New update changelog below... ................
Someone with a guest account gave me the idea
If you play Merc Switch off radios of the zone while in dead city as a bug makes tarkov music play in the whole map. Will Fix it next update.
New update change log below
Going to try add bosses soon. Reducing all armor types.
- I have set loners as scavs (10000) you start with less money starting location has the worst loot. Mercs are usec start with most money (70000) good location and finally military are bears start with 50000.
- You now respawn from last slept location.
- You keep all 9x18, 9x19 fmj ammo and Colt, Cz75, Fort, Glock and PM pistol when you die so consider keeping one on you at all times.
- Added about 30 new loot spawns for labx19, Escape, Garbage, Meadows. More soon
- Redone sids inventory because it was lazily done before added about 20 weapons video below of full unlocked inventory (highest goodwill)
- Added A few new weapons to sids higher goodwill trade for massimogrecoab
- Stopped the skip time feature because it can mess with quests.
- Removed the insurance feature its overpowered
- Stopped you being injured as much when you respawn it gets annoying
Next update
- looking to more loot spawn locations so its more random when loot refreshes.
- Trying to make bounty squads come after you when you have high tier loot
Using Mr_Gepardas Respawn mod I have Tried to made a Tarkov like game with over 45 loot items added from tarkov all tiered by map higher north better loot but more risk.
Added extra spawn points as well as weapons (will do armor soon) which gives you plenty reasons to explore.
You start with a alpha container 1kg of loot can be kept upon death and you can upgrade to Gamma (2kg) then Kappa (3.5kg).
Fast travel is only available when under your max walk weight which I have tweaked (not including armor and backpack) so 15kg on hard. You can use guides but closer to corden will cost a lot of money making it pointless ( this is temp hopefully until I can find a way to allow travel only when carrying no loot). To go higher up north is cheap max 6000ru.
( you can use the stash in sids bunker to keep stuff I keep meds, ammo etc)
Sid will sell you better guns, armor, ammo, backpacks, etc with more goodwill
Also changed all armor icons to tarkov ones.
You start with 120000ru which won't last long
I recommend starting with scavenger or survivalist to stop too much loot spawning. You can change the loot drop rate in difficulty.ltx its called random loot.
I have tried to find 3d textures that look like the item you are picking up in game some will be off though.
Thanks to Mr_Gepardas for his amazing respawn mod.
Thanks to RavenAscendant for helping me get dynamic loot working with my new created loot
Thanks to groks help trying to figure out the fast travel
If you know how to use winmerge use that to install my mods its so much easier (lots of tutorials)
or at least use jsgme so you can remove them if theres any problem.
since i have about 40 mods I tested a fresh install of anomaly with a few mods
and installed the mods. You 100% need boomsticks and sharpsticks and anomaly radio extended.
Any mod that has to do with the death screen like first person death is not compatible will cause crashes
if you have other mods install use winmerge
eft style weapons re-position Moddb.com
boomsticks and sharpsticks * Moddb.com
eft style weapons re-position (boomsticks&sharpsticks)
groks body health system reduxModdb.com
groks ballistics overhaul Moddb.com
anomaly radios extended * Moddb.com
anomaly HD models Moddb.com
tarkov simulator anomaly hd models patch
(Food, drugs and drinks animations Moddb.com
Quick melee Food, drugs and drinkQuick melee Food, drugs and drinks REQUIRED!!!!!!!!( If food and drink is added)
Anomaly magazines Moddb.com
Arena all mags ready Moddb.com
BAS ANOMALY MAGAZINES PATCH UPDATE 7 Moddb.com
V0.5 WORLD MODELS FOR WUUT MAGS Moddb.com
BAS MAGS MODELS PATCH Moddb.com
tarkov simulator last
In that order it works.
@Mr_Gepardas Respawn mod is already in the files so YOU DONT NEED TO DOWNLOAD IT. If you just want that mod check his mod out
Moddb.com
You can get this to work with most mods by using winmerge so consider using that.
Recommend a magazine mod for true tarkov experience.
Hope anyone that gives it a try will enjoy it. My first time making a mod so took a long time to make.
will be updating it soon.
Average
6.45 votes submitted.
