Add addon EFT Medic Item Overhaul for Anomaly 1.5.1
Location
Addons
Filename
EFT_Medic_Item_Overhaul-151_v2.95.zip
Category
Prefabs
Licence
Proprietary
Uploader
manzmnl
Credits
DerChrom, Mora
Added
Updated
Size
15.38mb (16,126,614 bytes)
Downloads
920 (23 today)
MD5 Hash
a843c72d627b84faaa865dd9d61fba3b
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Description

Full EFT Medic Item Overhaul + EFT Medic Interface --- Compatibility patches

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EFT Medic Item Overhaul for Anomaly 1.5.1
Comments  (0 - 50 of 55)
manzmnl Author
manzmnl

-- RESERVED --

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3x2.6
3x2.6

РАНО!

Опять та же хрень с наведением курсора на магазин, только лог другой:

ValidateMag old data: N:no_mag:0: -
WeaponGetMagData: (mag_wpn_cz52_7.62x25_p) ID: 15125
WeaponGetMagData: (N:no_mag:0:)
! [SCRIPT ERROR]: d:/games/anomaly 1.5.1\gamedata\scripts\wuut_mags.script:2433: attempt to compare number with nil

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: d:/games/anomaly 1.5.1\gamedata\scripts\wuut_mags.script:2433: attempt to compare number with nil

При том, что в пачке 4 магазина: 2 полных, 1 на половину заряженый, 1 пустой. Вылетает только на одном полном! Где логика?

Самая багованая херь из всех аддонов... еще и не удалишь без отката в сохранениях! КОРОЧЕ, В ТОПКУ ВАШИ МАГАЗИНЫ!!!

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HelloUnderworld
HelloUnderworld

Hello! Im using Anomaly 1.5.1 and i tried installing this addon but my game won't start. I installed Body Health System before extracting the eft ones onto my game folder so i have no idea what could be going wrong.
--
Expression : <no expression>
Function : CInifile::r_section
File : Xr_ini.cpp
Line : 544
Description : fatal error
Arguments : Can't open section 'ammo_23x75_shrapnel'. Please attach [*.ini_log] file to your bug report

stack trace:
--

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manzmnl Author
manzmnl

Do you use Anomaly Magazines?

Edit: I've checked all files again, and there's no issue regarding mags. Your problem is certanly a mod conflict. Some addon you've installed has overwritten a file that already has been modified before by another addon, and therefore is now missing required content.
Your log is saying that some addon tries to access "ammo_23x75_shrapnel", but cannot find it, because it's not defined. This has nothing to do with my mod.

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HelloUnderworld
HelloUnderworld

I know, a friend helped me with a modified file and it works flawlessly now, great job on the mod btw! Although i've been getting one shotted by cats more often now

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manzmnl Author
manzmnl

I'm using a mod that disables the auto-aim for small mutants. Really helps and doesn't make ti too easy. But you can also configure EFT medic Overhaul in the player_injuries.script, example how much damage is dealt, etc.

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jpbernardo81
jpbernardo81

the size of the body health ui is broken. i`m using 16:9 resolution

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LeGourmet003
LeGourmet003

same

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manzmnl Author
manzmnl

I also have 16:9 monitor and play with 1080p. What exactly means "broken"?

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jpbernardo81
jpbernardo81

nvm its alright now. It`s broken earlier because of an unnecessary patch that i`m using

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DELORIANx2
DELORIANx2

Наконец то, еп твою налево. Спасибо

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Lumpelstilzchen
Lumpelstilzchen

After i installed it, my Body Health System HUD is gone and the vanilla health and stamina bars are back. Is that normal?

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LeGourmet003
LeGourmet003

Did you press H to change to the BHS ui ? ?

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Lumpelstilzchen
Lumpelstilzchen

Well, yes. You are right, that helped. But i figured out, that the UI won't change, when i get hit or something. My stamina bar is also always full.

It seems that the UI is bugged or something. Installed the old UI from BHS again, lol.

