NimMod is an escort mod. There are two types of game play. One is a basic escort to an extraction point, the other is an attack/defend (this is shown by map extensions Nim (basic) and Maj (attack/defend). The Bodyguards escort the VIP to an extraction point. The Assassins, well, do what their names imply. There are three classes for each the vip, bodyguard, and the assassins. For the bodyguards there is a light, medium, and heavy. Each bodyguard has there own strengths, weaknesses, and weapon layout. The assassins have a modern, futuristic, and a demolition class. They also have there own strengths, weaknesses and weapon layout. The same goes for the vip as well. The futuristic assassin is some what invisible and has an energy rifle (which can only be fired once till it recharges) also the zoom on the rifle can see through walls depending on the distance between players, he is also very fast. The heavy bodyguard is very slow but with high armor, he has a M16 style gun with a grenade launcher on it. The light bodyguards speed rivals that of the futuristic assassin.

Our weapons and player models came from If any of the authors have any problem with this they can send us a private message.

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0 comments by Nimgoble on Mar 6th, 2007

4 months to be exact. Maj and I have both been busy with school, but I have been fixing small things along the way. Here's a list of things that have been fixed/changed:

- The Energy Rifle doesn't zoom in as far anymore. This is a good thing. Trust me.
- The grenades bounce like they should now.
- The handguns don't seem to fire twice anymore.
- We got rid of the particle trail effect on the players when the futuristic assassin was scoped in.
It was causing too many problems and we found something we liked more. See the gallery.
- We've been working on a couple of new maps: nim_germany( working title ) and nim_embassy.
- The Modern Assassin's rifle shoots more like an awp now. We've made it fire slower and more
inaccurate when not scoped and/or standing.
- The flashbang is more effective....I may make it so the player only gets one per death...

Things that are going to be changed/fixed:

- Clicking the team menu buttons produces weird results.
- I still haven't found what's crashing the the game. I think it's the same things that are lagging the game down after a little while...
- More maps. And scaling down/optimizing.

More to come. <3.

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NimMod 3

NimMod 3

Oct 13, 2006 Full Version 1 comment

NimMod version 3 ( we skipped 2 )

NimMod Current Source Code

NimMod Current Source Code

Oct 11, 2006 SDK 0 comments

The source code from NimMod

Post comment Comments  (0 - 10 of 105)
ninjatwork Jul 7 2010, 8:51pm says:

Well, I downloaded it, and I like it so far. But the main problem I have right now is that playing a VIP mod is kind of pointless when there's only one person playing. I guess I'll keep the mod and watch for servers every now and then.

+3 votes     reply to comment
mattilicious Jan 27 2009, 4:54am says:

an escort mod huh?........wait a minute this doesnt have anything to do with hookers!!!

+7 votes     reply to comment
Defur May 2 2008, 8:04am says:

So how many plays this one?

+2 votes     reply to comment
rofl106 Mar 22 2008, 5:15pm says:

what happened here?

+1 vote     reply to comment
maj86 Nov 27 2007, 1:16am says:

Well long time no post. lol I look forward to working on this again. I hope it is very soon.

+2 votes     reply to comment
lunchbox4k May 11 2007, 3:09am says:

Nim, add me to the team you butt ****.

+2 votes     reply to comment
Nimgoble Creator
Nimgoble Oct 16 2006, 7:16am says:

Server is up and ready

+2 votes   reply to comment
wickedtoaster Oct 15 2006, 4:41pm says:

crap, and for some reason it cant find the official server. idk why. there are no servers, and also when i try to manually add it to favorites using the ip, it doesnt come up at all. anyone know why? is it me or the server.

+2 votes     reply to comment
wickedtoaster Oct 15 2006, 4:36pm says:

im happy u guys released a new version, but we need people in the server!

+2 votes     reply to comment
Nimgoble Creator
Nimgoble Oct 15 2006, 5:45pm says:

It's something we did while setting up the server. It's our fault. It will be corrected soon.

+2 votes   reply to comment
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Released Mar 2007
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