The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.
Ok, now I'm working on the new GDI Super Weapon. What you see here is a proof of concept using the normal Ion Cannon. I'm going to modify it so its no where near as flashy and it fires quicker but the point still stands, a "Targeting Drone" will fly from one side to the other of the map and will tag any enemy units or instalations that it finds as it flys over. As it does this Ion Cannon strikes will fall from the sky blasting the targets. Finally when the Drone hits the "target location" that the player picks at the beginning it will fire a normal "Full Strike" Ion cannon strike at that location doing massive damage.
So here's a pic of the proof of concept working, thoughts?