For this recurring segment, we will be highlighting the five biggest stories on ModDB for the prior week. Whether it's new mod announcements, major mod releases, or important stories that affect the mod scene as a whole, you'll find them rounded up here each week.
The Week of January 27 2019
Imagine Half Life, but as a Mario Kart 64/ Crash Team Racing styled kart racer with different characters and levels based on official GoldSrc games and mods for Half Life. For now it's just a concept, but with time, it'll turn into a pretty solid kart racer, (or at least that's the idea).
Quake 1.5 is firstly a weapons overhaul, the original weapon pack's goal was to redo the quake 1 weapons to give them more feedback. Changes in the mod version include things like shell ejection, seeing rockets slide into the tube, additional frames for nailguns and a spin up/down on the SNG like Q2's chaingun.
Grand Theft Auto 3D is a team effort to bring GTA 3 back to its earliest stages of development. The mod uses a combination of new code, in-game leftovers, HD texture sources, and handmade assets with the goal of giving you the impression that you are playing a prototype of one of the most influential games of the 2000s.
SplitScreen for up to 4 players (currently optimized for 2) in cooperative mode on a single PC!!! (SDL) Support for both vertical and horizontal splitscreen and many special cooperative game modes that add endless replay value and tactics to classic maps. Minimap/radar support. Support of Wolf3D and Spear of Destiny (none of the original files included in the pack) Coding: LinuxWolf Additional art: DoomJedi Title Screen: Atina Read Readme.txt before playing!
A total conversion mod for the original Doom. The aim for the mod is to recreate the first Legend of Zelda game released for the NES back in 87 in the old Doom engine. If all goes well, i hope to make it a standalone game one day.