and, if active, it will output additional data detailing the progress of the match in graph form. If you ever found yourself wondering at what point during the match the tide shifted or where there is room for improvement, this is for you.

HomeworldRM 2019 02 03 21 02 37

HomeworldRM 2019 02 03 21 02 49

Tactical Report screens after a match


In addition to the conclusion to Skirmish Mode and the Tactical Report function you can also expect additional balance tweaks and further improvements to AI behavior, as well as some other things not mentioned in this newsletter.

New Frontier(s)

While the next update is mainly about wrapping up the v1.3x series of the FXmod, it also marks the start of a new period. In particular we have two big things in the works (or technically, one big and one big-big), and while I don't want to give out too many spoilers at this point in time I do think it is fine to talk about the 'lesser' big.

One of the goals for this year is related to Single-Player, and in particular the mini-campaigns. The concept has been worked out and green-lit, and as of such I can now say that the Turanic Raiders are the next faction set to receive their mini-campaign. Compared to the existing mini-campaigns this mission will see a wider variety of objectives, with immersion (story/atmosphere) being another factor we tried to invest in this time around. The concept and premise for this new mini-campaign was based off a single piece of Homeworld concept art, and can read below:


Mini Campaign - Karos Outskirts

A Turanic Raider fleet dispatches to a previously uncharted region in Karos’ Derelict Hunting Zone to look for salvageable wreckage, but soon finds that they are not alone. Set after the events of HW2 (in on the FXmod timeline).

[Background]
A new age is dawning in Raider history. A good number of planets has already been colonized, and the overhaul of the traditional fleets into the new style standardized space fleets is coming along nicely. But as the Raider territories and numbers flourish, so does the need for resources and materials.

After the Hiigaran-Vaygr war, in an effort to prevent new large-scale wars, the Hiigarans sought ways so all races could participate in the new Age of Discovery and its wonders. One of the measures taken was that the Karos Graveyard, long a restricted area, was declared a free open zone; all who were brave enough to venture into it were welcome to do so.

Soon after many races started sending in fleets into Karos, drawn by the promise of riches or the thrill of exploration. Some fleets undertook the journey in the hopes of finding rare derelicts or ancient artifacts, and thus new technologies and power. Other, typically smaller and more adventurous fleets, were focused on exploration instead; these fleets ventured into the dangerous unknown first, making a living by mapping the region’s areas and selling these valuable, rare star charts to interested parties. Yet other fleets started offering their services as mercenaries, as bodyguard fleets.

Now, the once silent Karos Graveyard has become somewhat of a lawless area. More and more of it is being uncovered and mapped as fleets penetrate deeper, and fierce free-for-all battles are being waged in so-called “derelict hunting zones” – areas where the Progenitor defenses are few or have been disabled altogether, and where there is much to be found. As a result, most of these areas have also been nearly completely excavated already.

concept battlescape poster

Battle over a Derelict Hunting Zone

Original art ©Rob Cunningham



With that we have reached the end of this newsletter. There is always more to be shared, but some things are best kept for future iterations. For now, thanks for reading and we hope you will accompany us into yet another year of Homeworld modding. If you could use a hand with some stages in Skirmish Mode or have any thoughts to share about this newsletter we'll see you in the comments. Otherwise, until the next.

-WH

HWRM Taiidan Republic Mod Christmas 2018 update

HWRM Taiidan Republic Mod Christmas 2018 update

The Taiidan Republic Mod 1 comment

The Christmas 2018 update of the Taiidan Republic Mod is here! Recent additions include the finished Torpedo Platform, Minelayer Corvette, EMP Corvette...

STCR comes to Good Old Games!

STCR comes to Good Old Games!

Star Trek: Continuum Remastered 5 comments

Here's something for all you Steam haters out there, the 2018/11 Steam release of STCR has been released on ModDB!

Newsletter #5: Balancing, Back-end Work, and New Frontiers

Newsletter #5: Balancing, Back-end Work, and New Frontiers

FX:Galaxy 5 comments

After adding new content comes a moment to relapse, review and rebuild - and then start the process again.

Newsletter #4: Skirmish Mode, v1.30 Preview, Fan Q&A

Newsletter #4: Skirmish Mode, v1.30 Preview, Fan Q&A

FX:Galaxy 1 comment

You honed your build queues, perfected your move-attack orders, and memorized the fastest ways to turn your enemies into fireballs. Now the time has come...

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FX:Galaxy v1.35a (Public Beta)

FX:Galaxy v1.35a (Public Beta)

FX:Galaxy Full Version 2 comments

Artifact Retrieval mode, 5 new HD Models, a remastered Skirmish Campaign, Custom Map Support, 150+ Balance changes, AI Tweaks & more.

