ZombieMod takes a unique approach on the Zombie Apocalypse by putting it in the perspective of a military commander, not a survivor. Since it is 2 years after the first infections, resistance on the east coast is organized, resulting in battles rather than small groups fighting for survival.
Armed solely with improvised swords, these bandits have lost all sanity and are eager to charge at the enemy and brawl to the death.
nice
we are the blades of aiu i mean we are the blades of gah screw it aiur people ok it just sounds cooler than earth
is he stabbing the zombie with a knife? really? it is AMAZING!!
He is actually stabbing other humans. :\
Equal-opportunity stabber
Not sure if this has been asked or not, but what will the pop cap be in the final build and how much population expenses can we expect from units
Normal game mode will be similar to vcoh, so about 100 or so. Each infantry unit costs between 1 and 2 pop points per unit, vehicles are a bit pricier, but understandably so.
Animations are really bad-*** ;p