EFT Medic Item Overhaul
Anomaly 1.5.1
Original author: DerChrom
Included assets from "Mora's Body Health Patch"
Thx for testing and other help: Bandit_Noble
Since the original addon hasn't been updated for a few months, and no one else updated it for 1.5.1 yet, I just did it myself. It is the full mod, based on its latest version. There are several compatibility patches included, and Anomaly Magazines is supported by ALL files and patches.
I also included Mora's Body Health Patch for easier installation (If that's a problem, please let me know, and I'll remove it asap!).
CHANGELOG
Update 2.95
- Updated several patches (B&S, HD Models Icons)
Update 2.92
- Removed Magazines crash fix because it's now included in the original mod. Compatibility patches that are included in this mod are compatible with latest Magazines version.
Update 2.91
- Added a fix for a crash that can happen with Anomaly Magazines installed. This crash returns an error with "CurretnAmmoCount" (nil). Can be installed by anyone, even people who don't use EFT Medic Item Overhaul. I only provide this until Wuut releases his own fix.
Update 2.9
- Added a patch for Ammo-Check. I've also added compatiblity for custom weapon mods and mags of varying sizes. Should work with anything. Check the included Readme file!
Update 2.8
- Fixed patch for Nav's 4K Masks (a file was missing)
Update 2.7
Update 2.6
- Added animation for Army bandage (Food, Drugs and Drinks Animations patch)
Update 2.5
- Updated the Readme file (fixed a few things that were unclear)
- Fixed a crash that happened when using the AI-2 medikit
- Added patch for Food, Drinks and Drugs animations
IMPORTANT
Please READ the description! I won't be answering any questions that have been answered here already.
Refer to the original addon page for more information about how this mod works:
REQUIRED
Body Health System (ONLY use BHS from THIS link! Do NOT install the unofficial BHS!!)
INSTALLATION: Instructions are included in the Readme file!
CAUTION: I don't use mod managers for Anomaly. They potentially mess up things when using a lot of addons. The safest way of installation is a manual one. But according to user reports Mod Organizer is working fine, when properly handled.
Savegame compatible! But you will loose most medic items from your inventory! Use item spawner from debug mode or buy new ones from a trader.
COMPATIBILITY
NOT compatible with any other addon that edits the following files, unless a patch is provided:
items_medical.ltx
items_drugs.ltx
actor_effects.ltx
itms_manager.ltx
items_repair.ltx
craft.ltx
parts.ltx
trade_generic_medic.ltx
st_items_medical.xml
st_items_trash.xml
player_injuries.script
ui_icon_equipment.dds
maingame.xml
maingame_16.xml
ui_custom_msgs.xml
ui_hud.xml
Does NOT work with other HUD/UI mods, unless a patch is being provided.
Compatibility patches are included for these addons:
Merged versions (standalone)
NOTE: You need to install any of these addons BEFORE installing EFT Medic Item Overhaul and any of its patches.
INFORMATION
Please report any bugs you enocunter. Make sure that your issue is not related to conflicting addons that didn't received a patch yet. I might be making additional patches, but no promises here. I don't take requests because my time is currently limited.
As for other variations of addons you're using, you could manually merge them if you know what you're doing. Also you're very welcomed to create compatiblity patches! I will gladly include them or post them here.
-- RESERVED --
РАНО!
Опять та же хрень с наведением курсора на магазин, только лог другой:
ValidateMag old data: N:no_mag:0: -
WeaponGetMagData: (mag_wpn_cz52_7.62x25_p) ID: 15125
WeaponGetMagData: (N:no_mag:0:)
! [SCRIPT ERROR]: d:/games/anomaly 1.5.1\gamedata\scripts\wuut_mags.script:2433: attempt to compare number with nil
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: d:/games/anomaly 1.5.1\gamedata\scripts\wuut_mags.script:2433: attempt to compare number with nil
При том, что в пачке 4 магазина: 2 полных, 1 на половину заряженый, 1 пустой. Вылетает только на одном полном! Где логика?
Самая багованая херь из всех аддонов... еще и не удалишь без отката в сохранениях! КОРОЧЕ, В ТОПКУ ВАШИ МАГАЗИНЫ!!!
