Enthusiast in texturing, fascinated with Misery mod atmosphere.

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Comments  (0 - 10 of 21)
Daspasa
Daspasa

Hello, I´ve been wondering whether you are the one working on the translation of nzk 3.1? and if so, how is it going? Sending big up from Czech Republic!

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YuriVernadsky Creator
YuriVernadsky

Hello there, sorry for late reply, im no longer translating the mod

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Myxir
Myxir

Hey I have an idea for the next retexture how about the MP7 tan version when you type MP7 Tan in google graphics, it will pop up full of pictures so you could take an example from there. Besides, great job, I'm looking forward to the next retexture from you.

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YuriVernadsky Creator
YuriVernadsky

Thanks for the support, i will take a look on it, the main problem will be that i'm making the retextures and testing them on GAMMA modpack, and the pack has replaced the mp7 by a new model, so i would need to reinstall a new anomaly, but soon MP7 will be retextured

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RxL3gEnD
RxL3gEnD

Hey man can I ask you about the T.H.A.P. retexture you did. I really love it, it's on its way to making T.H.A.P how it should actually be. I do have some suggestions for fixes if you would look into them. I've noticed that the majority of the jackets in the game are either Gorka jackets or fleece jackets. Either its the ones where it is baggy and elastic at the end of the sleeves (Gorka) or the end of the sleeves are slim with a half undone Velcro strap (Fleece). In life my motto is think smarter not harder. Already in the THAP mod there is an amazing set of arms used for the majority of the IBAz suits. Mercs, Duty, Military, Monolith, Freedom. Clear Skies and UNISG have these suits too but the arms are not the same. The arm models they do use for these two do not match very well at all with the 3rd person models. Anyways what I'm saying is, any arms in the game that don't match very well with the 3rd person models, you could just replace the arms with these. They match very well with any outfit that has a two tone pattern on the sleeves... Okay so I've gone and checked. All Skat-9 armors are full gorka suits. They should all have gorka arms. The majority of the other armors/outfits, are either have some type of hard-shell combat jackets, fleece, Sweaters, bomber jackets in some cases. One last thing.. the PS6-V Warrior combat suit for duty. The arm and hand T.H.A.P models don't match with suit in the slightest. Probably one of the worst revisions if I'm being honest, if we're basing it off of accuracy

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YuriVernadsky Creator
YuriVernadsky

Hey there RxL3gEnD, thanks for the suggestions! Regarding the models, i'm not authorized by ICHICROW to change them, so i only work with textures. I once managed to make every outfit have their own arm hud with unique textures but this would require time, and since i'm not authorized to "copy paste" ICHICROW's work i stay only on textures.
Also i'm working of a few fixes for THAP retexture since i enhanced my Photoshop skills a little, i will keep in mind your suggestions, thanks for the support!

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mystriousgustav
mystriousgustav

I saw your thread back in June on my phone and thought I would pop up today. How's your progress?

Moddb.com

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YuriVernadsky Creator
YuriVernadsky

Hello mystriousgustav, unfortunetly i abandoned the project, but i think theres a modpack called "NZK" that they manage to implement the body armor

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mystriousgustav
mystriousgustav

Thanks! although I am sad that you abandoned the project, was it something to do with slot 13 maybe?

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YuriVernadsky Creator
YuriVernadsky

Yes, its the slot where the backpack is attached, it only detects the weight atribute, if you add any other atribute/resistance, it will not recognize

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