Victory at all cost

You are now in command of World War II! Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV by Paradox Development Studio lets you take command of any nation in World War II; the most engaging conflict in world history.

Description

From the heart of the battlefield to the command center, you will guide your nation to glory and wage war, negotiate or invade. You hold the power to tip the very balance of WWII. It is time to show your ability as the greatest military leader in the world. Will you relive or change history? Will you change the fate of the world?

Features

Total strategic war – The war is not only won on land, on the seas and in the air, but also in the laboratories, the factories, the backrooms, in international trade and in the hearts and minds of men and women.
The most authentic real-time simulation of the war – Let the greatest commanders of WW2 fight your war with the tools of the time; tanks, planes, ships, guns and newly discovered weapons of mass destruction.
Fight as any nation in the greatest human conflict of all time – Chose from the greatest powers striving for victory, or the small nations trying to weather the storm.

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Good afternoon everyone,

And here's the long awaited Dev Diary 4 (and the first Dev Diary on the paradox forums!)
We've been working hard on the tech trees, their appropriate GFXs and so on, remember that this is all WIP and subject to changes according to the feedback we'll be getting. and so if you see something wrong that needs to be fixed, just tell us in the comments section,

Sorry for not posting the tech trees, as I didn't have access to WiFi recently, I'll edit the post and upload them as soon as I can.

However I will explain how the trees will behave:


Infantry will have a bunch of kinds of equipment such as rifles, light machine guns, general purpose MGs, ATGMs and Anti tank rockets, in addition to MANPADs. all of these are separate trees and separate equipment, as we believe that would make more sense and give the player much more choices when choosing the respective equipment for his forces, with the possibility of making variants for each of these (Compact versions of the AK-74 such as the AK-74U for your paratroopers for example)


Land vehicles tree:
This one's a bit tricky, since we still didn't figure out how to simulate certain variants such as light tanks, or AT APCs or these unique BMP-Ts. However the tree is there: we have MBTs, IFVs, APCs, Infantry mobility vehicles (think Humvee) and trucks.

We are currently working on the sub techs (how SPGs worked in vanilla, as a small square in the corner pretty much) That will include airborne IFVs like the Russian BMD series; Heavy SAMs like the Patriots or S-400s; Medium SAMs on different chassis like the BUK-Ms or the Pantsir S1 and more.


Aerial tech trees:
This one only needs small refinement, We went with different kinds of fighters: Multi-role and Air Superiority fighters, each with their own pros and cons, and their own Carrier based variants (that's a subject for another Dev Diary)
In addition to CAS, Strike fighters,Interceptors and UCAVs.

The air tree was split into two parts, Heavy and light air frames. The Heavy air frames tree contain Strategic bombers such as the B-52 "Stratofortress" or the Tu-22M3 "Backfire". Maritime Patrol Aircrafts (MPAs) such as the P-3 "Orion". as for Air transport, they'll be classified into 3 types:

  • Strategic Airlift : Such as the C-5 "Galaxy" or the An-124 "Ruslan"
  • Strategic/Tactical Airlift : C-17 "Globemaster III" or the Il-76 "Candid"
  • Tactical Airlift : C-130 "Hercules" or the An-22 family

Tactical airlift planes will have a rather special variant: Gunships such as the AC-130 "Specter II", as for AWACS and Mid-air refuelers, those will require some brainstorming on how to simulate their effect.


Naval tech trees:
just like the air tech tree, The Naval tree is split into two tabs:

  • Escorts :

It mainly includes Frigates, Corvettes and Missile boats (Fast attack crafts) , In addition to Conventional Attack subs (SSKs), Nuclear attack subs (SSNs), and Nuclear missile subs (SSBNs/SSGNs)

  • Capital vessels:

Capital vessels includes Destroyers (DDGs), Guided missile cruisers (CGs) in addition to the Guided missile Battle-cruisers, you could find Aircraft carriers, in addition to LPDs and LHAs.
Nuclear propulsion will be a sub variant for Destroyers, Cruisers, battle-cruisers in addition to aircraft carriers and possibly LHAs.

And without any further ado here's some screenshots

That's all for this time folks, hopefully I'll start my new YouTube channel soon, with Audiovisual Dev Diaries, Multiplayer matches, Strategy gaming and most importantly hearing me while I ramble.

See y'all in the next Dev Diary. Don't forget to join our community on Discord here .

AlgerianGeneral signing out...

Paradox To Host Mod Teams At PDXCON 2017
Europa Universalis IV

Paradox To Host Mod Teams At PDXCON 2017

Europa Universalis IV 1 comment

Hearts of Iron IV and Europa Universalis IV modders will be in attendance.

