Unreal Demolition is being designed to showcase some of the most exciting vehicle combat available. The game can be described as something as simple as just driving around. However, the modes it covers make it much more than that.

The game features some of your favorite vehicles from Unreal Tournament 3, as well as others you've never seen before. You’ll see everything from hectic demolition derby style events, to deathmatch in vehicles, to vehicle soccer, sumo wrestling, and more.

Happy demolition!

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Blog RSS Feed Report abuse Latest News: MSUC Phase 3 Finalists *Updated Some More

24 comments by Henley on Jul 31st, 2009 digg this super bookmark


The Make Something Unreal Contest is a great contest that gets modders all around the globe coming together to put their skills to work for some serious prizes and notoriety, all using the Unreal Engine. Phase 3 is coming to a close and the finalists are being announced, please note that not all the finalists have been decided yet and many will be announced next week at SigGraph 09. Without further ado here are the Phase 3 finalists!

Best Use of Physics Phase 3 Finalists:

Best Use of Physics Phase 3 Honorable Mentions:

Best Machinima Phase 3 Finalists: 

Best Machinima Phase 3 Honorable Mentions:

Best Weapon Set Phase 3 Finalists:

Best Weapon Set Phase 3 Honorable Mentions:

Best Deathmatch and CTF Level Phase 3 Finalists:

  • CTF-Austere
  • CTF-Stratus
  • CTF-Transcendent
  • CTF-Eueus
  • DM-Incapacitate
  • DM-Rothem
  • DM-Chronomancer
  • DM-Foundry
  • DM-Nimius
  • DM-Revelator

Best Deathmatch and CTF Level Phase 3 Honorable Mentions:

  • CTF-TownshipRebellion
  • CTF-Fasader
  • DM-BabylonNight
  • DM-ChronoFactory
  • DM-Conquestor
  • DM-Ember
  • DM-GrandDiablo
  • DM-Haze
  • DM-Quatro2B
  • DM-Propyl
  • DM-Rome

Downloads: CTF Finalists and Honorable Map Pack | DM Finalists and Honorable Map Pack

Best Warfare and VCTF Level Phase 3 Finalists:

  • VCTF-AggressiveAlley(Hot)
  • VCTF-Artemesia
  • VCTF-Refuge
  • VCTF-HangingGardens
  • VCTF-Octopus
  • VCTF-RocketForst
  • WAR-Araja
  • WAR-Industrial
  • WAR-FullWormGarden
  • WAR-Iscariot

Best Warfare and VCTF Level Phase 3 Honorable Mentions:

  • VCTF-Strangelove
  • VCTF-Bay
  • VCTF-HighTides
  • VCTF-InfectionForest
  • VCTF-Silverpoint
  • WAR-AirMars
  • WAR-Bittersands
  • WAR-Imperia
  • WAR-Omikron
  • WAR-OrbitalDebris
  • WAR-Rizer

Downloads: VCTF Finalists and Honorable Map Pack | WAR Finalists and Honorable Map Pack

Best Level for a Mod Phase 3 Finalists:

Best Level for a Mod Phase 3 Honorable Mentions:

  • Ring Puzzle (Cubes of Serenity)
  • Queen Anne's Revenge (Blackbeard's Escape)
  • Chalupa
  • Sacred Trials (Descent into Quixing)
  • Collision Course (Domination)
  • Heart of Darkness (TikiWiki)
  • Trail of Torment (Steam Racers)
  • RoboTestMap (Robofonics)
  • Teotl II (The Ball)
  • Meudeverre (Planetstorm)

Best Character Phase 3 Finalists:

  • Azatoth
  • Rankin
  • Savior
  • Character Pack
  • Goatmen
  • Gob-BA
  • Polar_and_Dumon - Polar Soldiers
  • Polar_and_Dumon - Dumon Soldiers
  • Skaarj
  • Steam
  • Racers Character
  • The Ball Character
  • Death's End Character
  • The Haunted Character

Best Character Phase 3 Honorable Mentions:

Best Graphics in Map Phase 3 Finalists:

Best Graphics in Map Phase 3 Honorable Mentions:

  • CTF-Stratus
  • CTF-TownshipRebellion
  • DM-Incapacitate
  • DM-Conquestor
  • DM-Foundry
  • DM-Rome
  • DM-Cydian
  • DM-Haze
  • WAR-Industrial
  • The Box
  • Steel Halo: Imperial League
  • WAR-RockPaperSpaceCruiserV2
  • The Stronghold (The Haunted)

Best FPS Mod Phase 3 Finalists:

Best FPS Mod Phase 3 Honorable Mentions:

Best non-FPS Mod Phase 3 Finalists:

Best non-FPS Mod Phase 3 Honorable Mentions:

* More content will be added to this page as it comes in, stay tuned!

