Third map from Svarog Sector. 4vs4, check out screenshots to see details. Instructions for install are in the readme.
Enjoy
UPDATE:29th December 2023
FLYER FIX APPLIED: Thanks to brother Hymmnos, flyer fix has been applied to this map. If by some chance you do have issue with flyers do report back. I have tested the map and Orkish, Tau, Eldar, SM and IG flyers worked just fine.
"Damn mud, there is damn mud everywhere. It gets everywhere, in your equipment, under the armor, in the guns, in the water, and where it doesn't, the smell of it does. The air is saturated with moisture and earthy smell of mud. Afer a while, it all smells the same, the water, the food, the gear, even you start to stink like this boiling hellhole. Its a good thing though. Xenos scum can't smell you and as I wait in my position for unknown time this week, I thank the Emperor himself for one saving grace Prokletiya has to offer. Two weeks after we arrived so did the Orks. They landed in thousands but we already had control of the fortifications and higher ground. They died in droves but it was impossible to take them out simultaneously in all four landing sites. Pushed back and reeling, they consolidated in the landing zones, but so did we and now, almost a month into a stalemate, I find myself again in a pit, in greenery up to my ears, waiting.
News networks claim that two of initial four landing zones are cleared, but the truth is that only one is completely under our control, other one is still contested. Tough bastards, these Orks, I will give them that but they die as all enemies of the Emperor, one way or the other.
I see my squad concealed all over the place, two more squads in vicinity, and then, brutishly, with no attempt at stealth, Orks barge into the clearing, right into the killing ground. Quietly, slowly, I take aim and wait for sarge orders...
Whisper travels over micro-bead
-Fire-
and jungle erupts with flame."
Personal log, Leonid Nadanielov, Private First Class, 493th Rasikan Direwolves
Much Thanks looks wicked! downloading now.
Thank you, I hope it will prove wicked :D
Uuu.... Something new to play with :D Great Job
Thank you :)
Awesome!
Thanks Jones, hope you will enjoy the gameplay as well
I like what I'm seeing.
Thanks. Try it out and comment back, I would like to know what you thought about it.
BT Skirmish Match on the "Dangerous Waters" map
Would you look at that, it went youtube :D
Awesome map, but can i be cheeky and ask if it be possible for you to upload a version without any clouds and stuff on it so we can zoom right out and still see please? :P
:)My cheeky cheesey friend, hello once again. I see that sky is giving you problems again. Look, I can't upload it, but this is what you will do. Open the map in Mission editor for DC 1.2
To be able to open this map in the ME you will need to copy these files
Dangerous Waters tga (this one is about 4 MB) and Dangerous Waters sgb (about 1,75 MB)
into the Dark Crusade/My_Mod/Data/Scenarios/MP. As I presume you have the map already installed, try first to browse in ME and find it in the game folder. If that does not work, try the first option. Once you open the map in ME, go to the option Scenario-Terrain Properties and under Sky choose option "missing sky" and that should remove the sky. Now, one other thing you might want to do is to go to the same Terrain Properties and under "fog" increase the fog radius to maybe a 150-200, play a bit with the numbers, see what does suit you the best and then just save the map and your personal settings should be there next time you play the game. :D I hoped this will help with your issue bro, btw, thanks for downloading.
Cheers Cheesy