The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

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Hi Nu Gundam deployed
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Valherran Feb 16 2013 says:


Awesome. lol

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zangetsu Feb 18 2013 says:

Make a Big Zam

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azuza001 Author
azuza001 Feb 18 2013 says:

I think Doug said he has a Big Zam model, not 100% sure. I didn't make this model, this guy is from the original Xenoforce mod. I just modified it a bit so that the waist twists properly and the drone funnels can dock around it (wish I could make them close up and land properly when docked but for now this works)

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ExzcellionGamma Mar 3 2013 says:

Wow it has a lot more detail now when compared to CNCGZH's one.

From what I have from the core Hi-nu files it has a beam saber animation attack and a Beam Field Barrier. It should be here as well.

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Here's the Hi-Nu Gundam back in the game. Hi-Nu vs Nu gundam, they both do different things. Hi-Nu is the unit you go with if you want that ultimate power in the field. It's just power, all 6 funnels are focused on attacking. Nu Gundam however is a better balance, half are on attack and half are on defense. Also Nu Gundam makes the GM-III, Stark Jegan, and Armored Jegan stronger in the field where Hi-Nu Gundam has a morale effect like GP03, except it's a wider range morale boost and its boost helps the armor and damage output vs GP03's morale boost being speed/attack rate based.

Also have actually put the damaged state for Hi-Nu in at the same time, so there's that lol.

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Feb 16th, 2013
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