I've decided to put a Moddb page up for this due to the request I've received. This model pack replaces all models for Half-Life, Opfor, and Blue-Shift. But I also intend to replace models for these mods. Azure Sheep, Point of View, Sweet Half-Life, Escape, Case Closed, Decay, and my most favorite, Residual Point. Since Gman's Golden Model pack is somewhat either incomplete, or it taking a while to finish, I think i'll do my Ultimate Pack for Half-Life and it's Mods. Well what are you intending to replace, Luck3y Charms? Well, I intend to replace, yes, of course models. Sounds for Realistic effects like real sounding gunfire, And misc.
Alright. We have the variety thing going. But it's more complicated than that. We would have to manually set the models to a specific skin in the map instead of it just being randomized. You'd have to code Half-Life's engine or fdg manually for it to work properly if you want to have randomized skins. With that being said, is there anyone out there willing to help with that who has knowledge of Half-Life 1 coding?