The Ultimate Apocalypse mod team proudly presents to the Dawn of War: Soulstorm players and fans, an eagerly awaited and packed with epic content game experience, the Ultimate Apocalypse mod! Imagine a mod featuring massive Warhammer 40,000 battles where all 9 races in Soulstorm (and more!) have a chance at epic victory. A mod where there's no shortage of all new units, buildings, abilities, and even titans! A mod where there's nearly no limits holding you back. It's all about all out, massive war. Wanna nuke your enemies? You can. Gloriously epic titan duels are your thing? Ultimate Apocalypse has you covered. Not only that, but Ultimate Apocalypse is continuously tested to ensure the epic battle experience it delivers remains unique while being completely awesome. Thanks to you (yes, you!) and everyone playing, Ultimate Apocalypse has been steady within the top 20 ranked mods for years.
This is what is up for the month of May. Please read, it is utmost essential if you want to track the mod progress for version 1.73.
Posted by Lord_Cylarne on May 5th, 2013
Gutras wrote:Hi Lord_Doofus,
I may have found a possible solve for the Tyranid multiplayer sync errors in Ultimate Apocalypse.
I have posted my findings on Moddb.com
Please read it and feel free to ask me any additional questions about how I fixed the sync error.
I'm not really a coder or modder though, so I can't really tell you much additional information that I didn't already provide in my reply in the Technical Issues Thread. Also, great work on the Ultimate Apocalypse Mod! This is probably the mod that I have spent the most time playing out of any mods I have played (and the best), hands down.
Once again, thank you Gutras. You are the multiplayer 1.72.5 hero. :) This will be fixed in 1.73 and sooner.
Me wrote:Hello all, I am just writing this to apologize for my lack of activity as of late. Something really important in rl came up and I should be back online in the next three days. I'm very sorry for this inconvenience.
I am also indeed feeling guilty about the lack of the 1.72.6 release to be released.... last week, lol, and with that delayed, that must've disappointed many players and audiences.
Mod not abandoned, there is just some infuriating unfinished business to attend to over on my end.
Live long and prosper, Doofus.
In the news about 1.73...
As some of you may already know, version 1.73 is planned in progress! Because of some very generous donators, the next version is in progress, starting this week (5/7/13). What is version 1.73 and what will it contain?
Version 1.73 will be the most glorious version yet that will involve a main dead on focus for XP3. The Kaurava Campaign, Survival, the Arena, and Zombie Apocalypse modes will be remade with full dedication for the next few months, featuring new ideas and new epicness to play with. Along with this, very many Ultimate Apocalypse campaign adjustments will be added along with Mission 3!!!
The Ultimate Apocalypse Campaign as you all know seems a little bit stiff on the story, and for the most part, no dialogue and speech. Version 1.73 will definitely fix both of those, and all thanks to the man with the brilliant ideas: Jazz Sandwhich, UA mod team member, VO, script writer for the UA mod; XP3 will be remade to skirmish epic, perhaps better.
Along with this, version 1.73 will fix some balance and adjust skirmish gameplay definitely for all factions! There is still one more gameplay total revamp concept to get done, and that will be in place for version 1.73.
Ah yes, those. They will be out when 1.73 gets done. I am very sorry for the inconvenience about the 1.72 release and promised codes for that, but... we ran out of time, and the codes did not get done. What the codes will contain is the "Grand Puzzle." Unlock the codes and unlock the secrets of the Grand Puzzle, and win. It is still in conceptual stages.
Version 1.73 will take a while to get completed, because, guys, we are talking about a total revamp of the campaign, along with that, new story development, and polish of the Kaurava Campaign plus all 9 strongholds. Version 1.73 will be released in the next 3 months if we are lucky. That means:
In case if you haven't noticed, version 1.72 is now campaign playable, so play it today! All it lacks is tune ups, but version 1.73 will revamp this entire thing to everyone's liking.Oh and play as Tau in version 1.72.5. *hint hint*So that is our plans! All bug reports will be fixed in version 1.73 as well, and new content will be in play for version 1.73. So await it, spread the word, and prepare for the release of 1.73 this year!
Ultimate Apocalypse Grand Release Trailer:
Why provide donations? To sum it all up, you get lots of stuff from us, including a continued campaign that is yet unfinished and loads of support and mod fixes.
Those who provide donations will keep the UA team alive, active to continue developement of this mod, and by donating, the creators of this mod will provide further
updates to the crowd along with new requests from donators and audiences. On top of this, there is an unfinished campaign; so if donations become
available to the UA team, the campaign can one day be finished! If no donations are provided, the mod will no longer be worked on as it is time to move on from it
almost completely. If no donations... things that should be completed will never be completed because it is not the passion anymore that keeps us going. We have
explored it all, we love this mod, but not enough anymore to work for free. If donations are applied, it keeps us going, and it gives reason to work on this mod again,
and again, depending on the types of donations and count.
This is no requirement, you are not paying for this mod, it is all optional, but very appreciated.
So if you want us to keep going, donate, or we have no choice but to move on.
The list of donators are provided in the link above!