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manzmnl Author
manzmnl

UI is working fine. And the common EFT Hud is being removed when you install the Medic Interface addon! Instead press H or open inventory to bring it up. That's intended.
If other UI items don't work, it's most likely a mod conflict.

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conner211
conner211

Thanks King.

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Guest
Guest

Привет, а где инструкция? Текстового файла нету с ней.

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manzmnl Author
manzmnl

Instructions inside the archive. There's a readme file (like stated in the description)

Edit: Now the Readme is included. SORRY

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lildioss
lildioss

Where is instruction? I installed by file numbers but my UI is broken

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manzmnl Author
manzmnl

I cannot help without proper information. What exactly means "broken"? What other mods are you using and do you use EFT Medic Interface too?
Instructions are inside the archive (as stated in the description)

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lildioss
lildioss

I managed to fix it, i forgot to put Vanilla folder... But after all when i start game getting bugged texture at UI.

EDIT: I can see comment have same problem and you answered.

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manzmnl Author
manzmnl

Remove the entire mod and perform a manual and clean installation of it. Don't use mod managers. it might break things.
I've tested all UI/HUD files again and couldn't find any issues.

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lildioss
lildioss

Yeah it is working many thanks! But now there is another problem :(((( after i use first aid kit my game crashing. I did a clean install i have no addons...
FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: e:/anomaly-1.5.1.2\gamedata\scripts\player_injuries.script:218: attempt to index global 'utils' (a nil value)

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manzmnl Author
manzmnl

Hmm. that is weird. I don't have this problem, and the script is fine, as I can tell. There must be some other file missing.

But maybe you did install it wrong. But that's my fault! Because I forgot to include the readme file in the last update. Please redownload and install it from scratch.

Sorry again!

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lildioss
lildioss

It's ok. I'm trying it now. :)

EDIT: Yeah it's working now!

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sentinel_deco
sentinel_deco

this doesnt tell what it is

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manzmnl Author
manzmnl

There is a link to the original mod page, check these for reference.

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Hrenovor
Hrenovor

Нету инструкции. В архиве есть только папки с модом.

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Guest
Guest

where is the Readme file? its not included in the downloaded file.

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manzmnl Author
manzmnl

Yes, you're absolutely right!
I'm very sorry about that! When I updated the mod after accidently archiving the first upload, I obviously forgot to include it with the file. SORRY AGAIN! Now fixed!

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Guest
Guest

its alright just pointing it out. no offence intended.

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manzmnl Author
manzmnl

No worries :)
But I wrote to other people here multiple times that the Readme file is included, while it wasn't. Shouldn't happen! However, now it should be fine.

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jpbernardo81
jpbernardo81

There`s a small white circle in the bottom right corner. Is it intended? If so, what`s the purpose of that circle?

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manzmnl Author
manzmnl

Does it change color sometimes? Like becoming dakrer and brighter depending on light sources nearby? That comes from the mod "Stealth". But it should only be visible when that mod is installed.

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bran1986
bran1986

Game keeps CTD every time I use the A2 yellow cheese. I tried all the other medicines in the game without issue but just this one item keeps causing a crash.

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manzmnl Author
manzmnl

Log?

EDIT: It's my fault! There's one line I forgot to fix! Update coming soon

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bran1986
bran1986

Thanks, look forward to it.

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shatterAx.
shatterAx.

Maybe you could add a quick additional patch for compatibility with Ammo Check mod ?
Moddb.com

it's trivial

'gamedata/configs/ui/maingame.xml' and 'gamedata/configs/ui/maingame_16.xml', the same line:
216: <static_cur_ammo x="1111988" y="698" width="24" height="37">

AFAIK it just moves the ammo counter out of the screen.

For myself i prefer to trimm the 'progress_bar_psy' to have the same width as the BHS Box. IMHO it looks better, more inline (but it's optical only, if someone cares):

'gamedata/configs/ui/maingame.xml' and 'gamedata/configs/ui/maingame_16.xml', same line:
208: <progress_bar_psy x="12" y="630" width="78" height="8" horz="1" min="0" max="100" pos="0">

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manzmnl Author
manzmnl

Thx, I'll add it.
Btw, it would be nice to change that mod, so you would grab the mag to check ammo :)
I've added a function that does exactly that.