HWRM Taiidan Republic Mod (version 201812122)

HWRM Taiidan Republic Mod (version 201812122)

The Taiidan Republic Mod Full Version

Homeworld Remastered: Taiidan Republic Mod. The Taiidan Republic Mod introduces a new HW2-style race into HWRM: the Taiidan Republic. This update brings...

STCR Installer

STCR Installer

Star Trek: Continuum Remastered Full Version 2 comments

GoG compatible installer with the November 2018 release of STCR

HWRM Taiidan Republic Mod (version 20181013)

HWRM Taiidan Republic Mod (version 20181013)

The Taiidan Republic Mod Full Version

Homeworld Remastered: Taiidan Republic Mod. The Taiidan Republic Mod introduces a new HW2-style race into HWRM: the Taiidan Republic.

HW2R Classic Fleet Intelligence VO

HW2R Classic Fleet Intelligence VO

HW2R Classic VO Patch

################################## HW2R Classic Fleet Intelligence VO

HW2R Classic Karan S'jet VO

HW2R Classic Karan S'jet VO

HW2R Classic VO Patch

########################### HW2R Classic Karan S'jet VO

Comments  (0 - 10 of 24)
Admiral_Chris_Rayya
Admiral_Chris_Rayya

Just thought of a very cool mod Idea. Someone should make a destiny mod. Taking the ships from Destiny the game and putting them in homeworld.

The Hive fleet.
-Seeder ships for resource extraction.
-Tomb ships for heavy bombers
-TTK Raid ship as Hive fighters
-Hive cruiser
-Hive Dreadnaught

Cabal Fleet
-Recourse extractor as the recourse extractor (obviously)
-Cabal thrasher as a heavy bomber
-Cabal cruiser
-Cabal carrier
-Red legion heavy cruiser
-Cage ship
-leviathan
-Allmighty

Fallen fleet
-Public event recourse extractor
-Explosive shanks as space mines
-Fallen blockaid runner as fighters
-Skiff as heavy bomber
-Ketch
-Ketch flag ship (similar design to what the queen used against oryx).

Gaurdian fleet
-Recourse extractor
-Jump Ship fighters
-Sparrow drop ships as bombers
-Warsat defense platforms
-Colony shuttle
-Colony ships
-The traveler

Interesting places for battles could be saturn, the reef, earth, the moon etc.

Would be very interesting to see

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Hell_Diguner
Hell_Diguner

Cool. So do it.

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WhiteWolfRepublic
WhiteWolfRepublic

anyone know how to zoom in on a single fighter or other ship in a squadron?

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The_Unknown_Guy
The_Unknown_Guy

Hope that they add The Warlords mod to the Homeworld Remastered Section in ModDB.

Reply Good karma Bad karma+1 vote
Raziel666558
Raziel666558

Дааа. чет тишина...

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casperius
casperius

эээээй)))где новые моды на homeworld 2 remastered??

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c0balt08
c0balt08

How do you launch mods manually without the use of the game's launcher?

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Krnt
Krnt

Normally, the developers provide instructions within the downloaded files or in the description, here is an example:
Moddb.com

But the can be slightly different depending on the mod.

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

thomas39120
thomas39120

Guten Morgen, Ich suche eine Anleitung zum erstellen von Glow Textur für Modele in Photoshop , Ich habe genügend selbergebaute Modelle Samt Texturen (habe Mods für EAW Foc gemacht), Kann mir dabei jemand weiterhelfen

Good morning, I'm looking for a tutorial for creating Glow texture for Modele in Photoshop, I have plenty myself built models velvet textures (have mods for EAW Foc made), Can anyone here help me

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Homeworld: Remastered
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Homeworld is unlike anything that's out there, it's a game who defined the space strategy genre as we know it. I remember myself playing with my friends when Homeworld2 came out, the amount of incredible games we had, and still have. That was the best experience I had in strategy video games thus far. As much as I love strategy games, I fell in love for this title the first time I played it. I will probably always consider it as my favourite one, and that's probably the most valuable reason I started…

Feb 24 2015 by Erayser

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RT @spaceshipsporn: Taiidan frigates from Homeworld Remastered (VG, @relicgames @GearboxOfficial 1999/2015) By content artist Jonathan… T.co

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RT @GearboxOfficial: Thank you @GearboxOfficial!!! So stoked! You made my year! T.co

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Walter-NEST on DeviantArt took the time to compile a bunch of space backgrounds from Homeworld 2. Not going to lie… T.co

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It's not too late! We are picking our winner tomorrow! T.co

Oct 4 2018

This is so great! @Sastrei87 made a video on how to make your own @Lego Gaalsien Baserunner! T.co

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So excited to see Homeworld Remastered on this list! T.co

Oct 4 2018

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