We had a board meeting today, which felt relatively grown up and mature. We had it at a nice asian restaurant, and there was food, drinks and coffee. Carl held a nice presentation, showing the progress of the company, and we discussed and voted about various details on where to go and what to do.

Posted by Kizzycocoa on Apr 7th, 2011

We had a board meeting today, which felt relatively grown up and mature. We had it at a nice asian restaurant, and there was food, drinks and coffee. Carl held a nice presentation, showing the progress of the company, and we discussed and voted about various details on where to go and what to do. The most relevant parts for Minecraft is that we decided to bring in bug fixing into the development method in a more clear way so that people working customer support can add them as tasks for us, and that we finally set a release date for Minecraft.

It's a bit tricky to really do a release for Minecraft as we keep updating it all the time. For one, the version we deem as the “full version” won't be very different at all from what the game was like a week ago, and we'll keep adding features after the release as well, so it's really more of a milestone when we finally get rid of the Beta label, and some kind of goal for us to work towards. The plan is to be open with this and try to get people to cheer us on as much as possible, but to be open with the fact that the game won't change much at the actual release day. (It's more a progress up until that point)

We picked November 11, with the unofficial tagline “us too”.

It's the same date as a few other games and movies, and the one I'm the most excited about is Skyrim, so that will be a nice reward for me if we actually manage to hit that date!

And, in case you want an update on Minecraft:

We've been working on finishing up Achievements and Statistics for 1.5, I ran into some issues with JSON, got frustrated, and added weather instead. Developing new features like that is what I enjoy doing the most, so I ended up covering a lot of ground.


There's periodic downfall (snow in snowy areas, rain in others, nothing in deserts) that make the sky darker, hides the sun, moon and stars, and makes everything wet. Ice grows back in cold regions, and snowfall covers the ground when it's snowing. During rain/snow, there can be occasional thunderstorms with lightning. I haven't finished the actual lightning bolt yet, but everything else is fairly done.
Once the stats are done and the weather has been tested through, we'll release 1.5. I'm guessing this will be next week. The piston mod might get added, but it will not be in time for 1.5.



(Development blog link)

Post comment Comments  (0 - 50 of 56)
Kizzycocoa Author
Kizzycocoa Apr 7 2011, 8:08pm says:

woo! release date!

though, Notch Time will likely come into play.

+7 votes   reply to comment
Renay
Renay Apr 7 2011, 8:11pm says:

that mod would be a great addition, can't wait to see the gates that are gonna be built with it

+10 votes     reply to comment
kommandojoe
kommandojoe Apr 7 2011, 8:40pm replied:

More like cannons and other deadly war-contraptions! MWAHAHAHAHHAH! :)

+6 votes     reply to comment
p0w3rs
p0w3rs Apr 8 2011, 12:39am replied:

mom somebody is trying to make war!

+1 vote     reply to comment
Captain_Romulus
Captain_Romulus Apr 8 2011, 7:41am replied:

I already figured out how to make a TNT launching cannon with TNT Redstone and Obsidian derp derp

+5 votes     reply to comment
CMDKeen
CMDKeen Apr 8 2011, 10:00am replied:

Pistons allow for much cheaper and more compact cannons (more like lobbers, they use mechanical force to propel the shot).

Though, piston "cannons" have much shorter range.

+2 votes     reply to comment
Garyn Dakari
Garyn Dakari Apr 7 2011, 8:30pm says:

They can just use people's mods in their game? I'm confused...

+3 votes     reply to comment
MikeyDoom
MikeyDoom Apr 7 2011, 8:44pm replied:

Actually yes they can. They're using the better lighting mod already. It was in the 1.3 update as well as the sand stone mod. They take mods people make, and put them into the game if they think it's worth while.

+1 vote     reply to comment
Garyn Dakari
Garyn Dakari Apr 7 2011, 8:54pm replied:

Well yeah the CAN, but do they ask first? Or credit the modders? I didn't see crediting the better lighting mod, but I may have missed something.

+1 vote     reply to comment
AssassinAlex18
AssassinAlex18 Apr 7 2011, 9:05pm replied:

wasn't the new chunking system originally a mod?

+1 vote     reply to comment
RussianLemon
RussianLemon Apr 7 2011, 10:04pm replied:

They did include credit for the lighting mod if i remember correctly, and they asked the maker of the piston mod if he wants to send it in so they can add it, and he said yes.

+1 vote     reply to comment
Garyn Dakari
Garyn Dakari Apr 7 2011, 10:17pm replied:

Ah. Okay then:)

+1 vote     reply to comment
MikeyDoom
MikeyDoom Apr 9 2011, 2:37pm replied:

He gives credit in the new update info. Like, "Implimented Better lighting mod by so and so." But I do think he asks first.

+1 vote     reply to comment
Mik0112
Mik0112 Apr 7 2011, 8:45pm replied:

Probably got permission.