Hello! Im using Anomaly 1.5.1 and i tried installing this addon but my game won't start. I installed Body Health System before extracting the eft ones onto my game folder so i have no idea what could be going wrong.
--
Expression : <no expression>
Function : CInifile::r_section
File : Xr_ini.cpp
Line : 544
Description : fatal error
Arguments : Can't open section 'ammo_23x75_shrapnel'. Please attach [*.ini_log] file to your bug report
stack trace:
--
Do you use Anomaly Magazines?
Edit: I've checked all files again, and there's no issue regarding mags. Your problem is certanly a mod conflict. Some addon you've installed has overwritten a file that already has been modified before by another addon, and therefore is now missing required content.
Your log is saying that some addon tries to access "ammo_23x75_shrapnel", but cannot find it, because it's not defined. This has nothing to do with my mod.
I know, a friend helped me with a modified file and it works flawlessly now, great job on the mod btw! Although i've been getting one shotted by cats more often now
I'm using a mod that disables the auto-aim for small mutants. Really helps and doesn't make ti too easy. But you can also configure EFT medic Overhaul in the player_injuries.script, example how much damage is dealt, etc.
the size of the body health ui is broken. i`m using 16:9 resolution
same
I also have 16:9 monitor and play with 1080p. What exactly means "broken"?
nvm its alright now. It`s broken earlier because of an unnecessary patch that i`m using
Наконец то, еп твою налево. Спасибо
After i installed it, my Body Health System HUD is gone and the vanilla health and stamina bars are back. Is that normal?
Did you press H to change to the BHS ui ? ?
Well, yes. You are right, that helped. But i figured out, that the UI won't change, when i get hit or something. My stamina bar is also always full.
It seems that the UI is bugged or something. Installed the old UI from BHS again, lol.
UI is working fine. And the common EFT Hud is being removed when you install the Medic Interface addon! Instead press H or open inventory to bring it up. That's intended.
If other UI items don't work, it's most likely a mod conflict.
Thanks King.
Привет, а где инструкция? Текстового файла нету с ней.
Instructions inside the archive. There's a readme file (like stated in the description)
Edit: Now the Readme is included. SORRY
Where is instruction? I installed by file numbers but my UI is broken
I cannot help without proper information. What exactly means "broken"? What other mods are you using and do you use EFT Medic Interface too?
Instructions are inside the archive (as stated in the description)
I managed to fix it, i forgot to put Vanilla folder... But after all when i start game getting bugged texture at UI.
EDIT: I can see comment have same problem and you answered.
Remove the entire mod and perform a manual and clean installation of it. Don't use mod managers. it might break things.
I've tested all UI/HUD files again and couldn't find any issues.
Yeah it is working many thanks! But now there is another problem :(((( after i use first aid kit my game crashing. I did a clean install i have no addons...
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: e:/anomaly-1.5.1.2\gamedata\scripts\player_injuries.script:218: attempt to index global 'utils' (a nil value)
Hmm. that is weird. I don't have this problem, and the script is fine, as I can tell. There must be some other file missing.
But maybe you did install it wrong. But that's my fault! Because I forgot to include the readme file in the last update. Please redownload and install it from scratch.
Sorry again!
It's ok. I'm trying it now. :)
EDIT: Yeah it's working now!
this doesnt tell what it is
There is a link to the original mod page, check these for reference.
Нету инструкции. В архиве есть только папки с модом.
where is the Readme file? its not included in the downloaded file.
Yes, you're absolutely right!
I'm very sorry about that! When I updated the mod after accidently archiving the first upload, I obviously forgot to include it with the file. SORRY AGAIN! Now fixed!
its alright just pointing it out. no offence intended.
No worries :)
But I wrote to other people here multiple times that the Readme file is included, while it wasn't. Shouldn't happen! However, now it should be fine.
There`s a small white circle in the bottom right corner. Is it intended? If so, what`s the purpose of that circle?
Does it change color sometimes? Like becoming dakrer and brighter depending on light sources nearby? That comes from the mod "Stealth". But it should only be visible when that mod is installed.
Game keeps CTD every time I use the A2 yellow cheese. I tried all the other medicines in the game without issue but just this one item keeps causing a crash.
Log?
EDIT: It's my fault! There's one line I forgot to fix! Update coming soon
Thanks, look forward to it.
