Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS VERSION UPDATE! 1.85! (Released) (view original)
VERSION UPDATE! 1.85! (Released)
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Vipperian
Vipperian - - 22 comments

ermagurd. thank you thank you for the update!

Reply Good karma Bad karma+3 votes
ralph777
ralph777 - - 640 comments

Thank you so much for the update.

Reply Good karma Bad karma+2 votes
hamasake
hamasake - - 191 comments

so wheres the links?

Reply Good karma Bad karma+3 votes
smoothrunes
smoothrunes - - 66 comments

In the description of the Youtube video he linked.

Reply Good karma Bad karma+2 votes
unit247
unit247 - - 26 comments

Awesome :) Please give us the download Link....can't wait...i NEED IT

Reply Good karma Bad karma+2 votes
smoothrunes
smoothrunes - - 66 comments

Download links are in the description of the video linked there --->

Reply Good karma Bad karma+2 votes
unit247
unit247 - - 26 comments

Thank you very much, i just wanted to write the same.

Reply Good karma Bad karma+2 votes
thudo
thudo - - 985 comments

Loving that Vampire Hunter/Raider for the Eldar Corsairs! CW mod has one also that has upgrades to twin Pulsars so its quite refreshing to see another take on such a formidable flier. ;)

Reply Good karma Bad karma+2 votes
starfox63
starfox63 - - 60 comments

DAT IS AWESOME!!!

Reply Good karma Bad karma+2 votes
moddlord1
moddlord1 - - 11,188 comments

Yes Yes...PARTY HARD!!

Reply Good karma Bad karma+2 votes
Vipperian
Vipperian - - 22 comments

I'm playing the update and I gotta ask, why does inquisition cost so much more and builds so much slower? I played a game versus daemons on standard. by the time i had an inquisitor, 3 body guards and 1 storm trooper, they had 7 squads of furries, a daemonlord, 3 squads of the flying mantis and 2 squads of warp beasts.. needless to say, that was a complete raping that just wasn't even close to a challenge.. Hell inquisition is complete noob spam massacre until they hit tech level 3 any ways, why not let them have an even harder time to get completely fu^&*^ over.

If it was close, I wouldn't be ******, but I couldn't even get to level 2, or even an a force to try to attack with. holy crap man. Give us something other than nerfs. Looking at changelog, its like were the only army to get the ban hammer. Matt Ward doesn't exist in our codex any more, quit giving us the finger already.

Reply Good karma Bad karma+4 votes
Vipperian
Vipperian - - 22 comments

So by chance if it was a fluke, ive tried same map, same army over and over... round 2, i got tier 2 up and a daemon prince of nurgle has obliterated my force and base. round 3, i have 4 turrets, a level 5 inquisitor, 3 bodyguards fully upgraded, 2 storm troopers and 2 scholars fully upgraded. i finally researched weapon servitors, my base is raided by 9 squads of horrors, 3 squads of yellow horrors?, 2 of the mantis, a daemonlord, 3 squads of daemonettes, 4 juggernaughts, and a daemon prince of khorne. total game time, 8 minutes and 37 seconds.

Seriously, I'm not even sure how to play this army any more with the time and costs increases against my army, but apparently a time boost to daemons. It might have a fair chance if I started with Grey knights or something. Seriously, this is a raping. This isn't even a fair competitive fight any more. I'm not sure why you felt Inquisition needed to shat on so hard, but its made them desperately weak. I'd flood more units, but alas I was broke, even with workers in apartments flooding resources.

In other news, the other armies feel balanced out quite well so good job on that. I am enjoying them, just not my favorite army any more. They are a complete utter pos. I have tried them vs other armies and their just too slow. They need to be back as they were or start with something stronger in their tier one bracket. even eliminating the need to research a unit to build would be help ful. I have yet to see any other army make it to where you have to research your unit after you have met the requirements for it. Its just devastating with this new patch.

Reply Good karma Bad karma+4 votes
Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

Read my comment below. It also depends on the difficulty setting?
|
V

Reply Good karma+1 vote
Battlemage1
Battlemage1 - - 962 comments

Let's see what they've done.

