Twisted Insurrection is a critically acclaimed, standalone modification based on the Command & Conquer™ Tiberian Sun™ engine. It features a complete redesign of the original game, set in an alternate "what-if?" timeline where the Brotherhood of Nod was victorious during the first Tiberian War. Do you have what it takes to drag the shattered Global Defense Initiative out of ruin? Or will you crush all who oppose the will of Kane and his Inner Circle? The choice is yours commander.
With huge thanks to Rampastring, Bittah Commander and The Dawn of the Tiberium age (ModDB Profile: Moddb.com), I am pleased to inform you that Twisted Insurrection Public Beta 4 onwards will be using a launcher feature, which will make online-play a lot easier and may improve performance for a lot of you.
Was this written in Java or C++?
Neither, C# instead ;)
C#? Ungh. Worst choice if you ask me. Relying upon .NET for a launcher for a game which does not need that is the bad choice, considering that .NETs are incompatible with each other (unlike Java)... since it might force the user to download a 300 MB stuff which in fact (s)he doesn't even need at all (assuming 4.0).
The Launcher uses .NET 2.0, which is included with Vista and Windows 7. Only Windows XP users have to get it (and I guess .NET 2.0 is already installed on 90% of the remaining and aging XP PCs in the world).
And what do you mean with ".NETs are incompatible with each other"? Different .NET versions can co-exist on the same machine; I have them all installed up to 4.0 on my primary system.
That's what I mean. If you have only a 3.0 version .NET, then 2.0 programs fail. If you only have 4.0, then everything before 4.0 fails. While at Java (which was the main opponent of .NET), the latest can still run v1.0 programs.
But using 2.0... yeah, that was quite the best assumption. In that case, it's a nice work.
This is awesome :)
You should add the logo to bottom right corner.
D'oh.
No one is stealing this without understanding ASM, as the question mark right next to the minimize button shows the credits of the Launcher, which are hardcoded.
In addition, the .NET resources are slightly harder to replace than conventional resources AFAIK.
I don't think he was implying possible theft, just to add the logo as a gap filler on the image. :P
Ah lol, logos are often used to prevent theft so I thought it was the case here aswell =P
i still remember that facebook guy :D
whats the screen res selector's max?
Minimum is 800x600, maximum is the maximum resolution your monitor supports. If you have 3 1080p displays in Eyefinity or something, you can even have a resolution of 5760x1080 if you want to play with one.
If it's going to be like the DTA launcher, then I think it's the max your monitor can go to.
Edit: Ah, Rampastring beat me to it. =[
It's pretty much an exact conversion of the DTA Launcher, it just has different textures and the custom components (music and ingame videos) have been removed.
DTA Launcher?
DTA = The Dawn of the Tiberium Age, another stand-alone TS mod (check the image description). Me and Nyerguds originally created the Launcher for DTA a year ago, and now I converted it for TI aswell.
Basically the two most succesful TS mods ever are now both using the same Launcher.
oh.
Very nice.
very nice, love it :)
Know if there's a way to automate switching to 16 bit color before starting up a windowed TS game? I hate having to go through the menu to change it to and from that constantly.
I attempted to code a feature like that, but I failed. It could probably be possible though, but not with my experience of the Windows API.