GoldSrc
CommercialThis QuakeWorld-based engine powered some of the most critically acclaimed engine's of it's day, like Half-Life, Counter-Strike, Day of Defeat, and many...
Copyright 2013 Team SRC++ All Rights Reserved Artists needed! The first public engine by Team SRC++ finally has it's first full announcement, more info will be provided, one game is in development, one will soon, as described in the pamphlet. The listed platforms have support, but only fully supports Windows right now, we're working on adding full support for all. How to get a license: when the engine comes out, you will be able to license the engine, if you do, you'll be given the source code and more instructions as to how it works, as well as any updates as long as your license is valid, keep in mind though, at time of roll out, the engine will be buggy and will only be an alpha build.
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This QuakeWorld-based engine powered some of the most critically acclaimed engine's of it's day, like Half-Life, Counter-Strike, Day of Defeat, and many...
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