The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

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Report RSS The tide turns (view original)
The tide turns
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legion9
legion9 - - 237 comments

looks to me that the AI is Getting more tricky and Smarter

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KiroXeiApex
KiroXeiApex - - 512 comments

Well, I used to play against the Brutal AI with two computers. I have beaten with all forces except NOD. Two EF's AI is trying to pin me down at the same time, but I have beaten them with Scrin. :)

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azuza001 Author
azuza001 - - 1,381 comments

I don't know about uc but aw's weak point is air

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KiroXeiApex
KiroXeiApex - - 512 comments

The UC weak point is primary the combination reflexes depending on your game skills.

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Description

What you are looking at is a screen shot from a UC vrs AW game. AW was at the UC bases front door. They had already destroyed UC's expansion bases and had one foot in the front door. Then GP03 appeared. At first GP03 just held the line, then slowly with the help of some Fully Armored RX178s and a lot of air power they pushed them back. Then UC hit Defcon 5 and got the RGZ91 Gundam. Shortly there after the AI had a great idea, lets use the Exam system on GP03 and a squad of 4 RGZ91's and see what happens!

Let me tell you what happens, AW got a rude surprize and these guys just starting owning. It was awsome to watch. GP03 did die before it was over (He just got very unlucky and happened to be standing where a colony dropped on his head) but that was not enough to stop UC from victory. The AW's main weakness is air and once UC got those RGZ91's it was all but over.