What is Tumultus Deathmatch?

Tumultus Deathmatch began as an experiment, with the sole aim of producing a comminity made mod. The story was set and anyone could produce anything and learn new things as they went along. This was all well and good, and it almost succeeded too, the code was 95% done, the weapon models were in and animated, there were playable maps. But right at the end the lack of team structure caused work on the mod to breakdown, and it never got released :(

Fast forward a couple of years to the New Tumultus. The premise is the same, most of the weapons are the same, with a few new surprises ;) The team has shrunk to a few dedicated members working on this mod alone, and everything is getting an overhaul. The code is being ported to OB and being updated, the weapon models are being remade and reanimated and this time we will release a slick polish product we can all be proud of.

The story remains the same as before, you play as either an upper class security guy, complete with high tech power armour and advanced weaponry, or a lower class engineer type, with manufactured body armour, less sophisticaed but just as deadly weapons. This is deathmatch at its best, theres no realistic weapon damage here, just fast paced, highly destructive gameplay

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New Mod Forums

News 1 comment

We've been hard at work on the mod over the last week or so, but we've also been looking into getting the community more involved. To that end we've recreated the Tumultus Deathmatch Forums. These will hopefully become our main outlet with regards to media and ideas, and to start with we've created a poll that will help to decide one of the most important features of the mod... The weapon allocations!

You can find the new forums Here

Please stop by, sign up and give us any ideas, suggestions or crits that you may have, and please vote on the Weapons Poll. There is also a lot more media available via the forums, any video demos we record will be released on the froums, as well as exclusive screenshots.

And speaking of screenshots, if you saw our last news post, you'll know we've taken on a new mapper. Below are a few screenies of a couple of his maps, again, you can find more of these on the forums.

Map Screenshots Map ScreenshotsMap Screenshots Map Screenshots

Like a Yo-Yo - Back with more updates

Like a Yo-Yo - Back with more updates

News 1 comment

Tumultus is under development once again with a whole new team working on the mod to get it released.

Back on Hiatus - With Media!

Back on Hiatus - With Media!

News 1 comment

Tumultus Deathmatch is going back on hiatus until we get some Dedicated Talent that can help complete the project

Back From The Dead!

Back From The Dead!

News 6 comments

Tumultus: Deathmatch is returning from the dead, with new models, new animations and new textures

Player models, Game modes and Beta Testing

Player models, Game modes and Beta Testing

News 1 comment

Question: What do you get if you take a WIP character model, such as the one below. And shoot it with a high intensity lazer causing massive damage in...

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Tumultus Trailer

Tumultus Trailer

Movies 2 comments

Trailer of gameplay in tumultus.

Comments  (0 - 10 of 38)
J3roM.
J3roM.

this is a nice begin of new online multiplayer.i can tell you if it's good you are maybe the biggest except for half life 2deathmatch ho you can buy on steam xD

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Dullshooter
Dullshooter

Very cool you have my vote.

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notoorjus
notoorjus

make some original cool maps and you've got it!

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asdfzxc
asdfzxc

Could have sworn the title said Tremulous...

...I really need to get more sleep.

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hammy-bob
hammy-bob

This mod really does look interesting I hope you can find the people you need to bring this great project back to life

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SludgeFactory
SludgeFactory

I hope you're planing on making custom player models

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Sionfel
Sionfel

wow, from dead to revived.
looks amazingly fun.

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THElastNINJA
THElastNINJA

Is this mod dead?

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SubZero1337
SubZero1337

Mod=DEAD!

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::idiot::
::idiot::

Oh, your plan is to get the mod out by end of the year?
That would deffinately be good enough. No doubt.

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