Also there's is a RC version of the mod. Does the old one stil work?

EDIT: The version You linked crashes the game. Use this one instead: Moddb.com
The line you posted is already included in that version.

As for trimming bars, it's an option. I'll add this one too. However, I'm using Medic Interface myself. There the bars are in line with each other.

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shatterAx.
shatterAx.

"EDIT: The version You linked crashes the game."
Weird, i use it with 1.5.1.2 and nothing like that happens to me, maybe a bad side effect from another mod. But ok, i'll get the version you linked here and check it.

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manzmnl Author
manzmnl

Weird... Maybe it works again. I've used it with RC23 a few weeks back, and it didn't work.
However, the RC18+ version on its own doesn't do anything! But I've fixed that and also inclded compatibility for mags of differen sizes (like custom weapon mods, Extended mags - if released again some day - and so on.). For now the visual mag grab only happens out of sight. I'm not familiar enough with the Stalker engine and LUA. But if I can figure out how to call a function that just plays the animation to grab the mag, without actually reloading, I'll add this.
However, it's working and compatible with all custom weapons for now.

Uploading right now!

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Lodagin
Lodagin

Hey man, just wanted to say that the AI2 cheese medkit animation is broken. It doesn't show and crashes the game when used. I think it is because the IFAK takes the place of the basic medkit and the cheese instead acts as a new addition. can you look into it?
EDIT: just noticed that you added some patches, gonna try them and report.
EDIT2: I confirm, the cheese animations are fixed and do not cause a CTD anymore. Thank you brother.

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manzmnl Author
manzmnl

You're welcome bro :)

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Strogglet15
Strogglet15

Good day.

You wanted us, authors of VoDis to make a "compatibility patch" for your mod.
As I said, we're against it, but we do help other modders into making one for their mod, so I've taken the liberty myself to do it, neither Blackgrowl nor RavenAscendant had anything to do.

So the important thing you should know is that I didn't test this in-game because I couldn't, but I have enough knowledge with STALKER to know what goes.

The conflicting files are only 3; "maingame.xml", "maingame_16.xml" and "ui_custom_msgs.xml"

The first two, maingame that is, I haven't noticed anything different from Vanilla, you can just simply make it so VoDis replaces it from your mod.

ui_custom_msgs has quite the changes though, but VoDis' are minor, what you are looking for are: "game_saved", "autosave" and "item_used", just merge both ui_custom_msgs with your mod and it should be fully compatible with VoDis.

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manzmnl Author
manzmnl

Hey, many thanks for your effort and for notifiying me :) I really appreciate it!

Well, I never intended to "force" you guys to do that :D It was just a kind question. However, after working with this addon I've learned enough to understand these files finaly. And your recommendations help me to understand it even better :)

I will make a patch, but ONLY when all of you guys are really ok with this. Since you pointed out that you or the other guys are against it, I don't want to to anything that might be disrespecting you.

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Strogglet15
Strogglet15

No, you misunderstood that part; We're against having "compatibility patches", for other mods, in our own mods, but if people want to make patches for our mods and put them in their mods, that's perfectly fine.

It's to avoid "maintenance" of something we don't own, after all SidHUD and VoDis get quite the major updates, even now.
I never expected them to get this big, Blackgrowl should relax.

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manzmnl Author
manzmnl

Allright, now I got it :)

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bran1986
bran1986

Thank you, yellow cheese is working just fine now.

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propurtyschannel
propurtyschannel

There is still additional lines in your patch for anomaly magazines not included in the latest update of the magazine mod. Something about grab mag. Is that not useful and I should delete the patch or does it still provide something? Thanks.

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manzmnl Author
manzmnl

These are only comments. They do nothing except they help me to orientate better.

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