Maybe you could add a quick additional patch for compatibility with Ammo Check mod ?
Moddb.com
it's trivial
'gamedata/configs/ui/maingame.xml' and 'gamedata/configs/ui/maingame_16.xml', the same line:
216: <static_cur_ammo x="1111988" y="698" width="24" height="37">
AFAIK it just moves the ammo counter out of the screen.
For myself i prefer to trimm the 'progress_bar_psy' to have the same width as the BHS Box. IMHO it looks better, more inline (but it's optical only, if someone cares):
'gamedata/configs/ui/maingame.xml' and 'gamedata/configs/ui/maingame_16.xml', same line:
208: <progress_bar_psy x="12" y="630" width="78" height="8" horz="1" min="0" max="100" pos="0">
Thx, I'll add it.
Btw, it would be nice to change that mod, so you would grab the mag to check ammo :)
I've added a function that does exactly that.
Also there's is a RC version of the mod. Does the old one stil work?
EDIT: The version You linked crashes the game. Use this one instead: Moddb.com
The line you posted is already included in that version.
As for trimming bars, it's an option. I'll add this one too. However, I'm using Medic Interface myself. There the bars are in line with each other.
"EDIT: The version You linked crashes the game."
Weird, i use it with 1.5.1.2 and nothing like that happens to me, maybe a bad side effect from another mod. But ok, i'll get the version you linked here and check it.
Weird... Maybe it works again. I've used it with RC23 a few weeks back, and it didn't work.
However, the RC18+ version on its own doesn't do anything! But I've fixed that and also inclded compatibility for mags of differen sizes (like custom weapon mods, Extended mags - if released again some day - and so on.). For now the visual mag grab only happens out of sight. I'm not familiar enough with the Stalker engine and LUA. But if I can figure out how to call a function that just plays the animation to grab the mag, without actually reloading, I'll add this.
However, it's working and compatible with all custom weapons for now.
Uploading right now!
Hey man, just wanted to say that the AI2 cheese medkit animation is broken. It doesn't show and crashes the game when used. I think it is because the IFAK takes the place of the basic medkit and the cheese instead acts as a new addition. can you look into it?
EDIT: just noticed that you added some patches, gonna try them and report.
EDIT2: I confirm, the cheese animations are fixed and do not cause a CTD anymore. Thank you brother.
You're welcome bro :)
Good day.
You wanted us, authors of VoDis to make a "compatibility patch" for your mod.
As I said, we're against it, but we do help other modders into making one for their mod, so I've taken the liberty myself to do it, neither Blackgrowl nor RavenAscendant had anything to do.
So the important thing you should know is that I didn't test this in-game because I couldn't, but I have enough knowledge with STALKER to know what goes.
The conflicting files are only 3; "maingame.xml", "maingame_16.xml" and "ui_custom_msgs.xml"
The first two, maingame that is, I haven't noticed anything different from Vanilla, you can just simply make it so VoDis replaces it from your mod.
ui_custom_msgs has quite the changes though, but VoDis' are minor, what you are looking for are: "game_saved", "autosave" and "item_used", just merge both ui_custom_msgs with your mod and it should be fully compatible with VoDis.
Hey, many thanks for your effort and for notifiying me :) I really appreciate it!
Well, I never intended to "force" you guys to do that :D It was just a kind question. However, after working with this addon I've learned enough to understand these files finaly. And your recommendations help me to understand it even better :)
I will make a patch, but ONLY when all of you guys are really ok with this. Since you pointed out that you or the other guys are against it, I don't want to to anything that might be disrespecting you.
No, you misunderstood that part; We're against having "compatibility patches", for other mods, in our own mods, but if people want to make patches for our mods and put them in their mods, that's perfectly fine.
It's to avoid "maintenance" of something we don't own, after all SidHUD and VoDis get quite the major updates, even now.
I never expected them to get this big, Blackgrowl should relax.
Allright, now I got it :)
Thank you, yellow cheese is working just fine now.
There is still additional lines in your patch for anomaly magazines not included in the latest update of the magazine mod. Something about grab mag. Is that not useful and I should delete the patch or does it still provide something? Thanks.
These are only comments. They do nothing except they help me to orientate better.