I think that the container that contain loot that you can keep after dead should be more big: 1-2-3.5 kg = you can't keep any weapon, except handguns. In tarkov this works, but here we have mutants (many with superpower, but also cats can kill you with 2 hits) and anomalies, so death it's more difficult to avoid. I think that the container capacity should tripled. And Quick melee Food, drugs and drinks it's really needed? Because i hate animations that you can't interrupt, if needed, e.g. mutants attacks you, but the animations of you drinking continue and you can't defend yourselfes, so i keep animations disabled. Anyway, it appear that this is a very interesting mod.
Another solution could be that, if you die, you lost only money (not all, but maybe 10-25%) but not equipment (maybe it could be gain some damages, like 10 %). This would be perfect, may be as an add-on.
I don't think Food and drink is needed but you can switch it off by pressing either [ or ] can't remember which one. I like the container sizes because it makes it intense. I buffed dropped weapons condition to counter act this you can get a 60% gun quite easy which is easy to repair if you keep lots of good condition parts in a stash think legendarys can drop 80% guns. Right now I think about what gear I'm using because I'm worried I might lose it so don't want to change stuff that will remove that fear. Also you can find guns around the map all tiered by map but they are rare
The problem is when you lost a weapons that it's very difficult to find, like the vssk (the cal .50 sniper rifle, which you can acquire only bootlicking mercs, which is silly) or a weapon that you have fully upgraded and maybe with some of sweety, but also very difficulty to find and very costly, optics/kits from BaS mod.
I will add the guns you think are rare to Sid if you tell me which ones. I have added lots already you just need good enough goodwill with Sid. Scopes will fit in all containers plus you can stack containers at the minute. Let me know. Also there is weapon upgrades as loot across the maps again tiered by loot. I think it would be overpowered if you kept your weapons because you can make a lot of money if you make it back with a few graphics card.
Ok, the guns that are rare are: sr3-m, vssk (the bullpup sniper rifle with 12.7x55 mm) ak-12 monolith, sr-25, gauss rifle, and all weapons chambered on .338 lapua.
No problems, I will add them next few days. Will add them to the highest goodwill level to stop people getting them early. You will be able to just add the file and continue your saved game when it's done.
Done added most of the guns :) all highest trade level tho
cant find sr-25 in files
Good job, but in the meantime i started a game with RESPAWN MOD/CURSE OF IMMORTALITY, that your mod also contains. 8 times to 10 a ctd happens when i die, making that mod useless, so i'm waiting to understand what's going on, before make a decision to continue the game, or restart with you mod, 'cause the same can happen with your mod.
What's the error message that you get with his mod?. I haven't had a crash in a long time from his mod tho it can happen every so often he says on his page that he doesn't have a fix for. By any chance you have first person death?
The problem is that the game crashes without adding a new entry on the log. I'll use MO2 as admin, and see if it fixes. Anyway, no, i don't have first person death. Maybe i only was unlucky, because now i'm died other 2 times but it worked. Hey, can i swap from is mod to your midgame? I don't want to restart.
Happens to me aswell;
--------------------------------------------
FATAL ERROR
[error]Expression : ai().script_engine().functor<LPCSTR>(*cb_name,fl)
[error]Function : CAnimatorCamEffectorScriptCB::Valid
[error]File : ActorEffector_script.cpp
[error]Line : 26
[error]Description : assertion failed
stack trace:
is it possible to use this without HD models addon? my pc is dogshit
yes should be fine sure I tried it with only
boomsticks and sharpsticks * Moddb.com
Anomaly magazines Moddb.com
Arena all mags ready Moddb.com
BAS ANOMALY MAGAZINES PATCH UPDATE 7 Moddb.com
V0.5 WORLD MODELS FOR WUUT MAGS Moddb.com
BAS MAGS MODELS PATCH Moddb.com
anomaly Extended radio mod if you want tarkov music playing in sids bunker haha
if you need any advice let me know
i have everything installed correctly with the right order, however it crashes on load screen with this in the log:
------------------------------
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'actors\stalker_soldier\solder_mechanic.ogf'.
just trying to fix it now
i've figured it out, could i contact you on discord?
