We thought we'd take a moment to show you the updated version of one of the favorite weapons from NS1 (unless you were a Skulk...) - the Shotgun.

Posted by TychoCelchuuu on Jun 8th, 2010

We thought we'd take a moment to show you the updated version of one of the favorite weapons from NS1 (unless you were a Skulk...) - the Shotgun.

The Vortex Tactical Shotgun
For this update we wanted to give you a further look into the Marine's arsenal, with the all important shotgun.

In keeping with the look and design of the rest of the NS2 marine weapons and equipment, the shotgun deploys out of its compact inactive state when drawn. We wanted the shotgun to have a reasonable amount of bulk and to feel solid and powerful in the first person view. Here is a render of the finished in-game model:

Beyond the visual overhaul, the essence of the shotgun remains intact from NS1. It is a beefy upgrade for marines which will allow them to take the offensive early and push through an expanding or unprepared enemy. Currently it is also good vs. armor so it should also prove effective at larger aliens. It's biggest disadvantage is its range - it won't be accurate or effective at medium or long-range targets.

And here is some brief in-game footage put together quickly to give you a taste for the what the shotgun looks and sounds like in game as it blasts the heck out of walls, dust particles, and thin air.

You can also see that we're doing our best to keep the HUD clear of numbers by putting the ammo count on the weapon itself. We're hoping to have the 6 lights on the side indicate how many shots you have left in the clip but this isn't implemented yet.

We hope you enjoyed the quick look at this trusty marine staple! Let us know what you think.

Post comment Comments  (0 - 50 of 58)
KyleJoe Jun 9 2010 says:

it really looks cool, but the shotgun isn't conventional. Wouldn't the barrel be on the bottom if it's top loading? Just saying, but it really looks good. Keep up the good work!

+7 votes     reply to comment
XuXer Jun 9 2010 replied:

I sort of agree with this. Most shotguns use 2 ''tubes'' one is the barrel and the other is where shotgun shells go into. So you if you put a shell in an ''regular'' shotgun the shell goes in to the lower tube and stays there until you do an pump action. Then the shell gets pulled back and put in the barrel where its secure until you do another pump action where the shell gets pulled out of the barrel and thrown out the shotgun then another shell gets put in the barrel. This is when I get confused about the shotgun you made. about how the shells come from uptop of the gun and down into the tube below I can get, but when one has gone down and there's more coming wouldn't the others get stuck? But im an nerd and probably just nip picking other than that it looks great! :) One last thing is that the ammo counter lights at the side of the gun isn't changing in the video but that's probably just not made yet. P.s sorry for the long comment :/

+6 votes     reply to comment
purplehaze412 Jun 9 2010 replied:

All of this is true.

However, This is meant to be a fictional world, and these 'Compact' Weapon designs are a valid part of it.

In my opinion you are right, but then again you could be wrong, it's a whole different world.

+3 votes     reply to comment
XuXer Jun 10 2010 replied:

Don't get me wrong, I really like the design and id like to have it in-game. im just telling my opinion and I have a theory how this could work. regarding the shells moving around using electric magnets they could help the shells move around, this seems unlikely but this is sci-fi after all. Now to something else, as many others has said the shotgun seem to have an lack of ''punch'' and would like to use a little recoil for better effect.

+1 vote     reply to comment
Scriabin Jun 9 2010 replied:

The shells may be lower into the barrel, stacked and fired consecutively without a hammer/firing pin, using an electric charge. It's called an electronically initiated superposed load weapons system, and it's used most notably by the defense R&D company Metal Storm.

+3 votes     reply to comment
KyleJoe Jun 9 2010 replied:

yes your write it is a fictional world and that it is a video game. As for the compact design I don't think that it really matters because the shotgun extends out when in use so... yeah

I actually had to google what you were talking about. That electronically initiated superposed load weapons system is mostly used in weapons like grenade launchers. (There was one shotgun listed but it is a prototype) The ammunition is loaded into the barrel and is very similar to roman candles. Except you choose when to discharge the rounds.
To me and from the video it appears to be a pump action shotgun, and as I said above it is a fictional game. I would just like the weapon to have a grounds on reality.

0 votes     reply to comment
Scriabin Jun 9 2010 replied:

I know; it's just a possible explanation. Hopefully, the dev team will reconsider their design and move the magazine loading port to the bottom of the receiver.

+1 vote     reply to comment
Sergeant23 Jun 9 2010 replied:

Dude. it's a game. This over-analysation will just get someone hurt.

+1 vote     reply to comment
Rawket Jun 10 2010 replied:

its a game but doesn't mean the designs can be stupid. if you don't care if the design makes no sense, might as well put a mop in the game and use it as a melee weapon for the humans.

