Zombie Panic: Source is a co-op oriented Survivor Vs Zombie multi-player survival horror modification for HL2. While our main priority is to make the mod as fun to play as possible, ZP:S plans to greatly expand on the core features of "Zombie panic" For HL1, with the obvious new features, impressive visuals, and of course atmospheric maps. More importantly ZP:S will not force players to fend against dumb and predictable AI, but instead keep the same intense thrill of surviving against intelligent and persistent player controlled zombies as the original.

Report article RSS Feed ZPS Release almost here and Halloween Contest coming to a close

ZombiePanic! Source v2.0 Release almost here and our Halloween Contest is coming to a close.

Posted by Tatsur0 on Oct 17th, 2009

As you all know Halloween is nearly here and our latest release Zombie Panic! Source v2.0 will be out very soon. This marks 5 years of ZP and with that we're holding a Halloween Prop Modeling Competition. The competition is coming to a close with only 4 days left (October 21st, 2009) so make sure you go over the -details- once again and turn those entries in to zombiepanicissues@gmail.com ASAP.

Updated Prizes:
1st Place - $200 + 3 NOESIS Interactive Digital Tutorials of your choice (Valued up to $150)
2nd Place - $50 + 1 NOESIS Interactive Digital Tutorials of your choice (Valued up to $50)
3rd Place - $50 + 1 NOESIS Interactive Digital Tutorials of your choice (Valued up to $50)

That said, we also promised to show you more content that would be available in ZPS v2.0 as well as revealing more of our changelog so you have an idea of what to expect-


Survivor & Zombie - Lea

New Melee Weapons

ZPA Feature Sneak Peak

ZPS - Horde

Because each ZPA will differ in scale and objectives we're leaving things here vague. Our other ZPA maps and the community will find that there is quite a bit one can do using their imagintation so each map can have it's own unique feel. Also I would like to point out that we will be releasing the FGD early which includes our beacon information so mappers can update their existing and in progress maps.

=====Zombie Panic! Source v2.0=====

- Added ZPA gamemode.
- Added Berserk mode for zombies.
- Added Objective list for levels.
- Added Objective beacons for levels. - Added Phong shader to models (All characters, hands, some guns, some props).
- Grenade cooking added.
- Waitress model and texture updated.
- Added new player model and zombie "Lea" *NEW*
- Added new music track "KM_Horde" *NEW*
- Added Zpo_Shreddingfield
- Added Zps_Clubzombo
- Added Zpa_BadBayou *NEW*
- Added Zpa_Town
- *****
- Updated Policestation.
- Updated Nightmare. *NEW*
- Updated Asylum.
- Updated DeadEnd.
- *****
- Updated Tanker.
- Updated Keretti. - Updated Subway (ZPO version). *NEW*
- Removed Deadblock (ZPS version).
- Removed Subway (ZPS version).
- Removed Golfclub from Starting melee weapons. *NEW*
- Updated some Weapon Animations. *NEW*
- Fixed Unload weapon bug.
- *****
- *****
- Added new melee weapon "Baseball Bat wood & aluminum" *NEW*
- *****
- Replaced frying pan with a highly detailed cast iron pan.
- Replaced cooking pot with a highly detailed sauce pot. *NEW*

We're very excited about this release and we love the new game mode and think you will as well. If you'd like to learn more about ZPA, jump in game now and read our bios pages (loading screen during connect to server or in-between map changes). Visit Zombiepanic.org for updates.

-ZP Development Team

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Post comment Comments
theElfe Oct 17 2009, 5:01am says:

Great Job, I cant wait to get the update!i Love this game

+3 votes     reply to comment
Varsity Oct 17 2009, 5:43am says:

Where on earth do mod teams get $300 from? :-P

+4 votes     reply to comment
Xenoshock Oct 17 2009, 6:03am replied:

a job ;P

+2 votes     reply to comment
Barnz Oct 17 2009, 6:54am replied:

Isn't Insurgency getting money from USAF or something.

+2 votes     reply to comment
zonbie Oct 17 2009, 12:34pm replied:

technically, it's $550 if you include the Noesis tutorials.