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Unreal Demolition 2 - MSUC Phase 2 Build

Unreal Demolition 2 - MSUC Phase 2 Build

Oct 19, 2008 Full Version 2 comments

Unreal Demolition 2 - Public Release 2 (MSUC Phase 2)

Comments  (0 - 10 of 24)
weisso
weisso May 15 2009, 10:10pm says:

I'll upload the release in a couple of days. I've had to cut a few things from the official MSUC release do to some major netcode related issues, so I'm hoping to get to fixing that this weekend or next weekend at some point, and making that my "official" 3rd release.

+1 vote     reply to comment
AlCool
AlCool Mar 6 2009, 1:13am says:

Finally I'm tracking the right one.

+1 vote     reply to comment
weisso
weisso Mar 5 2009, 4:33am says:

Patch 2.0 broke a few things in the mod, but overall it didn't change much. Just sort of plugging away at some things and adding in a new gametype that was mentioned to me. More updates when I feel like writing more than a few words.

+1 vote     reply to comment
JediDoom
JediDoom Dec 20 2008, 9:35pm says:

are bots good at this? awesome mod :)

+1 vote     reply to comment
weisso
weisso Dec 21 2008, 3:56am replied:

The bots work pretty well on Classic Demolition and Sumo. Demoball and Stunt don't work w/ bots though. The AI for those is going to be somewhat more complex to get working, so it's in the future work category there.

+1 vote     reply to comment
weisso
weisso Nov 8 2008, 1:56am says:

After struggling for the past couple of weeks to try and get ANY working build of Unreal Demolition running on the PS3, I have decided to indefinitely postpone a PS3 build.

As it is, I'm working with relatively undocumented tools, trying to do something that nobody that I'm aware of has done - convert a multi-gametype mod to the PS3, along with all of its current content. I've been trying to get just Classic Demolition going, with only the base content, only to have the PS3 continue to crash. Without any way of debugging this, there's simply no reliable way for me to know what is happening here, so for the time being, the PS3 version is cancelled.

+1 vote     reply to comment
hideinlight
hideinlight Nov 3 2008, 6:09am says:

Had problems with the installation.

When I copy the two folders UnrealDemolution2 and UTGame folder into
My Games\Unreal Tournament 3\
and start the game I see the gametypes with no maps

When I copy the UnrealDemolution2 into
My Games\Unreal Tournament 3\UTGame\Published\CookedPC
and UTGame folder into
My Games\Unreal Tournament 3\
I can see gametypes, maps are double and I get stuck on the press fire screen.

How I got it to work is the same as above. Only difference is I cut the Config folder in My Games\Unreal Tournament 3\UTGame\Published\CookedPC\UnrealDemolution2\
and pasted it into
My Games\Unreal Tournament 3\UnrealDemolution2\

BTW You only need patch 1.3 since it contains updated versions of all 3 bonus mpas. Installing the Bonus pack after 1.3 will result in you having the "old versions" and may give problems.

+1 vote     reply to comment
weisso
weisso Nov 7 2008, 4:39am replied:

Wasn't aware that the 1.3 patch contained bonus pack updates as well. That's good to know.

As for installation problems, you shouldn't see any Unreal Demolition maps in the Ut3 executable. The gametypes will show up as a result of the configuration files needed, but Unreal Demolition runs seperate from the rest of UT3. In 1.3 they added the option of a -mod switch (similar to the UT2004 switch) to run mods in their own configuration sandbox, so you need to create a shortcut to run Unreal Demolition. There are more details on this (as well as some control configuration stuff) right at the top of the Unreal Demolition readme in the release package.

+1 vote     reply to comment
weisso
weisso Oct 17 2008, 9:10pm says:

Uploading release 2. MSUC site gets first priority. Look for official release in a few hours.

+1 vote     reply to comment
Lazor
Lazor Jul 3 2008, 3:55am replied:

Nice to hear that. Can't wait!

+1 vote     reply to comment
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weisso
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Unrealdemolition.net
Release Date
Released Jun 27, 2008
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