New planetstorm release on the UDK engine! This 2-map showcase is completely standalone and features both full offline bot support and online/lan multiplayer!
Posted by strangelet on Apr 29th, 2010
As part of Epic's ongoing promotion of the UDK engine, we've released a showcase using the content from the Unreal Tournament 3 mod and rebuilding it on the UDK engine. This showcase is a complete standalone game (no UT3 required) and is available free on the UDK website's SHOWCASE section.
The showcase features 2 familiar maps totally reworked with UDK's amazing new Lightmass lighting technology, an inbuilt IRC chat lobby and a host of rebalances and bugfixes. definately the most awesome version of planetstorm to date. The game is completely standalone and features both full offline bot support and online/lan multiplayer!
It has been our intention to make a UDK game ever since the announcement of epic's latest-gen development package was made public. Our original plan was to *go dark* for a year and totally rebuild the game, but Epic managed to persuade us to port our mod to the UDK for this showcase.
you simply would not BELIEVE what we have planned for next year :) sit tight! watch this space-time!
Also, because Henley bless him hasn't got round to it yet, we'd like to trumpet the fact that we won
This has made us VERY happy and also very rich :) Our plan now is to incorporate as a company, and release a full game next year.
RC8, and indeed any version of our UT3 mod is now no longer supported. thankyou SO MUCH for your support. The new UDK version of planetstorm will be appearing on a new MODDB page with all attendant fanfare, as and when we have stuff to show.