Post news Report RSS Modcast Episode 3 Guests

Find out who our guests are for the next show and submit your own questions to the developers.

Posted by on

In our next episode, we'll break away from the Half Life 2 modding scene for a bit and will be spending some time with the developers of the popular Company of Heroes/Opposing Fronts mod: Europe in Ruins. Here's an excerpt from the Editor's Choice 2007 awards for those who aren't familiar with the mod:

Europe in Ruins

(Company of Heroes, Multiplayer)
Company of Heroes won many awards for being the best of the RTS breed in 2006. While it was officially declared that Company of Heroes Online would only be delivered to China, (any word if it made it there yet?) fans took matters into their own hands and started Europe in Ruins. Europe in Ruins adds persistence to the army you control as you fight battles that decide an overall outcome. Veteran units that stay alive stay with your forces can be summoned in future battles. This places even more value on your units and strategies through discouraging hopelessly desperate rushes. While still early in development, Europe in Ruins now supports the expansion pack for Company of Heroes, Opposing Forces, and plans to include war-maps to track the progress of your side's campaign. For RTS nuts looking to add life to an already amazing game, Europe in Ruins should be a top choice.

We're still experimenting with the flow and structure of the Modcast to find how to best present these interviews and our discussions to all of you guys. This next episode will hopefully be a bit more focused and shorter in length.

Also, if you have any questions for the developers of Europe in Ruins, post them in the comments and we'll try to get to them during the interview. Stay tuned!

EiR!
Post comment Comments
DBSights
DBSights - - 2 comments

What are the new features planned for 2.0?

Reply Good karma Bad karma+2 votes
DBSights
DBSights - - 2 comments

From the annals of Bonte: "What do snipers get at vet 3?"

Reply Good karma Bad karma+2 votes
Thtb
Thtb - - 55 comments

How will the Booby Traps of the Sorched Earth Doc. be incoperated?

Reply Good karma Bad karma+2 votes
ambershee
ambershee - - 865 comments

I'm looking forwards to this one - I'm particularly interested in just how persistence is supposed to work and how it will affect the game dynamic =]

Reply Good karma Bad karma+2 votes
Henley
Henley - - 1,973 comments

good questions guys keep em coming!

Reply Good karma Bad karma+1 vote
Crispy
Crispy - - 602 comments

Would the team consider developing the persistence idea outside of the game world?

I.e. setting up a campaign meta-game where the Axis and Allied armies can pull resources from their existing armies and add reinforcements, just like in Close Combat. You'd have maybe a team of maybe 5 generals per side who would be chosen to play maybe 2 battles each, with the remaining units from the first battle being carried over to the next. This way the 'war council' could decide based on available units per general, who would step up to fight each battle in the campaign.

I've always wanted to see something like that work.

Reply Good karma Bad karma+3 votes
kinesis916
kinesis916 - - 739 comments

Oooo what shall I ask this time around. I know, one I asked last time.
Where do you see yourselves in six months, or a years time in relation to the mod scene/gaming industry?

And another, because I am greedy.

Is there anything that you would like to see made, or make yourself? Perhaps something that was done badly before, or something which you haven't seen before, or just something which you want to make and damn the fact that it has already been done to death.

Reply Good karma Bad karma+2 votes
smurfbizkit
smurfbizkit - - 526 comments

I've got some;

Why are there so few CoH mods? and why so few total conversions?

What are the best and worst parts of modding the CoH engine?

Reply Good karma Bad karma+3 votes
SaltLick
SaltLick - - 1 comments

What would you consider the toughest part so far in making this mod? Easiest?

Reply Good karma Bad karma+2 votes
V3F
V3F - - 69 comments

Heh..id like to see my mod there. :D

Reply Good karma Bad karma+1 vote
DasNOOB
DasNOOB - - 5 comments

Will we see the odd units make it into 2.0 like the bergetiger? Will falschimjager regain their paradrop in EIR like it should be, or will they be running out of buildings?

Reply Good karma Bad karma+1 vote
Crispy
Crispy - - 602 comments

Some more:

Q: What is your favourite Company of Heroes mod?

Q: What are the best and worst aspects of working with the CoH engine?

Reply Good karma Bad karma+1 vote
Thtb
Thtb - - 55 comments

Q: Are there any intentions to create a systeme where members get ingame rewards for donationĀ“s?

Reply Good karma Bad karma+1 vote
DerangedFerret
DerangedFerret - - 25 comments

What will the battle map be like in 2.0?

Reply Good karma Bad karma+1 vote
Metafiz Author
Metafiz - - 504 comments

Thanks guys, we've recorded the interview and we'll be posting it up this weekend.

Reply Good karma+3 votes
kinesis916
kinesis916 - - 739 comments

WOOHOO.

Reply Good karma Bad karma+1 vote
DasNOOB
DasNOOB - - 5 comments

when is the modcast going up?

Reply Good karma Bad karma+1 vote
Thtb
Thtb - - 55 comments

Its up here:
Moddb.com

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: