The Zone of Alienation mod is an adaptation of the renowned AMK mod. It is built on top of a specialized variant of AMK that uses a magazine system. From this premise, it has expanded to aim to include the following:
I carefully selected a few AF3, and other blowout textures to use in this, and I think it looks much better now.
I've had to edit the blowout section of the amk_mod.script for it to switch to thunderstorms afterwards, as I was previously getting crashes from it calling nonexistent weather sections.
One thing I also haven't mentioned so far is that I've fixed the weather transitions, the amk_mod.script no longer randomly switches the weather, which means no more jarring transitions. Special thanks for that part go to Tecnobacon for helping me figure that out.
Yes, I know it doesn't do enough damage to kill me or Tolik, but I'm working on that. Not only do I want to increase the damage for blowouts, but I want to change their duration to last possibly 2-3 of the game's hours, since now blowouts occur less frequently, about every 3-4 days in game. This means you might have to stock up on food if you're hungry, and it gives the player an opportunity to load magazines in a safe haven.