Post tutorial Report content RSS feed "Modifying & Recompiling Source Characters" released on design3

Learn how to extract, decompile, modify, and recompile character models for use in Valve's Source engine.

Posted by on - Basic Players Modelling

Check out "Modifying & Recompiling Source Characters" on design3 and learn about Source engine character creation.

Design3.com

In this tutorial you'll learn the specific methods for extracting, decompiling, modifying and finally recompiling character and prop models in Half-Life 2. Using a powerful combination of the XSI Mod Tool, various third party apps and Valveā€™s own SDK.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Tutorial
Browse
Tutorials
Share
Related Games
Half-Life 2
Half-Life 2 First Person Shooter
Half-Life 2: Episode One
Half-Life 2: Episode One First Person Shooter
Half-Life 2: Episode Two
Half-Life 2: Episode Two First Person Shooter
Related Engines
Source
Source Commercial
Related Groups
design3
design3 Educational
Noesis Interactive
Noesis Interactive Educational
Valve
Valve Developer & Publisher