On spawning into a map you can choose either Combine or Rebel forces. The server always auto balances teams and automatically switches you between each team on alternate rounds, so every player gets to play every map on every team, and teams are always as balanced as possible. The objective is fairly simple, there are 3 or more sections to each map, and the Rebel team must achieve a particular target as described by the commentary before the next area is unlocked, until eventually destroying the final target at the end of the map. Areas remain unlocked once opened, and the spawn points will move on. Combine forces are only equipped with the AR2, stunstick, smoke grenades and SLAMs as they have the easiest task. The rebels only have the crowbar, pistol and machine gun and smoke grenades. All players can view an objective map in the top righthand corner, which also shows player locations, team status, and the position of the next objective. The rebel targets can be destroyed by explosives or gunfire from a distance, but take ALOT of damage before being destroyed, or can be destroyed quite quickly close up with the crowbar, but leaves the player vulnerable to Combine fire from behind, and fairly defenceless, relying on team mates for backup. The round is won either by the Rebels successfully destroying all targets, or by the Combine who defend for longer than the allotted time limit.
I've had quitea few requests to hear more music, first published within the mod. More than happy to oblige, there's and hours worth here. Happy listening :)
For a small project I started last summer, the mod did extremely well in my opinion, including being on the cover disc of 5 or so magazines throughout...
I'm just resting my eyes... Seriously though, I apologise for the lack of updates. This has mainly been because I've spent most of my time in...
I've uploaded a full installer for beta 8b, for those of you who don't have it yet. You don't need this if you used the patch to update...
I've just posted a small patch to fix a few map issues in the downloads section. Vapour users just need to run the update :)
This is the full installer for beta 8b. If you installed beta 8 then the patch then you dont need this. Features all the updates found in the patch.
HL2: Assault beta 8b Patch. This fix adresses some map issues in as_citytension and as_escaperoute, as well as some cosmetic tweaks. You need to have...
This is the full windows installer for HL2: Assault beta 8. It includes the Linux server, but if you want an easier Linux install, download the .rar file...
Short video with our British chum describing the gameplay in the new version of HL2: Assault, beta 8.
A small patch for beta 7, which fixes an installer bug, improves lag with smoke grenades, allows you to lock/unlock rotation on the overview (P) and experimental...
This the full install of beta 7 fot HL2: Assault. It should delete any previous installions, but if you do have problems delete any hl2as fiolders from...
Valve should run atleast one free server for any source mod somone makes if its used by atleast 2 people per day, with some advertising in the motd part if they pay advertisements get removed, this way mods can get popular :D
this mod is dead whe ni go into it there is nothing just plain nothing its dead very dead
I know this MOD is dead...But there is still chance to play! Lets make dedicated servers... ^^
Damn! I think i posted this for nothing but....^^
It never died, it was just finished
He's referring to "dead" as in nobody plays it anymore.
Have it. It's dead.
We are currently working on rebuilding HL2:Assault and looking for help to continue with the mod.
Please check out the new website via this temporary link.
Click here!
i have that game and no one plays it
domain expired but you can still go to Duo-hosting.com
The domain expired on 09-Jul-2006.