Report content Do you specialize in one development role or many?

Poll started by INtense! with 2,662 votes and 91 comments. Browse the poll archive.

 24%

1 role only (647 votes)

 34%

2 ~ 3 roles (916 votes)

 9%

4 roles + (243 votes)

 32%

I do every role (solo dev) (856 votes)

Comments  (0 - 50 of 91)
Bäver33
Bäver33

Few devs so gotta do many roles :/

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fdslk
fdslk

I wonder... what would happen if solo devs gather up in a single team?

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Orac|
Orac|

The reason for being solo tends to because of the shortage of skilled people to carry out the tasks. I'd expect a lot of interesting code and no front-end if they all team up.

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WaLTaRRoN
WaLTaRRoN

Exactly.

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salty88
salty88

event worse! ;P

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Sunspear
Sunspear

Solo dev. I'd programm only, if I had a team...

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moci
moci

Yup

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ZeusLT
ZeusLT

same

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Dragonlord
Dragonlord

Same. I solo but not because I want to but because I'm force to <.=.<

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jakeb89
jakeb89

Exactly

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BenLubar
BenLubar

I'm a solo dev because the rest of my team slacks off.

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MrYoshiNZ
MrYoshiNZ

Same

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MrFoxx
MrFoxx

Same thing, plus my team consists of 4 people :L

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SabreXT
SabreXT

This. Hell, my art guy left the project after doing nothing and failed to tell me.

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erikis22
erikis22

Same. But wutta heck is 'ROLE'?? <O.O>

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unknow5763
unknow5763

same solo dev

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Kamikazi[Uk]
Kamikazi[Uk]

I do alot of the work on my projects so in some ways it's kinda almost solo i do programming and art etc. I do have a team that help out with stuff inbetween that i get stuck on etc though :D.

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ConfusedMaster
ConfusedMaster

im also a solo-dev. its hard for me to assign jobs of a project to other people and when i see i need some different modding-aspect im interested enough to learn it by myself

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Metalspy
Metalspy

4+ roles. I'm working on every aspect of my mods/games but I'm not a solo dev for I have a friend that helps me out with models every now and then.

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Gunship_Mark_II
Gunship_Mark_II

I do all except modelling and texturing.

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macacos2
macacos2

Most works I did/will ever do are small projects, so I'd rather work alone and build the game/skin/audio-track the way I see fit.

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Torabi
Torabi

I am working on my programming and animation skills. Took ages for me to narrow it down to two tasks that I would like to focus on.

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Chinka
Chinka

Modeller, Designer, Concept-Artist, Manager, sometimes Programmer or others :P

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Crystan
Crystan

Sound Designer, Music Designer and Particle Effects Designer.

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Jokerme
Jokerme

Mapper + Modeler + Texture Artist = Level Designer

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Killi101
Killi101

i do everything except video editing... and programming because i cant do it, same with sound

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BoomBoomBatista
BoomBoomBatista

I do voice acting and beta testing... buuuuuuut that doesn't belong anywhere in dev roles... right?

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LORDDEREX
LORDDEREX

Well without voice acting - No realsim in game.
Testing - Not polish games.
So i say those parts are needed aswell, even if ur right its not a direct dev thing.

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Tharapita
Tharapita

I'll just quote someone elses answer "Mapper + Modeler + Texture Artist = Level Designer" . So technically 3 but ultimately 1.

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Chinka
Chinka

If you are using custom models (eg. environment) and textures (eg. new terrain textures) to design a level, there are 3 roles :P

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Shadowlord01
Shadowlord01

I solo because it allows me to develop a wide skillset. I like it because I do enjoy the challenge and the benefits of doing everything.

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Shirk
Shirk

I map and make textures plus sounds for my maps

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Killer_man_1996
Killer_man_1996

My status at this moment is : forever alone....

I'm really new to the modding stuff so I never upload my work since it's still to crappy...

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Arcones
Arcones

2-3, generally because I have others handle modelling/skinning. I handle coding, mapping, writing, (does leading count?).

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Rodewijk
Rodewijk

mapping and texture work so 2 since i work with ut 99 engine i dont have to model.

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CnC_Fin
CnC_Fin

So far all I do is mapping. I'd probably do more work, if only I could model or texture

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nnewm2
nnewm2

Well...with me i program and test games.......but mostly see if it is hackable than add anti hacking system protocals....
:)

*retired hacker*

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Cry-Ruan
Cry-Ruan

Mostly PR and level design, I have been known to try my hand at programming though.

Just not with C++. *shudders*

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Metalspy
Metalspy

Aww but C++ is awesome! In my amateurish opinion :P

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altercuca
altercuca

solo dev here too...

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Mr.John
Mr.John

Nr. 1 (Animations) I practice, nr. (Compile) 2 I wanna do and nr. 3 (Modeling) I might.

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Garyn Dakari

I do animations, scripting, coding, mapping, voice acting, ect. Everything but modeling.

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Thesoldierintheswamp
Thesoldierintheswamp

i mostly do scripting, texturing, and sound development im also pretty good at 3d modeling but thats only at school... if only i had a modeling program :/

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Black★RockShooter
Black★RockShooter

I'm so ronery,so ronery

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Ice_Man_120
Ice_Man_120

to be honest, I like working alone but sometimes I wish I had a team, so I take ages to get any progress done. I have had to learn how to model (Still beginner), I need to learn how to make textures, but at least when I have some progress done it is to my satisfaction.

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DoctorCheese
DoctorCheese

I fly solo.

IF YO CATCH MA DRIFT

OH YEAAAAAH

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Swyter
Swyter

I prefer to have a small + specialized + talented team.

But yep, I'm so neurotic and perfectionist.
<So if you want to do it well, do it yourself!> That's my motto. ;P

That means manage, webmastering, coding, non-organic modeling, mapping and stuff I can't ever remember.

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lorenzitto
lorenzitto

Testing, gameplay, sounds, ideas, concepts...
For be a Developer, you must be a Player before all!

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OrdinaryMagician
OrdinaryMagician

one man team here (UBX Team)

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Spartan0536
Spartan0536

Game Research, Game Development, Game Testing. That's what I do, sometimes I get into Audio Work as well.

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