Rage through 32 single player levels and 6 deathmatch levels of sheer terror and fully immersive sound and lighting. Arm yourself against the cannibalistic Ogre, fiendish Vore and indestructible Schambler using lethal nails, fierce Thunderbolts and abominable Rocket and Grenade Launchers.

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I'm pleased to announce that the soundtrack is completed for arcane dimensions.

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Hey guys, so here's the first playthrough video of current beta - it'll likely be the only *full* playthrough, as I don't have that much time, but it...

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Here's the thing: the authors of Arcane Dimensions, in their multudinous wisdom, seldom used the standard quake models for their monsters or items. This...

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On the Quakeone forums there's been a decent amount of work put into finding most of the textures necessary for Arcane dimensions levels. For the most...

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There's absolutely nothing wrong with blocky Quake. There's a whole lot of people who feel nostalgic feelings for it and it brings back memories - I'm...

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I eventually realised that Arcane Dimensions itself was partially the solution to the music problem. Unlike the original Quake, each level in Arcane Dimensions...

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Most of the 'songs' or ideas ended up being a combination of a couple of things - synths and drums.

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This update showcases a trailer for the mod as well as details for the beta.

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22 years after Quake 1’s release, a new level editor is available for the games based on its engine.

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Well, it's that time of year again and 2016 being what it was, I was feeling the need to shoot something.

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