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0 comments by IceViperLat on Nov 26th, 2014

Dear gamers.

I am glad to greet you with my return.
As you all know mod is in stable beta version, where you can experience land battles and have a fun there on 3 to 4 maps or so. However due my university, work and trainings i don't have any time left to maintain mod, so as my co-leader Scorch62-94. Please if you want to continue our legacy and finish mod at some point, feel free to PM me, as i will provide all of the source code, advices, plans and models to work with.

Land battles are pretty much balanced. AI is pretty much balanced as well. All of the models have been created under strict polygon restrictions in order to receive decent FPS rate. The only thing left so far is to adjust world map and naval battle mode.

xml code:
 <Projectile Name="Proj_Ship_P500_Basalt_Jaderka">
  <Projectile Name="Proj_Ship_P700_Granit">
  <Projectile Name="Proj_Ship_Missile_S330F_WW3">
  <Projectile Name="Proj_Ship_Nimitz_SeaSparrow">
  <Projectile Name="Proj_A10_BOMB_SPACE">
  <Projectile Name="Proj_Ship_Harpoon">
  <Projectile Name="Proj_GSH30-2_30MM">
___________________________________________________________
<!--         Tanks           -->
<Damage_To_Armor_Mod> Damage_100mm_bmp3, Armor_Chieftain5, 0.3 </Damage_To_Armor_Mod>
<Damage_To_Armor_Mod> Damage_100mm_bmp3, Armor_Tank_M60, 0.3</Damage_To_Armor_Mod>
<Damage_To_Armor_Mod> Damage_100mm_bmp3, Armor_Challenger, 0.2 </Damage_To_Armor_Mod>

Weapon types already have been layed down, as well as the DAMAGE VS ARMOUR matrix. So the only really thing is to adjust models, icons and text under the game genre.

Please if you want to continue our mod and legacy and finish it at some point, feel free to PM me, as i will provide all of the source code, advices, plans and models to work with.

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World Escalation Beta 7.11.12 *003 *Land*

World Escalation Beta 7.11.12 *003 *Land*

Jan 21, 2013 Demo 8 comments

This is test version, designated for familiarization and stability work test. Archieve containt 2 folders: World_Escalation sfolder should be placed in...

Post comment Comments  (0 - 10 of 77)
republic17
republic17 Apr 29 2014, 11:50pm says:

If it's dead then plz just give us what u have on the water maps....if NATO air isn't fixed I'm sure...we could manage

+6 votes     reply to comment
spaceship_2012
spaceship_2012 Nov 23 2014, 9:48am replied:

I am sure it isn't dead. Updates have always been sparse for this mod.

+2 votes     reply to comment
OsoDEADLY
OsoDEADLY Apr 9 2014, 4:41pm says:

dead </3

+3 votes     reply to comment
spaceship_2012
spaceship_2012 Sep 30 2013, 8:28am says: 0 votes     reply to comment
Guest
Guest Sep 11 2013, 12:31pm says:

how did the rebel ships get in the water again?

+2 votes     reply to comment
willychong8921
willychong8921 Sep 5 2013, 6:55pm says:

Wow, I missed out the party that long!!!! And they already release a Beta already!

+2 votes     reply to comment
wingsx
wingsx Jun 22 2013, 1:19am says:

are you guys still making progress,it has been a while sense we herd from you guys

+2 votes     reply to comment
M24wolf
M24wolf Jun 14 2013, 1:09am says:

Looks interesting ill keep this one tracked ;)

+2 votes     reply to comment
george76
george76 Apr 27 2013, 1:26pm says:

how did u get the instant build like in videos i thought that was cool any idea how i can test that out

+2 votes     reply to comment
george76
george76 Apr 23 2013, 4:12pm says:

can i make a suggestion u should add the ah-64 apchea for nato sorry for spelling i just suck at it

+2 votes     reply to comment
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