The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Add addon Anomaly Magazines for 1.5.1
Filename
Anomaly_Magazines_0.4.0.4.7z
Category
Prefabs
Licence
Proprietary
Uploader
wuut
Added
Updated
Size
180.13kb (184,455 bytes)
Downloads
9,422 (5 today)
MD5 Hash
ef053ff78663a5727fa4859a32da6951
Embed Button
Embed Widget
Description

Adds a variety of magazines and a loadout system. Read description for more info. 1.5.1 Version.

Preview
Anomaly Magazines for 1.5.1
Comments  (0 - 50 of 301)
wuut Author
wuut

Reserved

Reply Good karma+7 votes
Kot3c
Kot3c

Nice!

Reply Good karma Bad karma+3 votes
Crovich
Crovich

thank you my friend =)

Reply Good karma Bad karma+3 votes
whereismy
whereismy

that is was waited by army of stulkeerz/ cheerz

Reply Good karma Bad karma+2 votes
Edicije
Edicije

Works fine but how do I reload? The only way I can get it to work is by dragging the mag on my weapon.

Reply Good karma Bad karma+2 votes
wuut Author
wuut

Watch this: Youtube.com

Reply Good karma+2 votes
Edicije
Edicije

Yeah, I don't have the "add to loadout" option, I think it's a conflict with CEMENT or Boomsticks or smth.

Reply Good karma Bad karma+1 vote
andrejchudoba
andrejchudoba

disable cement, or merge the file, it's like 2 lines of text

Reply Good karma Bad karma+1 vote
Igigog
Igigog

:realshit:

Reply Good karma Bad karma0 votes
Daev0
Daev0

Got a crash, while i was hovering mags in trading gui Pastebin.com

Reply Good karma Bad karma+1 vote
wuut Author
wuut

What item did you hover? what are the addons installed.

Reply Good karma+1 vote
Daev0
Daev0

I think i was hovering an AK mag, dont know which one for sure. Other addons are: Ammo Check, CoC nostalgia and Dynamic Objects
UPD: checked again - no crash. weird.

Reply Good karma Bad karma+1 vote
Daev0
Daev0

Also, st_mag_fort_9x18_fmj and mag_ammo_loaded_count are supposed to be like that in gui?

Reply Good karma Bad karma+1 vote
wuut Author
wuut

what item did you hover and what addons you have installed

Reply Good karma+1 vote
andrejchudoba
andrejchudoba

not sure what I hovered, looked like a pistol mag

addons:
Imgur.com

Reply Good karma Bad karma+1 vote
wuut Author
wuut

can you reproduce the error?

Reply Good karma+2 votes
andrejchudoba
andrejchudoba

actually no, I reloaded the save twice just before it happened, went to multiple traders, and hovered over every mag with no issues so far.
- I just noticed that when I open trade window, all mags in trader section appear fully loaded, and when I hover them they become empty. but I guess it's normal behavior?

Edit: just wanted to add that the addon is awesome, really immersive and I love it (my first time trying it). apart from that crash it works flawlessly so far, great job dude :)

Reply Good karma Bad karma+2 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

theRealBeef
theRealBeef

wuut - you're my hero. It's been amazing seeing this magazine mod grow more polished over time - it's really the only "must have" mod for Anomaly IMO.

Reply Good karma Bad karma+5 votes
wuut Author
wuut

I am glad you enjoy the addon, cheers.

Reply Good karma+4 votes
helsinque
helsinque

Compatible with BaS, men?

Reply Good karma Bad karma0 votes
Guest
Guest

Nice

Reply Good karma Bad karma+1 vote
nighthitech
nighthitech

With BAS works only there is not on all barrels there is an opportunity to attach the store, I have this SVDS

Reply Good karma Bad karma+2 votes
.Sarabax.
.Sarabax.

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...ads/anomaly-1.5.0-rc15\gamedata\scripts\wuut_mags.script:94: attempt to call global 'SetHudMsg' (a nil value)

Reply Good karma Bad karma+1 vote
eX-preZ
eX-preZ

Expression : <no expression>
Function : CScriptEngine::lua_error
File : ..\xrServerEntities\script_engine.cpp
Line : 191
Description : fatal error
Arguments : LUA error: c:/anomaly 1.5\gamedata\scripts\wuut_mags.script:2397: attempt to compare number with nil

stack trace:

video: Imgur.com

Reply Good karma Bad karma+3 votes
MaxiNeder
MaxiNeder

I have the same problem as you, only it closed up without showing anything

Reply Good karma Bad karma+1 vote
wuut Author
wuut

Do you use BaS?

Reply Good karma+1 vote
MaxiNeder
MaxiNeder

no i dont

Reply Good karma Bad karma+1 vote
helsinque
helsinque

weapon_jammed
! [LUA] SCRIPT RUNTIME ERROR
! [LUA] ...talker call of pripyat\gamedata\scripts\wuut_mags.script:94: attempt to call global 'SetHudMsg' (a nil value)
! [SCRIPT ERROR]: ...talker call of pripyat\gamedata\scripts\wuut_mags.script:94: attempt to call global 'SetHudMsg' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...talker call of pripyat\gamedata\scripts\wuut_mags.script:94: attempt to call global 'SetHudMsg' (a nil value)

Reply Good karma Bad karma+1 vote
Valdes
Valdes

This is great, now I'm just waiting for a patch for compatibility with some of the new weapons of the B&S

Reply Good karma Bad karma+1 vote
Guest
Guest

Thanks for your work.
So as far as my english is good (meh...) what about RC18?

