The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

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Report RSS Sector Laser Cannon (view original)
Sector Laser Cannon
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Valherran
Valherran - - 2,443 comments

I have a feeling this thing is gonna **** me off. lol

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azuza001 Author
azuza001 - - 1,381 comments

It may lol.

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KiroXeiApex
KiroXeiApex - - 512 comments

Unless I can handle this unit only with air units < which is a good balanced.

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Description

Another invention of Sector 9's, the Sector Laser Cannon was originally designed as means to redeploy heavy laser cannons on the field. The Sector Laser Cannon can attack while it moves but once deployed it triples it's defensive capabilities giving it much greater survivability.

Other groups have modified the Sector 9 design to better fit their personal rolls in Nod.

The Homeland Defense have weakened the lasers capabilities and equipped advanced targeting devices onto it allowing it to target air and ground units at the expense of overall power.

The Tiberium Guard have modified the cannon further giving it the ability to fire powerful blasts of energy. However this has come at the expense of a slower fire rate and slower movement on the field.