Underhell is a Source Engine game developed by the Underhell Team in collaboration with We Create Stuff. Underhell Chapter 1 requires ONLY Source SDK Base 2007 installed. No Source game is required.

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Helmet Hit Box Sets
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TheFriendlyBasilisk
TheFriendlyBasilisk Apr 21 2012, 11:18pm says:

Very nice!

+4 votes     reply to comment
Velancious
Velancious Apr 21 2012, 11:45pm says:

Will damage be reduced if shot in the chest aka body armor, right? I'm pretty sure it will be.

+7 votes     reply to comment
Mxthe Author
Mxthe Apr 22 2012, 12:02am replied:

The damage in the chest and stomach varies depending on the armor type.

+9 votes   reply to comment
Teh-Critic
Teh-Critic Apr 22 2012, 3:42pm replied:

Mxthe is correct. Different armor will reduce damage. EX: Metal Plated helmet used by the German GSG 9 can take a sniper round, while the kevlar helmets, used by USA, would rip to shreds cause its not designed for 7.62 and larger rounds. It will be more like FPSs that require you to aim at a certain part. Such effects ingame, can be a game changer and make the player think twice before attacking.

+3 votes     reply to comment
Armageddon104
Armageddon104 Apr 22 2012, 12:47am says:

The unprotected hitbox on the left looks like it needs to be moved up more, since you have the eyes and forehead blocked. Very cool idea though.

+5 votes     reply to comment
BillionLioe
BillionLioe Apr 22 2012, 1:05am says:

This should enhance gameplay somewhat, I think the end-product will be more similar to Half-Life 1 where enemies have different resistances to different weapons, something that was missing in the source port.

Also, dynamic resupply FTW:D

+5 votes     reply to comment
Gameboy555
Gameboy555 Apr 22 2012, 3:00pm replied:

yeah i was going to ask something about that, I read that they couldnt do something with the alien grunts hit box in half life source or something, how come he can do that here, and valve can't?

+2 votes     reply to comment
dufake
dufake May 1 2012, 1:19am says:

En.wikipedia.org

Dragon skin would be a choice of protection.

+2 votes     reply to comment
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Description

[WIP]
We are currently experimenting with having various Hit Box sets, to enhance bullet detection precision for the multiple bodygroups available per model.

As you can see, the bodygroups effects aren't only esthetic, but they also affect gameplay.

Yes, the Helmet can be shot off, and it can even be picked up as an Item that gives armor to the player.

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Type
Concept
Date
Apr 21st, 2012
By
Mxthe
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1024×768
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