Covering the future of WON since 2004 !
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The World Opponent Network 2 (more commonly known as WON2) is the popular multiplayer network that allows players to play Half-Life MODs or any GoldSrc game or mod again as they used to play before WON went down. In the past, the WON2 network gave people a choice to avoid Steam and continue playing on the old WON system, but enjoy some of the enhancements that Steam brought. Today it is the largest unofficial multiplayer gaming network in the world.
* It appears that Valve Software regards WON2 with suspicion and hostility. In March 2006 a takedown notice cost the project its host, forcing the project offline between approximately the 18th and the 24th of that month. Later the host claimed that within two weeks it would stop offering webhosting services altogether, indicating that the takedown notice was not the primary reason services were lost.
* The WON2 network's legal status has been questioned by some, from country to country. The project maintains that it is within the bounds of Valve's EULA for Half-Life, although it notes that all recent Valve games now forbid modifications like theirs. WON2 also mentions that in some countries the server patch used to circumvent the authentication servers would be illegal to use. The project has offered its own legal analysis on the subject , although so far no legal action has been pursued beyond takedown notices. People within the WON2 project believe Valve can do very little to shut them down, due to its decentralized nature and that it is run primarily from outside of the United States.
Besides Counter-Strike 1.5, these other games and Modifications are playable through WON2:
Originally posted by ben on Neuwon
Hello fellow gamer's;
Lately i have not had much time to work on this project so it might look like its dead... ITS NOT!.
Every free time i have had has gone into the project.
For the most part I have been working on PHP scripts for managing user accounts.
1.) You can now Register a NeuWON account on the site.
2.) Link your network account to your website account
3.) Register a CDKey for which ever game requires one and lastly
4.) View the CDKeys that are associated with your account
I am planning on creating a complete client and network management system for administration of the network and easy access for users to retrieve/modify their information.
Last but not least:
The half-life patch is done, I was trying to patch the client HLDS (the dedicated server that comes with the HL client) but it is giving me all sorts of problems. So instead of wasting any more time trying to make it work (just use the stand alone HLDS) i will just leave it be.
Tonight or tomorrow i will release both the Linux and Windows HLDS patches.
So keep an eye out for them.
I will release the Half-Life client patch sometime tomorrow or Sunday.
After that is completed and released I will focus on other games and work on improving the network.
New announcement posted on NeuWON Official Messages board .
That's right, Public NeuWON beta testing for Homeworld and Cataclysm begins now .
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You can now create your own Homeworld Dedicated server on the NeuWON Network using the next package .
You can now create your own Cataclysm Dedicated server on the NeuWON Network using the next package .
NeuWON Patch for Cataclysm is out, get it here , Just make sure that your Homeworld copy is updated to 1.0.1 then simply extract it in your main Cataclysm...
NeuWON Patch for Homeworld is out, get it here , Just make sure that your Homeworld copy is updated to 1.05 then simply extract it in your main Homeworld...
The tarball of the other Server download on ModDB that you get after running the bin file. The reason for this upload is due to the fact the bin file...
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