+1 vote     reply to comment
FlamingWaffle
FlamingWaffle Apr 7 2011, 9:00pm says:

Anyone else feel the game is no where near a "finished" state? The thought of this game being "finished" this year just makes me feel iffy.

+10 votes     reply to comment
AssassinAlex18
AssassinAlex18 Apr 7 2011, 9:08pm replied:

Not until they add dragons.

+4 votes     reply to comment
Garyn Dakari
Garyn Dakari Apr 7 2011, 10:18pm buried:

(buried)

Actually, this game is a LOT less buggy then many "Finished" big titles, *cough* TES: Oblivion *cough*.

-10 votes     reply to comment
Captain_Romulus
Captain_Romulus Apr 8 2011, 7:43am replied:

I'm lucky, I didn't buy TES Oblivion until last year lol, so a lot less buggy

0 votes     reply to comment
Garyn Dakari
Garyn Dakari Apr 8 2011, 6:35pm replied:

That doesn't stop it from being a bad game though.

-2 votes     reply to comment
invertus
invertus Apr 8 2011, 8:57pm replied:

Which it wasn't. (A bad game). Judging from your profile you prefer 3rd person RPG's, with more depth, e.g. Neverwinter Nights, which will influence your decision. It's a matter of taste.

+1 vote     reply to comment
Akalonor
Akalonor Apr 8 2011, 9:49pm replied:

besides, TES is simply the best, with a game series so awesome and flexible, there are bound to be bugs, unless you want it to come out +3 years later with +5 year tech needed.

+1 vote     reply to comment
Garyn Dakari
Garyn Dakari Apr 9 2011, 12:13am replied:

Camera angle has nothing to do with it. You couldn't have a personality, there were no interesting characters. The music was good, but it was extremely repetitive. RPG's(In my mind) Need: Good stories, good characters, good music and good dialogue options. Oblivion had none of those things, and that's why I don't like it.

+2 votes     reply to comment
neronix17
neronix17 Apr 9 2011, 9:41pm replied:

Couldnt have a personality? thats all decided by you really, so you pretty much just said you dont have enough personality to make yourself entertaining and need to rely on the developer to make one for you. The music I agree was good but repetitive (you said it was good then contradict yourself at the end saying it didnt have good music? clever). Story wasnt amazing but it was good enough to make a good game, along with the thousands of mods made for it on pc that add weapons/stories/armour/quests/lore/new worlds/new npcs/new enemies make up for it by far. The dialogue options werent exactly complex at times but what do you expect in a free roam game of that size? the npcs were a bit grey I'll give you that one, and I admit I complain constantly about a fraction of my family tree being able to fill the Imperial 'City' (no cathedral so technically not a city not to mention the lack of population). But it is definately a good game and if you found the soundtrack repetitive you obviously played it long enough to see that. If you personally dont like the game then fine but its a good game nonetheless, I have played games that I thought were terrible to play but I have an open enough mind to know when a game is made well wether I think it is good or not.

+1 vote     reply to comment
Garyn Dakari
Garyn Dakari Apr 9 2011, 10:15pm replied:

By "personality", I mostly meant dialogue options. In most RPG's, you have dialogue options that can define your character, Oblivion did not have these. Also, you don't have to play it for very long to notice the repetitive music(Or at least I didn't). One more thing, "bad" and "good" are, in this case, opinions, so we probably shouldn't say it is bad or good as if it were fact. The strange thing is, everyone I know who has played it, said the same thing I did. You and the others are the first people I've ever met that actually liked it.

+1 vote     reply to comment
Akalonor
Akalonor Apr 7 2011, 9:32pm says:

Skyrim is released on 11/11/11, I don't think I will be playing this,or even blinking for multiple days...

Hope to see the finished product though, Good luck ^^

+3 votes     reply to comment
Jake@War
Jake@War Apr 7 2011, 10:12pm says:

All I can say is... ohhhh yeah... -_- ;)

+1 vote     reply to comment
DeltaForce95
DeltaForce95 Apr 7 2011, 10:36pm says:

the point of the whole piston hting is becuaseeeee?
I woulda thought the mo creatures mod would have been the first thing to go in

-1 votes     reply to comment
Shardz
Shardz Apr 7 2011, 11:22pm says:

I have been waiting for atmospheric and weather effects for what seems forever and I'm thrilled to see that feature come to Minecraft for the big win. Some will complain about it, sure, but if that feature is configurable then everyone wins.

I'm not sure about pistons and what that will bring other than the obvious, but how about a Glowstone Dust feature to justify the trouble for acquiring it? Actually, the entire Nether needs more love as there really isn't a reason to go there other than to pursue trouble and do daredevil stunts 500 feet above magma beds.

As for the Ghasts...I'd feel much more compelled to stop and kill a few if they either dropped something of unique value or created a massive world event upon their demise. But...one thing at a time I suppose.

+5 votes     reply to comment
Kizzycocoa Author
Kizzycocoa Apr 8 2011, 3:52am replied:

what about the fast travel aspect?

