The Trinity Rendering Engine is made by Andrew Lucas, which contains a lot more features, which are even included in Valve's powerful "Source" Engine. Trinity Render is now being wisely used in most of the mods.
NEW GRAPHICAL PATHC FOR TRINITY USERS IS NOW RELEASED CAN BE DOWNLOADED
Posted by RedFog on Jun 19th, 2012
Trinity is created by Andrew and developed by Andrew for a long time. Then, Andrew stopped and I moved on Trinity which just made a trinity a little bit silent among the gaming.
Among the internet, I saw some people saying that trinity uses paranoia's render but paranoia is better than trinity. Since, trinity was developed to version 2.4, Andrew included a warning to people who use paranoia's dll instead of trinity's original dll. But still, words are spread.
So, why they say trinity use paranoia's render? Because of contents? like decals? detail textures? flashlight? There are still some differences between trinity render and paranoia render. For example, while trinity has water reflections, projective shadows, external texture support and hd sky, paranoia does not. However, while paranoia have smoother and brighter lighting and bumpmap support for textures, trinity does not. A big example is while paranoia needs hacked opengl32.dll to work flawlessly, trinity does not need it. But, when trinity is run with hacked opengl32.dll, bugs can be seen like flashlight not working.
So, when I spent some time thinking, the decals of paranoia and trinity are the same. So, in this graphical patcg, I will fix it. By what? by overall decals found on the web with were released open source, which means they gave full permission to anyone to use it for any purpose. So, graphical patch is on the way. Remember, you need custom edition or original trinity to install this patch. I forgot to put readme file in patch so here the installation instructions:
- download custom edition, extract it somewhere and copy folder "trinity" into Half-life folder. (If you wanna use this for your mod, after copying, rename if to your mod's name)
- download patch, extract it somewhere and copy the folder "trinity" into half-life folder, replacing some files. (or if you are using trinity for your mod, rename folder "trinity" to your mod's folder name)
If you are not sure how to use trinity for your mod, check here: Moddb.com
I made this patch because I want to show that trinity is NOT same with paranoia's render, so, if you just don't install this patch its ok. Changes are
- new decals
- new particles
- new textures
- new flashlight
- water fog removed (since the water fog seem strange and crappy)