+2 votes     reply to comment
LORDDEREX Oct 17 2009, 5:55pm replied:

they might have found it, after killing some zombies and just check the bodies for stuff! :)

+6 votes     reply to comment
KILLER89(FIN) Oct 18 2009, 8:19am replied:

Did you know that you can get money for example, from a job?

+2 votes     reply to comment
InStars Oct 18 2009, 12:15pm replied:

Mod enthusiasts paying their money for their mod ^^

+2 votes     reply to comment
Tatsur0 Oct 18 2009, 3:56pm replied:

We have received donations from our community. All of this has gone to paying for hosting and domain renewals. On occasion we also put money in and host a competition. NOESIS Interactive was very generous by offering Digital Tutorials for the winners as well. Everything cent put into ZPS we put back into the community. Hehe we have day jobs to feed ourselves :)

+4 votes     reply to comment
freredarme Oct 17 2009, 6:09am says:

Nice work !

+3 votes     reply to comment
Craka_J Oct 17 2009, 10:01am says:

<3 this update.

+3 votes     reply to comment
bogie Oct 17 2009, 10:08am says:

Need more pumpkins!

+2 votes     reply to comment
Tokoya Oct 17 2009, 2:50pm says:

I'm taking a small break from ZPS so come halloween I can really enjoy this new update, fantastic work!

+4 votes     reply to comment
Kaith Oct 17 2009, 9:34pm says:

"Also I would like to point out that we will be releasing the FGD early which includes our beacon information so mappers can update their existing and in progress maps."

I <3 you guys. :P
Now I can include beacons so people won't get lost in zpo_shaun.

+2 votes     reply to comment
SinKing Oct 18 2009, 4:47am says:

Zombie Lea image doesn't work for me. Great model and nice to see it ingame...

+2 votes     reply to comment
ninjadave Oct 18 2009, 6:21pm replied: +2 votes     reply to comment
Petzi Oct 18 2009, 6:28am says:

Is the waitress the girl with the orange shirt? Can we have a peek at her new textures pls?

The new models look great, I really love Lea (is she a junkie? she looks kind of like a junkie).

badbayou looks nice, but it has too much bloom for my liking =(

+2 votes     reply to comment
Minuit Oct 18 2009, 8:08am says:

You guys are pretty grim and frostbitten, keep up the good work.

+2 votes     reply to comment
Cannabis- Oct 18 2009, 9:05am replied:

Nothings more grim and frostbitten than a bayou!

+2 votes     reply to comment
Minuit Oct 18 2009, 2:01pm replied:

Quite right my friend.

+2 votes     reply to comment
Rikachu Oct 18 2009, 2:53pm says:

Surprised nobody has reviewed this mod. I wrote one =]

Great job on the mod guys! Look forward to 2.0

+2 votes     reply to comment
norton2 Oct 18 2009, 7:43pm says:

Clubzombo? Clubzombo???!! *-* Will this update come through Steam aswell or just the manual download of the patch?

+1 vote     reply to comment
Smiley_Riley Oct 18 2009, 10:09pm replied:

All updates for ZPS come directly through Steam; no more manual .exe patches like in the past

+3 votes     reply to comment
Fjahgo Oct 19 2009, 4:45am says:

Looks really good! (The third lea picture links to 01.jpg, should be 03.jpg by the way)

+3 votes     reply to comment
Tatsur0 Oct 19 2009, 6:07am replied:

Ah, missed that. It's now fixed, thanks :)

+2 votes     reply to comment
Killer_man_1996 Oct 20 2009, 4:49pm says:


but why ZPS doesn't have achievments

+1 vote     reply to comment
LORDDEREX Oct 21 2009, 5:53pm replied:

the future, maybe?

+1 vote     reply to comment
BcForCe Oct 21 2009, 8:48pm says:

This mod does rock alot but just wondering how did you guys get published on steam?

+1 vote     reply to comment
Tatsur0 Oct 22 2009, 1:19am replied:

Valve contacted us and asked if we'd be interested. We were at the time the #1 played HL2 mod and still had a lot more going into the mod. I don't know what their selection process was though. I believe others contacted valve and showed interest in the Steamworks API as it was announced for those they published. They use to have a note stating it wasn't for mods but I no longer see that there.

+1 vote     reply to comment
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Released Dec 27, 2007
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