The year is now 2037. The Tiberian World now stands with a very uncertain fate. The two most powerful and influential forces on the planet are trapped in a never ending dead lock of war and combat. Whilst the Global Defense Initiative has suffered many blows and military defeats, the faction itself still stands strong and has shown the world its amazing ability to endure harsh punishments and has recovered much lost ground. The Brotherhood of Nod has struggled and triumphed over its enemies, only for its victory to be short lived by the death of Kane the Messiah, causing an ever lasting deterioration through the Brotherhood and leading to defeats and chaos amongst the large faction. With the end of the First Tiberian War comes the dawn and age of a new, second Tiberian War, with new terrifying possibilities and potential. The fate of Earth lies dangerously unknown.

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GDI: Walls
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Templarfreak May 4 2015, 2:30pm says:

Oh god those are beautiful.

+9 votes     reply to comment
jfpoliveira12 May 4 2015, 2:56pm replied:

I wholeheartedly agree, it has a rugged and realistic military look, while being still somewhat futuristic.

+8 votes     reply to comment
ApornasPlanet May 4 2015, 2:31pm says:

that GDI base looks totally badass

+6 votes     reply to comment
P.Rex May 4 2015, 4:56pm says:

The wall looks great, but in my opinion it still doesn't quite fit with the other GDI assets. Perhaps a change of color? I think the walls would be perfect with a light concrete base color, plus a GDI gold/remap color stripe.

+8 votes     reply to comment
bobsam May 5 2015, 8:02pm replied:

Well to me walls are reinforced blocks of concrete to stop tank shells and bullets, they ain't gonna look very pretty.

+4 votes     reply to comment
Templarfreak May 13 2015, 1:50pm replied:

The only problem I see with it is this, but it's not the wall's fault. GDI's structures are pulled together and made by tons of different people, so they all look a bit miss-matchy. They all need some tweaks to make them all look the same style and lighting.

+1 vote     reply to comment
SCIPCIÓN May 14 2015, 9:55pm replied:

hey P.REX, the walls for a c&c game are "neutral", no is good idea change the color, the walls need contrast with the environment... ;)

+1 vote     reply to comment
AJ May 4 2015, 10:14pm says:

Neat, is Nod going to get a new wall, too?

+3 votes     reply to comment
Hiramaky May 10 2015, 5:46am replied:

I wouldn't be surprised. This is a total conversion mod after all.

+1 vote     reply to comment
SCIPCIÓN May 14 2015, 9:59pm replied:

yeah, we need new NOD walls :P

+1 vote     reply to comment
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GDI Structure artist HG_SCIPCION (Harry) has produced some new Walls to replace the stock TS Walls for GDI. Check them out.

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May 4th, 2015
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