Learn how to extract, decompile, modify, and recompile character models for use in Valve's Source engine.
Posted by Noesis_Interactive on Apr 27th, 2011
Basic Players Modelling.
Check out "Modifying & Recompiling Source Characters" on design3 and learn about Source engine character creation.
In this tutorial you'll learn the specific methods for extracting, decompiling, modifying and finally recompiling character and prop models in Half-Life 2. Using a powerful combination of the XSI Mod Tool, various third party apps and Valve’s own SDK.