This mod is a “Revival”, that is, a continuation of the original Trek Wars mod made by SMG Modding team. Our new team has already made progress, the original mod added the Federation and now it also adds the Klingons, the Romulans and the Dominion. This is a cross-over mod allowing fans of both Star Wars and Star Trek franchises to pit factions from both franchises against each other. Hotly debated subjects such as whether a Galaxy Class could take on a Star Destroyer or who would win between the Millennium Falcon and the USS Defiant can now be played out. Currently there is a space-units only demo version available and we aim to make a ground units release too.

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Good Evening,

It's been a while since my last update, after I released the (back then) latest test version of the mod to the test team in early July I decided to take a few weeks' break, however I then really struggled to get back in the right frame of mind to work on the mod, put simply I think I had burned myself out, after spending over a year with the mod taking up most of my spare time.

After then seeing Rogue One on the TV I felt inspired to pick things up and carry on. I then played the EAW Re: mod and felt inspired to find some new models for some of the Star Wars space units, as nearly all of them are from the vanilla game. I have managed to source some updated models that are freely available, including some various ship packs from EAW Re: that Geroenimo freely released, and various updated models including a nice VSD by Warb_Null. I have been re-rigging some models to add moving turrets, and their matching laser projectile and muzzle flash models. I have in turn updated the pulse phaser/disruptor and photon torpedo models so that the Star Trek vessels now also have muzzle flashes. Below are some screenshots from a game I played as the Empire against the Klingons.

Updated Gladiator, new VSD and Interdictor

New VSD model, you can just see the turrets and muzzles

Negh'Var firing pulse disruptors, you can just about see the muzzle flashes

Another Negh'Var battering an Acclamator

Acclamator broadsiding an ion-cannoned Fek'lhr

I am now in the process of adding in the Star Trek factions' ground heroes, so far I've added in the Delta Flyer and am in progress with the Enterprise and Defiant, who will beam down unique "4 person away teams"...

The Delta Flyer in land battle action

In other news, work by Silvakilla on re-rigging the Star Trek factions' ships, so they have better weapons coverage is taking place, so that they have improved weapons coverage, which should complement the work carried out on adding in the turrets to the Star Wars ships.

I am still in need of a launcher for the mod, if not at least the creation of a small utility that will allow the player to choose which Star Trek faction (or Zann Consortium) HUD they would like to use, as due to the game's limitations all custom factions will use the Zann Consortium HUD, hence why manual texture swapping is required (this can only be done when the game is not in use as well). If you believe you have a solution, just get in touch with me and I will credit you when the mod is released.

Once the Star Trek factions' ground heroes have been added in, I intend to do the first of (hopefully only one or two) final test releases to the development team, with the goal of doing the first full public release. To cut a long story short I won't have as much time to work on the mod after next weekend, due to (hopefully very fruitful) developments in my personal life, plus I would like the chance to enjoy the mod and play it, along with other mods I've had little time to play. With any luck I will have finished adding in the other Star Trek ground heroes by the end of the week.

On a final note, the Star Trek factions now get the "incoming transmission" and objectives when you start up Galactic Conquest, here's what to expect when you start as the Federation...

This is the message and objectives you will get as the Federation in GC

Trek Wars Demo - Submit a Bug

Trek Wars Demo - Submit a Bug

News 12 comments

Seen bugs of any sort in the demo release of The Trek Wars? You can report them here. UPDATED 5TH JANUARY 2017.

F.A.Q. November 2016

F.A.Q. November 2016

News 3 comments

As suggested by 003nicky I have decided to put together an FAQ on the mod.

Development Diary June 2017

Development Diary June 2017

News 5 comments

I have been long overdue to post an update, there is still a lot to do but at the same time a lot has been done as well. Screenshots included, showing...

Space Units Demo Hotfix Update

Space Units Demo Hotfix Update

News 5 comments

Sorry for the lack of activity over the past few weeks, I have had a few real life issues to sort and also had internet problems too. I haven't been completely...

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Trek Wars Space Units Demo

Trek Wars Space Units Demo

Demo 16 comments

A little later than originally planned, the public release of the space-units-only demo of The Trek Wars is here! This demo adds the Federation, Klingons...

Trek Wars Space Units Demo Hotfix

Trek Wars Space Units Demo Hotfix

Patch 5 comments

The hotfix for the Trek Wars Space Units Demo is here, with many fixes including the Rebels and Zann Consortium AI now working, much improved balance...

Comments  (0 - 10 of 420)
Dznydood
Dznydood

Will this mod be added to the steam workshop for the steam version of the game?

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Curieyes
Curieyes

Any idea what makes the FPS drop occasionally in battles as/against the Dominion?

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Captain_Kavok Creator
Captain_Kavok

Good question, we never did find out, however for whatever reason I have not encountered the random FPS drop when battling as/against the Dominion.

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andrewempowered
andrewempowered

I have had the FPS drop with the Dominion also especially if there are a TON of ships in play. However if Kavok is updating the models then it may not exist when the next version of Trek Wars is released.

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ThatOneWeasy
ThatOneWeasy

Really? I need to play more often..

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ThatOneWeasy
ThatOneWeasy

I do not experience this FPS drop you speak of, in fact (in my opinion) the Klingons are laggier.

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Silvakilla
Silvakilla

Could be the hundreds of hardpoints/strobes which are still on the model.

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andrewempowered
andrewempowered

Can we have "the chance to play the mod and enjoy it" too XD? Thanks so much for the update!!! Nice to finally see the amazing graphical reworks you have been talking about. Itching to try it out in-game!!!

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Captain_Kavok Creator
Captain_Kavok

All in good time, hopefully sooner rather than later too. :)

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Pacoprak1234
Pacoprak1234

Oh my God thank you for this mod, when the Borg will be added, I can't wait to play as the collective

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Captain_Kavok Creator
Captain_Kavok

The Borg are unfortunately not playable currently, but they do however feature.

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