Decreased build rate is a very bad idea. With too high costs... well... Somebody definitely didn't think enough before doing fixes.

Reply Good karma Bad karma+1 vote
Battlemage1
Battlemage1 - - 962 comments

Well. It's good. Really good.
Hope you'll make hotfix for some units and buildings soon. There are few problems already reported.

By the way, Cylarne... Please, find another unit to hold Commander upgrade. I mean the line HP/Morale/Production boosts. Let's move it from Land Raider to Inquisitor Lord (main commander), because if you've chosen path different from "Psyhic aid", then YOU WILL NOT get those boosts.

Reply Good karma Bad karma+1 vote
Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

As for Inquisitor Lord, there is no room to get the global health buffs as his whole section of wargeare is full.

You guys are kidding, right? Inquisition is the 2nd fastest in tiering and all other factions cost more in tiering costs and TIME, plus you dealt with Daemons AI. If you built Grey Knight units, purification decrees, or actual anti daemon units, you would've been fine.

Reply Good karma+1 vote
Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

PS: Those squads you have fielded will not hold back vehiocle units (Juggernauts).

Reply Good karma+1 vote
Battlemage1
Battlemage1 - - 962 comments

Correct. I was kidding about rates, but...
You really should find a way to save those buffs even if player don't have landraider.
The most interesting are cap buffs, of course. I don't want to lose them because I've chosen sorceror way.

Reply Good karma Bad karma+1 vote
Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

I'll see what to do as that is indeed an issue.

Reply Good karma+1 vote
Vipperian
Vipperian - - 22 comments

Thats my point exactly. They had that, before I could even tier enough to get vehicles. The setting was on standard. And I dunno, my inquisitor lord costs more then a space marine captain, takes longer to build, and costs more while being weaker. I've played the exact same scenario again on the same map as space marines. I'm tier 3 and taking it to them with a decent challenge it the same amount of time, it takes me to just barely make tier 2 and be swamped. Can't get grey knights going if you barely hit tier 2 and have daemon princes and now the desacrators of nurgle. If theres a way to tier faster, while holding a force to stop that, then by all means, please enlighten me. Apparently I am missing something.

Otherwise as I said, all else seems great and thank you for the mod. Just seems like the last patch has broken inquisiiton with times and prices.

Reply Good karma Bad karma+1 vote
unit247
unit247 - - 26 comments

Thank you very much for the update. Tested it out and found three bugs:
1) Shrine of the laughing god has pink textures
2) Ouchy Platform (Orks) has a strange texture (big pink rectangle) when firing, no model is show when placing the turret
3) Great Pyramid cannot build scarabs, or comaanders, and cannot be upgraded (or activated) --> Game enders are deaktivated

Reply Good karma Bad karma+3 votes
Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

3) I don't have that issue. Can you explain the scenario?

Reply Good karma+1 vote
unit247
unit247 - - 26 comments

Scenario: Skirmish against AI, i build my up until i got the great pyramid. There i can click on the first activate button.
The build processs starts, but stays at 0%. same for other build options in the pyramid.
My winconditions:
Apocalypse wincondition (the first windcondition)
Army Cap +10
Builder units
Wincondition: Annihilate
Restriction: Game-Enders (AI)
Restriction: Game-Enders

Reply Good karma Bad karma+1 vote
BagaturKhan
BagaturKhan - - 7,907 comments

Thanks for this!

Reply Good karma Bad karma+1 vote
that-one-god
that-one-god - - 2 comments

Ok pardon me for putting this here but here goes ive downloaded the hunt begins and this patch i do not get any of the new race. If i go to launch the new races my game chrashes but i can still play thb what am i doing wrong?

Reply Good karma Bad karma+1 vote
Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

You need to install the three standalone factions found in installation instructions.

Reply Good karma+1 vote
that-one-god
that-one-god - - 2 comments

ahh I see them now

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

VERSION 1.85 RELEASED!

Found here: Youtube.com

Changelog will be released here: Moddb.com

This version will be uploaded to MOD DB and Relicnews sometime by tomorrow. We are running on a short notice, so we're going to have to do a "professional" release tomorrow. Otherwise, it is all downloadable now within the link above! ^^