+1 vote   reply to comment
Renay
Renay Apr 8 2011, 7:46am replied:

yeah, but thats about it... the nether just isnt dangerous enough, we need a real reason to go there and it should be real dangerous

+1 vote     reply to comment
Halfmoon
Halfmoon Apr 7 2011, 11:31pm says:

I hope they start updating a lot then....

+5 votes     reply to comment
Warner
Warner Apr 8 2011, 12:11am says:

Only heard about the piston mod today before this news update, nice to see that it's being added officially to the game already. :)

+1 vote     reply to comment
kazumo
kazumo Apr 8 2011, 1:43am says:

Nice xDDDD

+1 vote     reply to comment
ghostfig101
ghostfig101 Apr 8 2011, 3:33am says:

I wonder if the rain will have any effect on torches I place outside?

+3 votes     reply to comment
josemlopes
josemlopes Apr 8 2011, 3:41am says:

Sorry, I wont be playing Minecraft at Skyrim's release date.

+7 votes     reply to comment
Theon
Theon Apr 8 2011, 4:22am buried:

(buried)

So, basically, what Notch is saying is:
"Hey guys, I want to brand the game as finished, even though it's nowhere near completion, so I can demand MOAR money for it. I've been working on some petty weather effects and a completely useless achievment system; Oh, and NOW we're going to start cleaning out bugs. Also, I'm stealing this mod, because, clearly, I have forgotten how to create awesome things myself (ie. I can't be bothered)."

Sorry, but this does NOT make me exited.
Yes, that mod is cool, and I'm glad it's being added, but holy **** Notch; What was the point of making Mojang?

The only positive thing about an official release is that you're going to HAVE to finally release the modding tools with it.

meanwhileatmojang.gif

-9 votes     reply to comment
galdor
galdor Apr 8 2011, 5:33am replied:

why so mad at notch all he does for you is make a great game and you complain (i mustn't rage)

+5 votes     reply to comment
Kizzycocoa Author
Kizzycocoa Apr 8 2011, 8:23am replied:

I agree. you know nothing about what is really happening in Minecraft. hell, it's a finished game RIGHT NOW. and he's adding some things we all want. many want weather and biomes. and achievements are cool.
as for bugs, can't argue.
but stealing mods? the mod creators SUBMITTED the mod TO mojang. they saw it as nice, and decided to add it in.

there is practically NO negatives here. hell, even AFTER release, he's said he will continue updating.

+7 votes   reply to comment
edo3
edo3 Apr 8 2011, 7:50am says:

Competing with Skyrim?

+4 votes     reply to comment
Akalonor
Akalonor Apr 8 2011, 9:50pm replied:

This is nothing compared to Skyrim (besides being different genres) ^^ competition would be a horrible move.

+4 votes     reply to comment
MarcusM
MarcusM Apr 10 2011, 2:14am replied:

Well, as long as there isn't any native Skyrim Linux port, Minecraft has won in my case.

+2 votes     reply to comment
Bluedrake42
Bluedrake42 Apr 8 2011, 9:09am says:

I feel like such a chump for buying beta =(
I'm so afraid for one of these updates it'll finally be
okay you have to pay for the update now =(
I feel so dumb for not buying alpha
I didn't get my paycheck until the day after =/

+2 votes     reply to comment
neronix17
neronix17 Apr 9 2011, 9:28pm replied:

You had a long long time before then to buy it in Alpha...like me...who will always get free updates

+1 vote     reply to comment
Rich_Zap
Rich_Zap Apr 8 2011, 11:54am says:

Love most of what the piston mod will offer, seems a very useful and adaptable addition. However it irks me a bit that it can push stone and harder materials, I would have preferred it if it could only push soft materials (gravel, sand, dirt). From what I have seen the only thing it can't push is obsidian at the moment.

+2 votes     reply to comment
TheSuperNova
TheSuperNova Apr 8 2011, 1:10pm says:

So beta buyers will have to pay for this update? or am I being ignorant.

+1 vote     reply to comment
FlamingWaffle
FlamingWaffle Apr 8 2011, 1:21pm replied:

The only thing a beta-buyer may have to pay for will be updates AFTER the game is considered "out of beta".

So you won't have to pay for 1.5, or any update up until 11/11/11.

+1 vote     reply to comment
Garyn Dakari
Garyn Dakari Apr 9 2011, 5:33am replied:

Not updates. Expansions and sequels. Updates will always be free.

+1 vote     reply to comment
]BlackPhoenix[
]BlackPhoenix[ Apr 8 2011, 2:09pm says:

Is it a coincidence that 11/11/11 is the relasedate of a new Elder Scrolls V ?

-4 votes     reply to comment
delarobe
delarobe Apr 8 2011, 3:47pm replied:

did u at least read the news?

+7 votes     reply to comment
NGS616
NGS616 Apr 8 2011, 3:21pm says:

That's also my brothers birthday!

Good luck guys, you've done great things so far. Keep it up!

+1 vote     reply to comment
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