RE: EVALUATION
DATE: 05 / 16 / (REDACTED)
TIME: 06:30
> GG-3883 SUBMITTED FOR ANALYSIS
> SUITABLE CANDIDATES SELECTED FOR EVALUATION
> OBSERVATION OF CANDIDATE #12 AUTHORIZED

PERMISSION TO PROCEED : GRANTED.

RETRIEVAL OF CANDIDATE #12's SUBMISSION : IN PROGRESS...
> FOUNDATION - COMPLETE
> COLLAPSE - COMPLETE
> RUIN - COMPLETE
> SURGE - COMPLETE
> LIBERATION - PROCESSING
> TABULA RASA - PENDING
>
ASHES - PENDING
> DUST - PENDING

> ECHOES - PENDING

ATTACHED FILES:
SOHL 1.5


  • View media
  • View media
  • View media
  • View media
  • View media
  • View media

Hello everyone!

Can you believe it has been over a year since I began this mod?

So much has happened in this time. I got married, leaned to drive, and I am about to start a new job! However, the progress for my mod ever continues!

Initially upon starting a project like this, it can be difficult to understand just how involving the creative process is and how much time has to be dedicated to it. However, I have learned so much while making this, and I have enjoyed every minute of it.

Initially I planned only a handful of maps, but this has grown more than I could imagine. I could safely say I am around 2/3 of the way through this mod. I have around 17 maps, 14 of which are essentially finished aside from tweaks and balancing. I will wait until it is all complete as I feel breaking this up into separate releases will be less satisfying. I have everything plotted out however, so there is a definite structure already set up for where the story is going, and I am very excited about the ending, if it all works :p I can imagine a total of 25 or so maps in total.

A couple of things I wish to mention - due to the textures and effects present within the mod, this is designed for fairly modern machines and has only been tested in OpenGL mode. Software will not work at all as it will not run correctly. I have run it on an older laptop I have and it was playable, but had performance issues in a few areas which could distract from the game-play.

Secondly, custom music is integral to this mod, and the mod files have been set up for the steam version of Half-Life. I am entirely unsure if it will work on the original WON version, and if it did I am not sure if the music would work as they are in MP3 format and the original loaded files from a CD. Without music a lot would be lost from certain scenes!

Lastly, I have implemented a TON of secrets and easter eggs. Many original Half-Life characters have fleeting cameos, all in a way that would work with the original games. I really hope players manage to find all of these when I release! Plus - EVERY map has a G-man sighting. Some are definitely a bit tricky to find :)

Thank you all for being patient and for providing me support and compliments this whole time, you guys keep this going! :)

Also - a shout out to the beta tester collective
Betatesterscollective.com
These guys rock, everyone should use this service!

Below are some screenshots of scripted events within the mod. I have only hidden the HUD from view, but everything is from my completed maps.

Half-Life: Echoes important announcement!

Half-Life: Echoes important announcement!

News 8 comments

Half-Life: Echoes is changing beyond your wildest dreams...

Half-Life Echoes progress update

Half-Life Echoes progress update

News 15 comments

Thank you to all the people who have commented and left feedback on my work. You guys are brilliant!

Half-Life: Echoes Announcement

Half-Life: Echoes Announcement

News 27 comments

After 15 years of enjoying Half-Life, and the endless user-created content over those years, I wish to give back to the community and create my own take...

Comments  (0 - 10 of 154)
duck354
duck354

looks awesome tracking!

Reply Good karma Bad karma+2 votes
PeterBrev
PeterBrev

:)

You cannot read this comment. You have not got this ability.

+1 tracker.

Reply Good karma Bad karma+2 votes
welshgamer3
welshgamer3

Great job. I am looking forward to this. Can we expect a release some point this year?

Reply Good karma Bad karma+2 votes
Xen-28
Xen-28

So 14 out of 17 maps are built ? Can we expect a release soon ?

Reply Good karma Bad karma+2 votes
MrGnang Creator
MrGnang

It will be more than 17 in the end, still a while to go sorry! In the age old tradition of games design - it will be "done when it's done"!

Reply Good karma+4 votes
HonzaBalak
HonzaBalak

Valve time?

Reply Good karma Bad karma+3 votes
MrGnang Creator
MrGnang

Hammer time

Reply Good karma+3 votes
Mop24
Mop24

Possibly Urby.

Reply Good karma Bad karma+2 votes
whenworldscollide2
whenworldscollide2

Hi, I'm working on a HL2 mod called "Storm Warning", and I was wondering if I could have your permission to remake parts of your mod in my game. You will of course be credited for it should you choose to accept. Thank you for your consideration.

Reply Good karma Bad karma+4 votes
MrGnang Creator
MrGnang

Of course, go ahead! Just be sure to show me the results :)

Reply Good karma+4 votes
whenworldscollide2
whenworldscollide2

Thanks, you'll be the first to know!

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Icon
Half-Life
Game
Half-Life
Creator
Contact
Send Message
Release date
Mod watch
Start tracking
Share
Style
Embed Buttons
Link to Half-Life : Echoes by selecting a button and using the embed code provided more...
Half-Life : Echoes
Statistics
Last Update
Watchers
373 members
Articles
4