+2 votes     reply to comment
LeonSeie Jun 11 2010 replied:

someone should make a mod like that, lol.

+1 vote     reply to comment
Scriabin Jun 11 2010 replied:

I agree with Rawket. It's not over-analyzation--just consistency.

+1 vote     reply to comment
Elementalist Jun 9 2010 says:

Great looking shotgun, and wow, the sound is awesome. Didn't know this video was loading, I was on another tab, and my sub was at full. Scared the crap out of me. :D

On a side note, NS2 is showing up as a Half-Life 1 mod on the home page.

+2 votes     reply to comment
mjnowak Jun 9 2010 says:

Everything looks nice but shouldnt it have a little recoil? its a shotgun lol

+1 vote     reply to comment
Otreum Jun 9 2010 replied:

It IS a futuristic shotgun, perhaps it has some kind of recoil reduction that we don't know about ;)

+1 vote     reply to comment
Mr-Jigsaw Jun 9 2010 replied:

Conversely, if this is the future, and technology had consistently gotten smaller (as it has), including guns (as they have too), then why is the shotgun so big and beefy? So if you're going to dispense with that, might as well give it the recoil a shotgun deserves, to compliment the powerful feel.

Also, I'm not quite sure why the shotgun is good versus armor, when shotguns have lower velocity and less projectile mass than most other guns (Modern day shotguns can't even pierce kevlar with buckshot, let alone ballistic plates, thanks to the energy already being spread over a large area). I guess some phlebotinum could explain it or something though.

+2 votes     reply to comment
Noremakk Jun 9 2010 replied:

Just because it's the future, it doesn't mean weapons don't look badass anymore. Beefy=intimidating.

+1 vote     reply to comment
Tyrell Jun 9 2010 replied:

Seen AA12? Here's a video about it: Youtube.com

Even if they shoot 20 rounds fast they can still aim properly at the target. And that is a weapon of today. Shouldnt it be even better in the future?

+2 votes     reply to comment
{SOTW}LoneWolf Jun 9 2010 replied:

A) The AA12 is a heavy P.O.S. We already had a decent automatic shotgun, it's called the Saiga 12. It held 7 shells by default, and if you wanted more, you got a drum mag. It's smaller and lighter than the AA12, and does exactly the same thing.
B) It could just be me, but I think it would be better to but the loading on the bottom of the shotgun. It takes more time to bring your hand to the top of the weapon than the bottom of the weapon, you know. Plus, looking at the video,I have no idea where the hell he is pulling those shells from besides mid air. Having a top loading shotgun may be a cool idea but for the love of god do not put it in the game.

-2 votes     reply to comment
Jn. Jun 10 2010 replied:

The Saiga is semi automatic not automatic.

+1 vote     reply to comment
Dra6o0n Jun 10 2010 replied:

For the shell to load, rather than holding it normally and having the hands insert the shells from the top, have them hold the gun diagonally so the slot which the ammo is inserted in, will be closer to the bottom of the screen, making it easier to pull ammo into the screen without making it look like magic.

Maybe have a rack that shows the shells on the side of the gun (could work as an upgrade that increases ammo capacity of the gun for reloading)?

Other than that, a better visual would be clips you can insert into the shotgun to reload it. But it usually would be on the bottom side... Maybe clips of shotgun shells can work if it's horizontal, and is inserted through the side of the shotgun. Otherwise, vertical and inserted from the top.

+1 vote     reply to comment
GravityCat Jun 9 2010 replied:

If you look at the stock of the weapon it has a hole in the middle its only atatched to each side of a pole so it could (i dont know if it does) slide down in when the gun fires.

+1 vote     reply to comment
Ynkyr Jun 9 2010 says:

Very nice model!
Just one thing: Why do the empty shells come out on the side where the players body is? I always thought they have come out on the other other side?

+1 vote     reply to comment
Blandr3ws Jun 9 2010 replied:

Probably to make it interesting! It's pretty common in the modding community to put the ejection on the 'wrong' side so you can add more interesting animation; check out all the CS:S skins on fpsbanana :)

+6 votes     reply to comment
Ynkyr Jun 9 2010 replied:

I don't play CS - too boring for me XD

+2 votes     reply to comment
StoneCrowUK Jun 9 2010 replied:

I second this!

+2 votes     reply to comment
Archan Jun 9 2010 says:

Very very cool. Fantastic model paired with great sound and fluid animations on top of that. Very nice!

