Do you want to zoom out more? Are you constantly pissed by the in your face camera view? You did play Supreme Commander and now you whine like a little baby? Then this mod is for you.

Yes dear chumps, chaps, dudes, lads, men, guys and folks it's here, the zoom out more mod for Command & Conquer 3 Tiberium Wars. Be thank full, since every single map caries the information about Max Zoom separately and thus every single map had to be tweaked by yours truly - Captain Zoom. You don't owe me nothing, but you sure as hell owe that threatening letter to Westwood (EA) for this "inconvenience".

The mod is added via the COMMAND & CONQUER 3 TIBERIUM WARS CONTROL CENTER, which is a very convenient and the only right way how to add mods to the game. That way it doesn't mess up your game and can be used only when needed.

Partialy Important Notes:

  • It works only with the original Command & Conquer 3: Tiberium Wars or the limited Command & Conquer 3: Tiberium Wars Kane Edition (not Kane's Wrath that's an expansion with its own maps!!!).
  • Requires patch 1.07 or higher (Clever people know how to make it work with or without any patch, I'm too lazy to describe this simplistic procedure, maybe later /if ever/)
  • Since the game saves carry the Max Zoom data you can't load old saves and expect them to zoom out more! You must play new games or load from "theatre saves" (those are the parts of the game where you stare at the global maps with next mission points highlighted)
  • Multiplayer works only to/with those who have the mod active
  • You WILL see the edges of the tiny cramped maps
  • You should realize that the pitch of the camera will change more since there is more value to zoom-in and since pitch is incremented with zoom the max zoom-in pitch will be significantly more than previously experienced


How to play the game with the mod:

  1. List the "Command & Conquer 3 Tiberium Wars Control Center" in your Start menu (Yes, you installed it with your game)
  2. Click the "Game Browser" button (second from left)
  3. On the next dialog open the "Mods" tab
  4. You should see the "ZoomMapMod 1.0" in the list, select it
  5. Click the "Launch Game" button on bottom left

If all fails:
make sure the files ZoomMapMod.big and ZoomMapMod_1.0.SkuDef are in this kind of folder
"c:\Documents and Settings\(username)\My Documents\Command & Conquer 3 Tiberium Wars\mods\ZoomMapMod"



How to uninstall the mod:
you can play the game without the mod even when it is installed. Simply deselect it in the "Command & Conquer 3 Tiberium Wars Control Center" (see above)

If you want to get rid of it completely all you have to do is delete the folder ZoomMapMod with the files ZoomMapMod.big and ZoomMapMod_1.0.SkuDef which should be located in a place like this: "c:\Documents and Settings\(username)\My Documents\Command & Conquer 3 Tiberium Wars\mods\"



Enzooming you made everything right, all should work fine.

Flat out yours

Captain Zoom

- ridding the world of ridiculously small zoom using a Root beer float with Chocolate Syrup and a Banana

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ZoomMapMod v1.0

ZoomMapMod v1.0

Nov 20, 2007 Effects GFX 3 comments

Zoom Map Mod for C&C3 Tiberium Wars. This mod changes the maximum zoom level of all maps in C&C3. And yes, this is exactly what it sounds like...

Comments
Dr.Pain
Dr.Pain Jul 5 2008, 6:42pm says:

This is a kewl mod but is there anyway to uninstall it?
It lags my computor like heck and makes everything run slower

+1 vote     reply to comment
Dr.Pain
Dr.Pain Jul 6 2008, 2:18pm replied:

Also whats wierd is it works for kanes wrath?
And i can't diable it :(

+1 vote     reply to comment
CaptainZoom
CaptainZoom Jul 7 2008, 7:19am replied:

@ Dr.Pain
I've updated some essential info which may answer your questions.
This doesn't work with Kane's Wrath (the expansion pack), uninstalling the thing is now in the description (see above)

+1 vote     reply to comment
magnusingensentis
magnusingensentis Mar 1 2008, 6:33pm says:

I have a question about your mod could you make a version that would work with about all other mods for tiberium wars?

+1 vote     reply to comment
CaptainZoom
CaptainZoom Jul 7 2008, 7:55am replied:

@magnusingensentis

Here's the deal, as far as I was still interested, the game can stack mods onto itself, meaning that it is indeed possible to activate all your mods in an additive manner but the Command & Conquer 3 Tiberium Wars Control Center (1.07) probably still doesn't provide the capability. It is possible to do this manually but it is quite "dirty".

#1: It can be done by simply moving all the mods' .big files into one folder and creating just one .skudef file which would define all those .big files for usage.

#2: There is a logical problem with this. Two mods which modify same part of the game follow the "top most one wins" logic which means that all the mods defined in the .skudef file have to be extremely carefully sorted. Why? Because some mods may not work properly if another mods already modified data they use. Even if there would be a proper tool which could resolve dependencies of the mods there still could be mods which couldn't be stacked onto each other. The ZoomMapMod is mostly neutral and could be placed at the bottom of the list but that's all I can help with.

+1 vote     reply to comment
Carnage17
Carnage17 Feb 28 2008, 6:01pm says:

this guy is funnier than shit, but overall not a bad mod, enzooming you have played the mod. lol, i said enzooming hahahaha.

+1 vote     reply to comment
CaptainZoom
CaptainZoom Nov 24 2007, 2:01pm says:

Dear stedfan,

We all miss the times of decent battlefield overview in RTSies, that's why I was spawned into existence in the first place. C&C3 is actually limited zoom-vise also because of its tremendously TINY MAPS. While an even bigger camera zoom is quite possible there are two issues with it:

1. The maps would look plain ludicrous at high zoom levels, The simcity-esque waffle would not even be playable because of all the ant-sized units

2. There is an inbuilt limitation for the SAGE engine (the thing that C&C3 runs on) for the drawing distance. You may have already noticed that even with my mod at maximum zoom the map is not drawn far into distance (blackness starts to occur even on available map terrain)

So no zooming even further is not... well... "healthy".
But if is possible to go for a "retro camera mod" and create a top view:

Moddb.com

Note that this is the maximum possible zoom because of point. #2 This however introduces another issue... em... find the soldiers in the dark spots.

+1 vote     reply to comment
stedfan
stedfan Nov 24 2007, 9:12am says:

Hi, nice mod thanks :D, just wondering, is it possible to zoom out even further ?

Im an old RA2 player, and i miss the battlefield overview :(.

+1 vote     reply to comment
Evo_cncnation
Evo_cncnation Nov 21 2007, 10:37am says:

Hey man cool mod :)

Will try and check it out soon!

:)

+1 vote     reply to comment
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Released Nov 20, 2007
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