Zombie Panic: Source is a co-op oriented Survivor Vs Zombie multi-player survival horror modification for HL2. While our main priority is to make the mod as fun to play as possible, ZP:S plans to greatly expand on the core features of "Zombie panic" For HL1, with the obvious new features, impressive visuals, and of course atmospheric maps. More importantly ZP:S will not force players to fend against dumb and predictable AI, but instead keep the same intense thrill of surviving against intelligent and persistent player controlled zombies as the original.

Report RSS ZPS Release almost here and Halloween Contest coming to a close

ZombiePanic! Source v2.0 Release almost here and our Halloween Contest is coming to a close.

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As you all know Halloween is nearly here and our latest release Zombie Panic! Source v2.0 will be out very soon. This marks 5 years of ZP and with that we're holding a Halloween Prop Modeling Competition. The competition is coming to a close with only 4 days left (October 21st, 2009) so make sure you go over the -details- once again and turn those entries in to zombiepanicissues@gmail.com ASAP.


Updated Prizes:
1st Place - $200 + 3 NOESIS Interactive Digital Tutorials of your choice (Valued up to $150)
2nd Place - $50 + 1 NOESIS Interactive Digital Tutorials of your choice (Valued up to $50)
3rd Place - $50 + 1 NOESIS Interactive Digital Tutorials of your choice (Valued up to $50)

That said, we also promised to show you more content that would be available in ZPS v2.0 as well as revealing more of our changelog so you have an idea of what to expect-

zpa_badbayou

Survivor & Zombie - Lea

New Melee Weapons

ZPA Feature Sneak Peak

ZPS - Horde


Because each ZPA will differ in scale and objectives we're leaving things here vague. Our other ZPA maps and the community will find that there is quite a bit one can do using their imagintation so each map can have it's own unique feel. Also I would like to point out that we will be releasing the FGD early which includes our beacon information so mappers can update their existing and in progress maps.

=====Zombie Panic! Source v2.0=====

- Added ZPA gamemode.
- Added Berserk mode for zombies.
- Added Objective list for levels.
- Added Objective beacons for levels. - Added Phong shader to models (All characters, hands, some guns, some props).
- Grenade cooking added.
- Waitress model and texture updated.
- Added new player model and zombie "Lea" *NEW*
- Added new music track "KM_Horde" *NEW*
- Added Zpo_Shreddingfield
- Added Zps_Clubzombo
- Added Zpa_BadBayou *NEW*
- Added Zpa_Town
- *****
- Updated Policestation.
- Updated Nightmare. *NEW*
- Updated Asylum.
- Updated DeadEnd.
- *****
- Updated Tanker.
- Updated Keretti. - Updated Subway (ZPO version). *NEW*
- Removed Deadblock (ZPS version).
- Removed Subway (ZPS version).
- Removed Golfclub from Starting melee weapons. *NEW*
- Updated some Weapon Animations. *NEW*
- Fixed Unload weapon bug.
- *****
- *****
- Added new melee weapon "Baseball Bat wood & aluminum" *NEW*
- *****
- Replaced frying pan with a highly detailed cast iron pan.
- Replaced cooking pot with a highly detailed sauce pot. *NEW*

We're very excited about this release and we love the new game mode and think you will as well. If you'd like to learn more about ZPA, jump in game now and read our bios pages (loading screen during connect to server or in-between map changes). Visit Zombiepanic.org for updates.

-ZP Development Team



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Comments
theElfe
theElfe

Great Job, I cant wait to get the update!i Love this game

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Varsity
Varsity

Where on earth do mod teams get $300 from? :-P

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Xenoshock
Xenoshock

a job ;P

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zonbie
zonbie

technically, it's $550 if you include the Noesis tutorials.

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LORDDEREX
LORDDEREX

they might have found it, after killing some zombies and just check the bodies for stuff! :)

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KILLER89(FIN)
KILLER89(FIN)

Did you know that you can get money for example, from a job?

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InStars
InStars

Mod enthusiasts paying their money for their mod ^^

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Tatsur0 Author
Tatsur0

We have received donations from our community. All of this has gone to paying for hosting and domain renewals. On occasion we also put money in and host a competition. NOESIS Interactive was very generous by offering Digital Tutorials for the winners as well. Everything cent put into ZPS we put back into the community. Hehe we have day jobs to feed ourselves :)

Reply Good karma+4 votes
freredarme
freredarme

Nice work !

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Craka_J
Craka_J

<3 this update.

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bogie
bogie

Need more pumpkins!

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Tokoya
Tokoya

I'm taking a small break from ZPS so come halloween I can really enjoy this new update, fantastic work!

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Kaith
Kaith

"Also I would like to point out that we will be releasing the FGD early which includes our beacon information so mappers can update their existing and in progress maps."

I <3 you guys. :P
Now I can include beacons so people won't get lost in zpo_shaun.

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SinKing
SinKing

Zombie Lea image doesn't work for me. Great model and nice to see it ingame...

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Petzi
Petzi

Is the waitress the girl with the orange shirt? Can we have a peek at her new textures pls?

The new models look great, I really love Lea (is she a junkie? she looks kind of like a junkie).

badbayou looks nice, but it has too much bloom for my liking =(

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Minuit
Minuit

You guys are pretty grim and frostbitten, keep up the good work.

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Cannabis-
Cannabis-

Nothings more grim and frostbitten than a bayou!

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Minuit
Minuit

Quite right my friend.

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Rikachu
Rikachu

Surprised nobody has reviewed this mod. I wrote one =]

Great job on the mod guys! Look forward to 2.0

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norton2
norton2

Clubzombo? Clubzombo???!! *-* Will this update come through Steam aswell or just the manual download of the patch?

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Smiley_Riley
Smiley_Riley

All updates for ZPS come directly through Steam; no more manual .exe patches like in the past

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Fjahgo
Fjahgo

Looks really good! (The third lea picture links to 01.jpg, should be 03.jpg by the way)

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Tatsur0 Author
Tatsur0

Ah, missed that. It's now fixed, thanks :)

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Killer_man_1996
Killer_man_1996

ZOMG

but why ZPS doesn't have achievments

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LORDDEREX
LORDDEREX

the future, maybe?

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BcForCe
BcForCe

This mod does rock alot but just wondering how did you guys get published on steam?

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Tatsur0 Author
Tatsur0

Valve contacted us and asked if we'd be interested. We were at the time the #1 played HL2 mod and still had a lot more going into the mod. I don't know what their selection process was though. I believe others contacted valve and showed interest in the Steamworks API as it was announced for those they published. They use to have a note stating it wasn't for mods but I no longer see that there.

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