The Zone of Alienation mod is an adaptation of the renowned AMK mod. It is built on top of a specialized variant of AMK that uses a magazine system. From this premise, it has expanded to aim to include the following:

Media RSS Feed Report media Car park mission, testing new weapons on NPCs.
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Drag0 Feb 16 2012, 3:51pm says:

Yea, toy pistols are not that effective.

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FatalFunnel Author
FatalFunnel Feb 16 2012, 4:07pm replied:

Although I didn't hear his death cry, I do think I may have killed or severely wounded the first bandit. I got a headshot on one of the other ones at range.

The ones in body armor however, just avoid them until you can sneak up on them.

I think the best way of doing this mission is killing the military patrol at the bridge and taking one of their AK-74s.

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Drag0 Feb 16 2012, 5:33pm replied:

I thought the first one died, but after I watched video second time in full screen, i didnt see the dead body. I think I know, how to make these pistols useful. Since they have weak penetration, they could have a fast bleeding damage. Kinda hollow-point bullet effect. Less armor- more bleeding. It would add some fairness.

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[TZP]LoNer1 Feb 16 2012, 4:33pm says:

Are you using my textures?

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FatalFunnel Author
FatalFunnel Feb 16 2012, 5:49pm replied:

Which ones, specifically?

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Oh god I've created a monster. :(

Seriously, goddamned bandits with bizons and body armor.

They are prepared this time.

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Feb 16th, 2012
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