Underhell is a Source Engine game developed by the Underhell Team in collaboration with We Create Stuff. Underhell Chapter 1 requires ONLY Source SDK Base 2007 installed. No Source game is required.

RSS feed Report content Underhell Sneak Idle03 (Preview)
Comments
Katana_
Katana_

Sounds like you're doing the music system similar to MGS's alert system.

Reply Good karma Bad karma+9 votes
MatthewJCollins
MatthewJCollins

I love Metal Gear Solid, If this is true than this is my new favorite mod of all time.

Reply Good karma Bad karma+2 votes
SeBu
SeBu

i like the system, its nothing groundbreaking but still neat!

What i don't like is this sample. Its not athmpospheric and the clap/snare sample is awful.

It's just not as good as hes previous stuff.

Reply Good karma Bad karma+6 votes
Mxthe Author
Mxthe Reply Good karma+3 votes
SeBu
SeBu

What are you referring to? It's nice sneaking song, but the mastering and arranging just isnt there. I just personally don't like it thats all (=

Reply Good karma Bad karma-2 votes
MatthewJCollins
MatthewJCollins

I love you.

Reply Good karma Bad karma+4 votes
bloodsuckern
bloodsuckern

your face isn't groundbreaking

Reply Good karma Bad karma+7 votes
bXmMusic
bXmMusic

I sorta agree. It needs a bit more mastering to it. The snare sounds pretty sick, just needs a bit of reeverb and pulled back a little bit.

A little bit of tweaks here and there and it will be as good as Tom Stoffel having sex with Hans Zimmer.

Reply Good karma Bad karma+7 votes
Paulisdead18
Paulisdead18

Nice. Looking forward for the release. Also, would this be the first time an interactive soundtrack has been used for a source game (Aside from Portal 2, I think it something similar to this whenever you would use a gel or a faith plate)?

Reply Good karma Bad karma+4 votes
Wasdxz
Wasdxz

Dat Bass....

Reply Good karma Bad karma+4 votes
SDKD
SDKD

SNEAK? WHAT DO YOU MEAN "SNEAK"?

Reply Good karma Bad karma+2 votes
Alsnana
Alsnana

Ah, when the music plays and such is based of MGS alert system?

"IDLE, ALERT and COMBAT"

Reply Good karma Bad karma+3 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

This is a Preview track, not the entire piece.

This is one of the possible multiple tracks that will play during infiltration/sneaky sequences.

The music system was designed in a way, so that each music track has 3 states : IDLE, ALERT and COMBAT.

Each "Music Group" will play accordingly, and fade in and out depending on what happens during the game.

Example : If IDLE02 is playing and you get spotted by the enemy, COMBAT02 will play, and once the enemy loses you or is eliminated, ALERT02 will play, and then slowly fade back to IDLE02.

Music Composed by Tom Stoffel.

Details
Date
By
Mxthe
Duration
Filename
UH.CH1_AlertCombat_Idle3_Preview.mp3
Options
URL
Share
Feed
RSS feed