Journey into the gritty and not particularly pleasant world of Max Payne. This third person action game features a strong storyline and an altogether interesting antihero. Max Payne is a gritty journey to the present day New York City during the worst winter blizzard in a century. The thriller pulp story keeps the players guessing right on till the end. The game shoots from the lowest slum pits to the greatest skyscraper heights, leaving behind a trail of corpses, splatters of blood, and empty brass rolling on the floor.

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Beta mod in .mpm file(Important Update)
Max Payne

Beta mod in .mpm file(Important Update)

Max Payne Beta mod

Updating my mod, which includes a conversion to a .mpm file.

Max Payne: Huge Pack of Mods (+550 mods) & Wanted List

Max Payne: Huge Pack of Mods (+550 mods) & Wanted List

Feature 5 comments

I've been collecting all kinds of Max Payne mods since many years and I recently decided to make an huge pack consiting of over 550 .mpm files. Included...

3DRealms' New Shooter CULTIC Coming Soon; 5 Wicked Mods From Across The Realm
CULTIC

3DRealms' New Shooter CULTIC Coming Soon; 5 Wicked Mods From Across The Realm

CULTIC

3DRealms is releasing a new, crunchy retro shooter called Cultic very soon, so here's a look back at their back catalogue whilst you wait!

Changes in Beta mod
Max Payne

Changes in Beta mod

Max Payne Beta mod

This article is about my very first mod for the Max Payne game, which restores some of the cut content.

How to edit the skybox textures in Max Payne 1
Max Payne

How to edit the skybox textures in Max Payne 1

Noir York City Mod Textures 1 comment

Theses tutorials will explain you how to extract the skybox from the game Max Payne 1, edit them with an images editor (like Photofiltre, Gimp, Photoshop...

Official ParticleFX Tutorial

Official ParticleFX Tutorial

Mapping/Technical Tutorial 2 comments

This is the official ParticleFX tutorial created by Remedy

Exporting Max Payne 1 models from latest versions of MilkShape 3D

Exporting Max Payne 1 models from latest versions of MilkShape 3D

Players Modelling Tutorial 2 comments

Tutorial about overcoming issues while exporting player models for Max Payne 1 from latest version of MilkShape 3D.

This Week In Mods: April 14 2019

This Week In Mods: April 14 2019

Feature 9 comments

The biggest mod stories for the week of April 14 2019.

The falling wall

The falling wall

Mapping/Technical Tutorial 2 comments

This tutorial will show you how to create a false wall that will collapse when Max goes near it.

Making pipes

Making pipes

Mapping/Technical Tutorial

In this tutorial we will cover out how to make those famous curve pipes you see in pretty much every map shot nowadays. If you wanna be 1337 too, carry...

Making spheres and cylinders

Making spheres and cylinders

Mapping/Technical Tutorial

This tutorial covers out geometry stuff we haven't tried yet

Faking Shadows

Faking Shadows

Mapping/Technical Tutorial

As you may know, dynamic shadows aren't possible in Max Payne. In this tutorial I am going to show you, how to create a faked shadow caused by an ceiling...

First Steps

First Steps

Mapping/Technical Tutorial

In this tutorial we will create a simple room, texture it, connect it to another room using exits and finally light it. Sounds complicated? Bollocks :)

Exit Visibility Optimization

Exit Visibility Optimization

Mapping/Technical Tutorial

Exit placement is basically a matter of taking advantage of limited line of sight

Backface Culling and Room Modelling

Backface Culling and Room Modelling

Mapping/Technical Tutorial

A great number of methods center around the idea of avoiding having to draw things in game that the player can’t actually see. One of such methods is...

ActorFX tutorial

ActorFX tutorial

Players Modelling Tutorial

ActorFx is one of the tools that comes with Maxed, unfortunately, it is the least user friendly of all of the tools.

How to compile your level into a playable mod.

How to compile your level into a playable mod.

Mapping/Technical Tutorial 4 comments

How to compile your custom level into a playable mod you can share with others

Easy way to playtest maps

Easy way to playtest maps

Mapping/Technical Tutorial

This is a really fast method to playtest your maps compared to constantly making new .mpm files

Adding a new weapon to Max Payne

Adding a new weapon to Max Payne

Weapons Modelling Tutorial 3 comments

This mod creates a new weapon, the "Super Desert Eagle" which fires faster, has a larger clip, and does more damage.

Creating Skyboxes

Creating Skyboxes

Mapping/Technical Tutorial 2 comments

In the following tutorial you will learn how to make a totally new SkyBox, or Worldsphere, for Max Payne.

Milkshape tutorial

Milkshape tutorial

Players Modelling Tutorial 9 comments

This tutorials explains you, how to handle Max Payne files with MilkShape 3D or better.

MaxEd concepts for newbies

MaxEd concepts for newbies

Mapping/Technical Tutorial

Knowing how to do things without actually understanding what it is you are doing does work, but it leaves you unable to figure out any problems that may...

MaxEd tutorial

MaxEd tutorial

Mapping/Technical Tutorial 14 comments

Editting can be difficult at times, but you just gotta stick with it and try not to get burnt out on creating levels. The MaxEd builder seems extremely...

Mod Appreciation Week: My Favourite Mods Of All Time
Star Wars Jedi Knight II: Jedi Outcast

Mod Appreciation Week: My Favourite Mods Of All Time

Star Wars Jedi Knight II: Jedi Outcast 20 comments

ModDB’s Editor recalls the mods that were responsible for some of his best gaming moments

Max Payne 1 & 2 mod roundup!
Max Payne 3

Max Payne 1 & 2 mod roundup!

Max Payne 3 18 comments

Max Payne 3 has just blown into town like an old lover so why not reminisce about the old days by replaying the original two games.... Modified!

Newer screenshots
Max Payne

Newer screenshots

The Real World 7 comments

New screenshots for the mod that chooses to persist!

Release Details and New Videos
Max Payne

Release Details and New Videos

The Real World 22 comments

Breaking News! After 7 years development, Maddieman discusses release plans -- TRW is going to follow a 'staged delivery system' similar to DLC on consoles...

Max Payne Modding - My Retrospective

Max Payne Modding - My Retrospective

Players Modelling Tutorial 1 comment

I'm using this opportunity to tell you everything I've learnt about modding for Max Payne, or at least, everything of importance that I can remember...

Modcast S02 E21

Modcast S02 E21

Mod DB 30 comments

The Modcast is back for another week of news, features and releases for you all to enjoy. In this weeks episode Brian is back as well as the new face...