World Escalation mod is total conversion of original Star Wars Forces of Corruption game into fictional World War 3 game. Up to 90 new land units and 3 new factions: Russian Federation, USA and United Arab Alliance. New enlarged maps with a more advanced armour and weapon system. Every gun now has got different penetration properties against different types of armour. You will be in command of different types of units: tanks, IFV, air defence units, artillery, anti tank missile units, troopers, helicopters, aircraft and even tactical missiles will execute every your order to win!

Add file Report World Escalation Beta 7.11.12 *003 *Land*
Filename
World_Escalation20.01.13.zip
Category
Demo
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IceViperLat
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276.65mb (290,091,219 bytes)
Downloads
2,631 (2 today)
MD5 Hash
ce67ff52fc59f8d34072782bbcb50fd4
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Description

This is test version, designated for familiarization and stability work test. Archieve containt 2 folders: World_Escalation sfolder should be placed in Mods directory. Custom maps folder which can be found in Root Data folder has to be placed in game root foc/Data/ Instructions: Installation is standart, putting folders in Mods directory!!! If its Steam then you have to use this path: \Steam\steamapps\common\star wars empire at war\corruption\Mods\World_Escalation If its retail version the use original path for FOC Star Wars Empire at War Forces of Corruption\Mods Additional start parameter to start mod in steam is MODPATH=Mods\World_Escalation Additional start parameter to start mod via .bat file or shortcut is swfoc MODPATH=Mods\World_Escalation You have to put map in: \Star Wars Empire at War Forces of Corruption\Data\CustomMaps or if its Steam then Steam\steamapps\common\star wars empire at war\corruption\Data\CustomMaps To start a battle you have to: Go in Single PLayer > S

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World Escalation Beta 7.11.12 *003 *Land*
Comments
The_M_Factor
The_M_Factor

SWEET

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IceViperLat Author
IceViperLat

Some small addition, both of RUS and NATO infantry uses original models of rebel soldiers for now, but both of the factions now have anti-tank troopers, they are not really old Plex soldiers, they are carrying Tow, and Konkurs anti-tank ground missiles, for example one missile can destroy light vehicles from first hit... We already made some trooper models, but there are some problems to animate them correctly... As soona as we will deal with animation tricks we will add fresh troopers. Thank you.

Reply Good karma+3 votes
george76
george76

some cool about time we have a mod of real time military technology in a rts alot of them are hard to find but mods work too but thank you i hope you guys coutoiun

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n0p0inter
n0p0inter

yea iv been looking or a mod like this for a while

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TheTriangulum
TheTriangulum

mine crashes on startup

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happyblah1
happyblah1

I put every file where it is suppose to be (not sure about esc .bat), then what i started the game normaly but no changes but the maps, please help!

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DartAzat66
DartAzat66

посмотрим что ЭТО...

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Battlefury
Battlefury

Now for the naval battles- i want my battleships!

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Star Wars: Empire at War: Forces of Corruption
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