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RE:
EVALUATION
DATE: 05/16/200-
TIME: 06:30
> GG-3883 SUMBITTED FOR ANALYSIS
> SUITABLE CANDIDATES SELECTED FOR EVALUATION
> OBSERVATION OF CANDIDATE #12 AUTHORISED

PERMISSION TO PROCEED : GRANTED.
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RETRIEVAL OF CANDIDATE #12's SUBMISSION : IN PROGRESS...
> FOUNDATION - COMPLETE.
> COLLAPSE - COMPLETE.
> RUIN - COMPLETE.
> LIBERATION - AWAITING FURTHER INFORMATION.
>
TABULA RASA - PENDING.
>
NEMESIS - PENDING.
> DELIVERANCE - PENDING.
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Blog RSS Feed Report abuse Latest News: Half-Life Echoes - One year update

10 comments by MrGnang on Apr 3rd, 2015

Hello everyone!

Can you believe it has been over a year since I began this mod?

So much has happened in this time. I got married, leaned to drive, and I am about to start a new job! However, the progress for my mod ever continues!

Initially upon starting a project like this, it can be difficult to understand just how involving the creative process is and how much time has to be dedicated to it. However, I have learned so much while making this, and I have enjoyed every minute of it.

Initially I planned only a handful of maps, but this has grown more than I could imagine. I could safely say I am around 2/3 of the way through this mod. I have around 17 maps, 14 of which are essentially finished aside from tweaks and balancing. I will wait until it is all complete as I feel breaking this up into separate releases will be less satisfying. I have everything plotted out however, so there is a definite structure already set up for where the story is going, and I am very excited about the ending, if it all works :p I can imagine a total of 25 or so maps in total.

A couple of things I wish to mention - due to the textures and effects present within the mod, this is designed for fairly modern machines and has only been tested in OpenGL mode. Software will not work at all as it will not run correctly. I have run it on an older laptop I have and it was playable, but had performance issues in a few areas which could distract from the game-play.

Secondly, custom music is integral to this mod, and the mod files have been set up for the steam version of Half-Life. I am entirely unsure if it will work on the original WON version, and if it did I am not sure if the music would work as they are in MP3 format and the original loaded files from a CD. Without music a lot would be lost from certain scenes!

Lastly, I have implemented a TON of secrets and easter eggs. Many original Half-Life characters have fleeting cameos, all in a way that would work with the original games. I really hope players manage to find all of these when I release! Plus - EVERY map has a G-man sighting. Some are definitely a bit tricky to find :)

Thank you all for being patient and for providing me support and compliments this whole time, you guys keep this going! :)

Also - a shout out to the beta tester collective
Betatesterscollective.com
These guys rock, everyone should use this service!

Below are some screenshots of scripted events within the mod. I have only hidden the HUD from view, but everything is from my completed maps.

Post comment Comments  (0 - 10 of 125)
mystery8
mystery8 Apr 29 2015, 1:53am says:

Wow, this looks pretty awesome. +modwatch

+2 votes     reply to comment
Bloody&nbspAlien
Bloody Alien Apr 12 2015, 7:47am says:

Oh, man! I see, something is burning here!!!

+3 votes     reply to comment
ST6
ST6 Apr 8 2015, 9:28am says:

Oh yea, tracking for this mod :D Good luck on it!

+2 votes     reply to comment
The4041337
The4041337 Apr 5 2015, 2:31am says:

Oh man, Half-life mods are just awesome and this one proves it.

+5 votes     reply to comment
MrGnang Creator
MrGnang Apr 8 2015, 4:36am replied:

You are awesome and this comment proves it! :)

+4 votes   reply to comment
SkaarjElite
SkaarjElite Apr 3 2015, 5:46pm says:

Some Decay stuff spotted :D

Also the last screen shot, damn, I always liked the part when all things explode when aliens are coming etc... but I think I will love this scene in your mod!

Awesome work!

+2 votes     reply to comment
MrGnang Creator
MrGnang Apr 7 2015, 10:27am replied:

I think you will be pleased :)

+1 vote   reply to comment
MrPO
MrPO Mar 30 2015, 4:48pm says:

This is one of those mods that make history.

Tracking!

+2 votes     reply to comment
HeadCrab-PRO
HeadCrab-PRO Mar 23 2015, 2:08pm says:

Hmmm... Dark mod....
Nice mapping !
But why using the HD pack ?
There is a lot awesome weapons out there and you are using "HD pack weapon"

-1 votes     reply to comment
MrGnang Creator
MrGnang Mar 30 2015, 4:09am replied:

Don't worry, it is only dark for the middle section of the mod :)

Regarding the HD pack, I am wanting this to take place within the same time frame as the original Half-Life, and so a similar arsenal will be available to the player.

Furthermore, I am not coding any new weapons or enemies into the mod as I wished to focus on the mapping and experience of the story using the original game-play and gun-play Half-Life had!

+1 vote   reply to comment
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