Very strange just loaded mods in this order and it worked
Ibb.co
cant find actors\stalker_soldier\solder_mechanic in any files as well
yeah my discord name is huntsd sorry didnt see your reply
add me, slater#2013
does this addon run on dx8?
i have 1 potatoes
runs pretty well on dx8 for me
changelog would be nice :)
Done thanks for the tip haha
How did you make the inventory box? I don't understand programming, but I've always wanted to make backpacks or containers with my own inventory, so that you can put objects in them, and not just increase the weight carried.
That's a question for Mr_Gepardas it's his script that made the containers.
I would imagine it's in the bind_container script.
Ask on his mod page Moddb.com
I saw you making more spawn locations.Would it be possible to make best loot (graphics, ledx, card etc.) spawn in labs? I don't think many undergrounds have spawns set, would be cool to finally have some.
Also, I think minor loot should spawn in containters/stashes and breakable boxes aswell. Not top tier ofc. Half of the loot in Tarkov comes from containers, and it would be finally worth it to break boxes in Anomaly ;)
Cheers
I was wanting to add that but only be able to access labs if you find the key card loot spawn. Unfortunately my skills aren't good enough to script that haha. But yes I will add more spawns in the labs they are a death zone after all haha.
если эту фишку поставить в место одна жизнь то идея терять весь лут в рейде по тарковски просто замечательная кроме лута который собрал и вернулся на базу живым На пример если ты долговец то бар и в случае смерти появляешься в баре на базе долга Естевственно игра будет без сохранений
idk what wrong im doing but the icons of every item is displaced or doesnt exist and i even did a fresh new anomaly install still icons were broken.
Download again unzip and try drag the texture file from tarkvosimulator/gamedata/textures/ui grab that file and move it to (your anomaly install location)/gamedata/textures/ui over right when it asks to do it.
still broken after trying it
Are you using jsgme? Sometimes that doesn't install files just pastes them to main directory. Can you do me a favour and go in to the file trash.ltx in your anomaly folder and check pararope inv_grid_x and Inv_grid_y what numbers they are saying?. If you don't know how to do that just copy all my files by hand don't use jsgme and overwrite everything . Sorry about this
yeah i use jsgme will try ur this thanks for replying
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Did you install my mod last? If not try that for me you don't have to install all the other mods you have just copy mine over. If that doesn't work can you post your mod list
i just have evertyhing in the mod list u posted above, and even tried the tarkov sim alone without the mods still broken icons
I just tried to get the same problem but can't seem to do it
So I am still confused about what exactly this mod does/changes. Does it add in new spawn points for physical items (outside containers) throughout the maps?
It adds new loot items from tarkov with new spawn points. Also if you die when you respawn. You lose everything that you didn't put in your secure container which at the start you can only store 1kg of loot but it can be upgraded. It creates a high risk high reward since you can only sell to sidorovich and all the best loot is up north. It's mostly for people that like tarkov tbh.
Can you make a "lite" version of this mod? With only the loot spawn (expecially in the labs and other dangerous places) the new items and maybe the change to fast travel and guides? Because i like respawn mod and it's custom options, but in your version i think that not having insurance it's too much, at least for my taste. Or, at least, a version that have the mcm options of the basic Respawn mod, like insurance, box dimension (i play with a box of 10 kg)?
From where you get the tarkov icons?
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Why do you need to pick loner?
really like your mod, the only thing, that needs a bit work is the respawn system itself. Other than that its really good. I would say I dont play Stalker, I play EFT Singleplayer
Maybe you can add more things from EFT, like Factions (USEC and BEAR as playable?) or something...just an Idea
Hi i like this mod and i have an idea. Can you make an isurance for only a gun? ej.: i have an ak-105(swamp thing/full upgraded) and i insurance it when i die i keep it but i need to insurance it again(maybe make the price of the insurance be 250% or 350% weapon sell price)
Icons are utterly broken. The only icons that are correct are from Boomsticks and Sharpsticks. Everything else... broken. Configured my game twice, second try was with only your recommended mods. And that attempt is done in both MO2 and manual.
Playing on 1366x768 (16x9) DX9.
how can i remove the reduction of all types of armor???
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how can i remove tarkov armor icons from non-tarkov armor?