+1 vote     reply to comment
Blandr3ws Jun 9 2010 says:


+1 vote     reply to comment
SinKing Jun 9 2010 says:

the reloading looks kinda funny. Lots of shotguns use clips these days, too. I think that would look a lot cooler, if he inserts a clip and just throws the old one away or drops it.

Even though it's a very sci-fi concept it still looks like a shotgun, so that's well done!

+1 vote     reply to comment
vash12788 Jun 9 2010 says:

Get that ejection port on the correct side of the weapon before release or I swear to god I will punch a baby!

+5 votes     reply to comment
Reymas Jun 9 2010 replied:

Better find that baby!

+1 vote     reply to comment
sasuke2490 Jun 9 2010 says:

i smell an alpha release

+1 vote     reply to comment
Awesome_ninja Jun 9 2010 replied:

A someone someone told me that it will this fall =)

+1 vote     reply to comment
Undying_Zombie Jun 10 2010 replied:

I smell.. aawh man.. I stepped in Gorge droppings.. dang things just plop and go I swear...

Sorry I could not resist that for some reason..

+1 vote     reply to comment
WarlockSyno Jun 9 2010 says:

It'd be cooler if it used a magazine, like, why the hell not? But, not going to lie, that's a bad *** shotgun.

+1 vote     reply to comment
SolidFake Jun 9 2010 says:

looks spacey

+1 vote     reply to comment
StoneCrowUK Jun 9 2010 says:

if its top loading shouldnt the barrel be on the bottom, and why is he using a left hand configured shotgun right handed

other than that its great

+3 votes     reply to comment
Shoelip Jun 9 2010 says:

Hm, I like it aesthetically, but the nerd in me is annoyed by the same things mentioned in the comments above. How do the shells get from where they're loaded into the gun to the magazine when the barrel is directly between them? Also, the ejection port throwing casings in your face would be kind of annoying...

+2 votes     reply to comment
Jonu Jun 9 2010 says:

I love the way he pulls that gun out. It has the right attitude!

+1 vote     reply to comment
xXMaNiAcXx Jun 9 2010 says:

This shotgun really looks sick, but I agree with everybody who said about the top load barrel, change it.

+1 vote     reply to comment
Tex1090 Jun 9 2010 says:

The reason the ejection ports are on the wrong side for most if not all weapons, is for the aesthetic reasons people... It makes it much more interesting to see the shells coming out than to not, am I right?

+1 vote     reply to comment
Dra6o0n Jun 10 2010 replied:

Then for reloading, if you really want to keep to the top loading, make it so the player holds the gun pointing upward or downwards to load a shell in. If you want to pop the shells out, have the player aim the gun up and open the slot for the casings to fall out.

Otherwise, provide a plausible explanation for it, other than saying it looks cool. Confused player base is not a good sign to keep staying on the idea btw.

+1 vote     reply to comment
Gen_Rhys_Dallows Jun 9 2010 says:

A top loading pump-action?

How exactly does that work? If you're loading it from the top it looks like you're stuffing the shells directly into the barrel, instead of what I'm assuming to be the tube magazine that the pump goes along

+1 vote     reply to comment
Rawket Jun 9 2010 says:

there is a lot of faults with this gun and it's animation. isn't it suppose to be the future? I am pretty sure that pump-action and tube fed magazine would be obsolete by now.

if you just gotta go tube fed, please put it at the bottom.

0 votes     reply to comment
LeonSeie Jun 11 2010 replied:

agreed, cause im pretty sure today's military generally use semi-automatic shotguns.

That and there is also the AA-12, which is full-auto and drum fed, so it would make sense that something like that would be standardized for military use.

+1 vote     reply to comment
ElCativo Jun 9 2010 says:

I like the model, the animations, the textures etc. I also like the shooting and the reloading sounds. But the sound for putting in the shells isnt "metallic" enough, I think. It´s quite close to the sound which is played, when the small ammo-display shows up. If you wanted this to be like that: no offence. Just my first impression. And second and third ;)

+1 vote     reply to comment
Los_Pescados Jun 9 2010 says:

why did you made the shotgun that long if it only have a small distance to travel (because you load in the front of the weapon) ?

+1 vote     reply to comment
Xylemon Jun 9 2010 says:

Pretty nice shotgun.

+1 vote     reply to comment
cheesemoo0 Jun 9 2010 says:

Is it just me or is the FPS really bad in that video?

+1 vote     reply to comment
NullSoldier Jun 9 2010 replied:

Have you never tried to record a video in game on your computer before? ;)

-1 votes     reply to comment
Scriabin Jun 9 2010 says:

The sound is very satisfying.

+1 vote     reply to comment
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