Unreal Demolition 2 - MSUC Phase 2 Build
Oct 19, 2008 Full Version 2 commentsUnreal Demolition 2 - Public Release 2 (MSUC Phase 2)
Unreal Demolition is being designed to showcase some of the most exciting vehicle combat available. The game can be described as something as simple as just driving around. However, the modes it covers make it much more than that.
The game features some of your favorite vehicles from Unreal Tournament 3, as well as others you've never seen before. You’ll see everything from hectic demolition derby style events, to deathmatch in vehicles, to vehicle soccer, sumo wrestling, and more.
Happy demolition!
24 comments by Henley on Jul 31st, 2009 digg this super bookmark
The Make Something Unreal Contest is a great contest that gets modders all around the globe coming together to put their skills to work for some serious prizes and notoriety, all using the Unreal Engine. Phase 3 is coming to a close and the finalists are being announced, please note that not all the finalists have been decided yet and many will be announced next week at SigGraph 09. Without further ado here are the Phase 3 finalists!
Downloads: CTF Finalists and Honorable Map Pack | DM Finalists and Honorable Map Pack
Downloads: VCTF Finalists and Honorable Map Pack | WAR Finalists and Honorable Map Pack
* More content will be added to this page as it comes in, stay tuned!

Unreal Demolition 2 - Public Release 2 (MSUC Phase 2)
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I've download it, played it and found it extremely nice. Congratz you've done an awesome job. All those 3 gameplay types are amazing.
I'll give you a 10 - just promise that you'll give us more maps and custom vehicles. The gameplay is already perfect
More vehicles, more maps, more gametypes are all upcoming. What this release allowed us to do is get the core gameplay in place for the vehicles themselves. From here, we can now expand on what we have and go crazy.
Luckily for me, I've managed to assemble a team of extremely talented individuals, who like me on the last Unreal Demolition, are working on their first mod, and are eager to see what can really be done. I've also got Kyle Mulligan now working on maps (he did Docking Bay and Proving Grounds in the current release), so there can only be more great things coming in the level design area.
files being uploaded now, they will be up shortly. also, for those of you who wish to play over the weekend, I'll be floating in and out of the server periodically after I catch up on some sleep.
files finished uploading here, just waiting for authorization....website being updated next
will be uploading shortly....taking a break to catch some food...mod is submitted to the MSUC and is at least for now unofficially downloadable on FilePlanet here: Fileplanet.com
ran into a few cooking issues needless to say....fixed them (presumably) and doing final testing now.
This mod looks awesome man !
i was just wondering is this goner be available for PS3??
I haven't really decided if I'm adding PS3 support yet. I don't have a PS3 on hand to test out mods, so my hands are kind of tied at this point. I'm doing some things in configuration files to support additional controls on the vehicles, so off hand I don't really know how well that would work on a PS3. Certainly if I can find some testers with PS3s, I may try and get out a simultaneous PS3 version.
As you can see, screens are up and work is getting going. Got a few people helping me out to hammer out some of the finer details, and I'm hoping it should be tweaked well by the time the Make Something Unreal contest deadline happens on June 26th. Either way, I'll be releasing something on that day, so keep tuned for more stuff as that deadline gets closer.
Been a bit busy with school....more updates soon