Blood & Iron is a blood, gore and weapon overhaul with the goal of introducing Quake II features while staying in the spirit of Quake and being compatible with nearly all sourceports.

- Blood impacts and trails from enemies when they're shot from where they're shot

- Bodies can still be shot and gibbed after death

- Pain skins that reflect how damaged enemies and players are

- New weapon models with draw, holster and idle animations

- Axe now has impact sounds, view kick and can gib downed zombies after a random amount of hits

- Player footstep sounds

- Q2 remaster hitmarker sound

- Compatible with nearly any version of quake (winquake, Quake remaster, quakespasm, Darkplaces, ironwail, etc)

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Over the last few weeks I've been hard at work with version 2.0 of Blood + Iron

New features include the following

* Blood leaves splatters on the world
* Gib and blood now remains in the world until passed a certain amount instead of despawning after a certain timeframe
* Additional gib sounds
* Bodies twitch when shot
* Running animations for weapons
* Axe Given slight buff in deathmatch
* Bunny hop by holding space like in Quake Live and Champions
* Crouching

Additionally I've been working on a demake of "The Camping Grounds" from Quake III to include along with bot pathing.

dm6bni

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Blood + Iron Patch v1.01 Released!

Blood + Iron Patch v1.01 Released!

News 7 comments

Update 1.01 - Patch notes in the description below.

Blood + Iron Now Available

Blood + Iron Now Available

News 2 comments

Blood & Iron is a blood, gore and weapon overhaul with the goal of introducing Quake II features while staying in the spirit of Quake and being compatible...

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Blood + Iron V1.01

Blood + Iron V1.01

Full Version 9 comments

Update 1.01 - Patch notes in the description below

Blood+ Iron V1

Blood+ Iron V1

Full Version 5 comments

To install navigate to your Quake directory and drop the folder in there

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Guest
Guest - - 689,896 comments

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Half-lifefan
Half-lifefan - - 38 comments

Will this be compatible with Quoth?

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Guest
Guest - - 689,896 comments

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Guest
Guest - - 689,896 comments

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Shot846
Shot846 - - 270 comments

Could you please make the weapon switching faster like in Quake 3, the "fire cancel" is extremely janky, for some reason it really bothers me, other than that, it's a really good mod.

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JPC-96
JPC-96 - - 27 comments

Is this mod compatible with Quake Combat+?

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darkyuri
darkyuri - - 1,358 comments

Nice, how play in expansions and other mods/map packs?

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yarfish
yarfish - - 4 comments

how do i ******* run this mod readme just says to put folder in the quake directory and thats all

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Guest
Guest - - 689,896 comments

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Guest
Guest - - 689,896 comments

The shotgun, supershotgun and nailgun models look broken in vkQuake 1.30.1 with rerelease pak0.pak if remastered models are ON in the options. If remastered models are OFF in the options, then all weapon models have weird wobbling thing going on. Hope you can fix it. Otherwise very well done, especially monster animations and weapon models!

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