Reply Good karma Bad karma0 votes
andrejchudoba
andrejchudoba

dude there are literally like 6 lines in the description

"Currently supported versions: RC17-19"

Reply Good karma Bad karma+2 votes
MrSandv1ch
MrSandv1ch

This absolutely made my day. Thank you so much!

Reply Good karma Bad karma+1 vote
nighthitech
nighthitech

It crashes when I try to attach any optics to a weapon from the BAS

FATAL ERROR

[error]Expression : <no expression>
[error]Function : handler_base
[error]File : xrDebugNew.cpp
[error]Line : 988
[error]Description : pure virtual function call

stack trace:

Reply Good karma Bad karma+1 vote
eX-preZ
eX-preZ

There is no option to add megazines to loadout on some guns for some reason

Reply Good karma Bad karma+1 vote
nighthitech
nighthitech

This is normal for me, the same thing, you need to wait for the patch from the author (BAS).

Reply Good karma Bad karma+2 votes
nighthitech
nighthitech

Just wonderful!,I now can't continue the game from my last save due to the fact that I deleted the mod (I use Mod organizer 2 )

Who knows how to delete the addon correctly!, I don't want to lose my saves

Reply Good karma Bad karma0 votes
MoreLove1
MoreLove1

На странице прошлой версии были инструкции на этот счёт, но я не знаю, актуальны ли они

Reply Good karma Bad karma+1 vote
nighthitech
nighthitech

Thanks for the answer, but I have already fixed this problem by loading the save where this addon was not installed (Thank you for playing with bonfires)

Reply Good karma Bad karma+1 vote
if_MODified
if_MODified

hi,

on RC19 without any oder Mods, it somehow removes RMB -> DETAILS from the Pop-Up Menu. Weapon details can't be inspected. This way you can't use any other Mods which rely on DETAILS.
Trying to figure out what's going on, no luck so far...

Reply Good karma Bad karma+3 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

skyrpex
skyrpex

I tried the addon and it's cool! But now I can't remove the addon... the game save breaks. Is there any way to cleanly uninstall it?

Reply Good karma Bad karma+1 vote
nighthitech
nighthitech

Uninstall the addon and load the save when you haven't installed the addon yet.

Reply Good karma Bad karma+1 vote
kirillmokin111
kirillmokin111

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...y addons\gamedata\scripts\ui_pda_encyclopedia_tab.script:79: attempt to call field 'set_notification' (a nil value)

stack trace:

Reply Good karma Bad karma+1 vote
matthewpro2011
matthewpro2011

Nice idea but theres a couple issues I have

-It crashes randomly on RC18 and RC19

-The magazines take for ever to load (might be nice if there was an instant loading option/version, perhaps following the item use animations option)

-Can't find pre-loaded magazines on traders or bodies

-Loaded and empty magazines all cost the same (so one has to spend all day unloading a bunch of magazines if they want the money from the ammo in them instead of just a measely small fee for the magazine it self, which on the lowest sell value option of 0.5, is only 16RUB)

Reply Good karma Bad karma0 votes
helsinque
helsinque

With all due respect, but if you want easy game isn't it easier NOT to use the addon?

The addon already has the main function of adding realism to the mod, as it doesn't make much sense for ammunition to simply sprout in a single magazine (vanilla game). But in the same way, it is not realistic for the magazine to be loaded or unloaded instantly. Not wanting these functions seems to me the same as not wanting to use the addon for what it is intended.

Don't get me wrong, I just didn't understand your point.

Reply Good karma Bad karma+5 votes
matthewpro2011
matthewpro2011

I know what your getting at, and I know my thoughts aren't inline with what the mods intended for.

Its just that I also like the idea that you can use this mod to allow some guns to use larger magazines (like putting an RPK Magazine on a AK47 if you want a higher capacity assault rifle) As well as allowing you to shove all your random good and junk ammo into a magazine when low on ammo (especially if you just pick up a gun in a fire fight and only get a couple rounds of good and bad ammo)

ALSO I'm not very patient sometimes and lately I've been playing the game without item animations after having similar stuff or at least item use delays in CoP, Dead Air, and Anomaly.

Reply Good karma Bad karma0 votes
Guest
Guest

[error]Expression : <no expression>
[error]Function : handler_base
[error]File : xrDebugNew.cpp
[error]Line : 988
[error]Description : pure virtual function call

Reply Good karma Bad karma0 votes
nighthitech
nighthitech

This is normal, the addon is not yet completely stable!, You just have to wait for the patch.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Icon
S.T.A.L.K.E.R.: Call of Pripyat
Developer
Anomaly Developers
Contact
Send Message
Homepage
Moddb.com
Release date
Mod watch
Follow
Addon
Browse
Addons
New
Add addon
Share
Community Rating

Average

9.1

35 votes submitted.

You Say

-

Ratings closed.

Related Games
S.T.A.L.K.E.R.: Call of Pripyat
S.T.A.L.K.E.R.: Call of Pripyat First Person Shooter
Related Groups
Anomaly Developers
Anomaly Developers Developer
Tags