Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!
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Survival - my little addon. | Locked | |
Thread Options | 1 2 | |
Apr 7 2014 Anchor | ||
Survival is a small addon for Ultimate Apocalypse mod where you have to survive a certain amount of time. Addon contains 6 maps: DOWNLOAD SPECIAL Version for Addon from Addon section : Sendspace.com (~7mb) How install: How play: 1. Add Survival in Win/Lose Rules Edited by: JAPIERDOLE2 |
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Apr 7 2014 Anchor | ||
Cool a wave assault mode. |
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Apr 7 2014 Anchor | ||
Oh man no need to give me so much credit, I just pointed you to the ScarDoc, you coded this -- How to improve performance on DoW: Soulstorm |
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Apr 7 2014 Anchor | ||
I'm looking forward to seeing this in the mod. |
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Apr 8 2014 Anchor | ||
As I wrote: there will be 3 difficulty levels - with another time to survive (something lika 20min easy, 40 medium, 60 hard) but this take some time to balance.
Im not sure but this is very possible. |
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Apr 8 2014 Anchor | ||
Cool, so when should we be expecting this win condition to be added to the mod or will it be an optional add on to the current mod? |
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Apr 8 2014 Anchor | ||
Of course, it will be optional version for download from this thread. To make it official addon I would have to ask UAteam... maybe someday. At this momentI I am testing dedicate map and try balance this. It may take a day or more. |
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Apr 9 2014 Anchor | ||
At this moment it is impossible for me. |
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Apr 9 2014 Anchor | ||
How about Tyranids instead of zombies? |
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Apr 9 2014 Anchor | ||
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Apr 10 2014 Anchor | ||
Hey man, this looks awesome. You coded this? So tracking... If it does get a hit, this could be an Ultimate Apocalypse addon in the downloads section in the future. ^^ |
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Apr 11 2014 Anchor | ||
Check map with seven players please! Write what you think. |
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Apr 11 2014 Anchor | ||
downloaded |
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Apr 12 2014 Anchor | ||
GUYS GUUYS i working now on something new for this little addon Edited by: JAPIERDOLE2 |
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Apr 14 2014 Anchor | ||
I think you could improve this win condition by removing the HQ and instead giving the player a few random units to start off with and allow them to earn more over times as them survive. as for the resources I think it would be cool if they earned more as they kill enemies. |
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Apr 14 2014 Anchor | ||
It is possible, but then you can't choose race, just play one of them. If someone have idea for maps write boldly Edited by: JAPIERDOLE2 |
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Apr 15 2014 Anchor | ||
Could you do Bunker 149? |
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Apr 15 2014 Anchor | ||
It looks very good, a lot of spam mine fields . Although I would prefer not to use the work of others without their knowledge. Create a something completely your own, I will be happy of checks. |
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Apr 18 2014 Anchor | ||
Very soon I DO THIS: -New map with less resource for a more strategic approach -New wincondition I call "Last Titan Standing" (will work without survival mode) -You can place a limited number of mines, walls and turrets Edited by: JAPIERDOLE2 |
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Apr 18 2014 Anchor | ||
Sounds nice |
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Apr 18 2014 Anchor | ||
Nope |
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Apr 22 2014 Anchor | ||
Last titan standing win condition, SOB start with and gain no resources unlike the other races. So when I play SOB i cant build anything. |
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Apr 24 2014 Anchor | ||
New version 1.2 in 1 page repair this problem Thanks VoidLight for report Edited by: JAPIERDOLE2 |
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Apr 25 2014 Anchor | ||
no problem |
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Apr 27 2014 Anchor | ||
Orks don't do anything important when Last Titan Standing is enabled. In a five way fight on apocalyzed Vyasastan between Necrons (me), SoB, Tyranids, CSM, Orks only built 3-4 Waaagh! Banners and some production buildings but they haven't created any squads to capture points. The Stompa Orks spawn with should be modified so it won't eat up Waaagh! resource at the start of the game. |
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