Hungary Update
Hearts of Iron IV

Hungary Update

Better Realism Project II 4 comments

Time for a new update, this one will rework Hungary and improve the mod itself.

Infantry Weapons & Armor
Hearts of Iron IV

Infantry Weapons & Armor

Code Geass Universe - Domini Ver

The infantry upgrades is going to be divided into two types of techs: Weapons and Armor, both of them with some special stuff.

New members needed!
Hearts of Iron IV

New members needed!

Hearts of Iron : Modern War

A short post where we will talk about which people do we need on our team.

Add file RSS Related Files
Kindom of Two Sicilies mod HoI4

Kindom of Two Sicilies mod HoI4

Kindom of Two Sicilies Mod Full Version

Add to your Hearts of Iron campaign this mod!

v0.22.0.1

v0.22.0.1

Millennium Dawn: Modern Day Mod Demo 2 comments

Adding the new stability system and 1.3.3 support. Changelog where it always is.

then new releaseble nations 1 0 test version

then new releaseble nations 1 0 test version

New Puppets and Countries Demo 2 comments

test version it isent relised yet but it will bee not veri son

Hundland v2.2

Hundland v2.2

Hundland Full Version

In the far north of Alaska and western Canada is the country of Hundland, a country run entirely by dogs. How did they get there? How did they set up...

The Great War - Incremental Patch Open Beta 0.2b

The Great War - Incremental Patch Open Beta 0.2b

Hearts of Iron IV: The Great War Patch

Hearts of Iron IV: The Great War - Incremental Patch Open Beta 0.2b (23 February 2017)

A Brave New World V0.1.2

A Brave New World V0.1.2

A Brave World Demo 1 comment

Minor bug fixes included so V0.2 will be able to include some big events!

Comments  (0 - 10 of 57)
PresidentJade
PresidentJade

If i made a focus tree for Canada and you thought it was good, would you implement it? Also do you plan on redoing focuses ? And will you eventually do updatea focused on the Americas ? Honestly this is one of my favorite mods, i wish i had time to help, but i have my own mod, if you have anything that isn't a priority, i would gladly try and find time for it

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Guest
Guest

Will you add small countries like Andorra, Monaco and Liechtenstein? Mod looks amazing btw!

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Algerian_General
Algerian_General

they already exist

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Algerian_General
Algerian_General

Here's our new discord channel everyone Https://discord.gg/4RcK3uQ

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

DonBre
DonBre

man, have waited too long to play this game!
cant wait :D

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GronasMate
GronasMate

The event "Italy Honors the Triple Alliance" does not work.

Reply Good karma Bad karma+1 vote
Sexy_Putin
Sexy_Putin

go and tell in the mod not in the public comments

Reply Good karma Bad karma+5 votes
yanna35
yanna35

The mods "The Great War" is available only Steam?

Reply Good karma Bad karma0 votes
Knez
Knez

No, you can find it on ModdB as well, although its in closed beta.

Reply Good karma Bad karma+5 votes
PresidentJade
PresidentJade

you can download it on here too but it just may not be as recent as steam

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Style
Theme
War
Project
AAA
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Boxart
Series
Hearts of Iron
Hearts of Iron Grand Strategy
Hearts of Iron II
Hearts of Iron II Grand Strategy
Hearts of Iron III
Hearts of Iron III Grand Strategy
Hearts of Iron IV
Hearts of Iron IV Grand Strategy
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Latest tweets from @hoi_game

RT @PdxInteractive: Join us at #PDXCON2017 and see Project Lead @AnnaNorrevik talk about the process of making @PDX_Dev_Studio titles!… T.co

Feb 24 2017

Wanna check out what Techraptor.net has to say about our Torch 1.3.3 patch? Techraptor.net

Feb 24 2017

If you are crashing after patching to 1.3.3, try disabling your mods. You can also stay on 1.3.2 until your mods has been updated.

Feb 24 2017

RT @Zervel: All genres deserve love! Some just require a bit more from you~ #ParadoxGames #GrandStrategy @PdxInteractive T.co

Feb 23 2017

And Torch patch 1.3.3 is now LIVE! - Read the patch notes here: Ow.ly

Feb 23 2017

PSA! with patch 1.3.3, HoI4 will no longer run on Windows Vista! It was never a supported OS, but it worked up until now anyway.

Feb 23 2017

RT @HOI_Game: "The big news here is final change log for 1.3.3 but I'll also be talking about the future a bit."… T.co

Feb 22 2017

"The big news here is final change log for 1.3.3 but I'll also be talking about the future a bit."… T.co

Feb 22 2017

Starting at any moment now! Podcat and Da9L plays the Kaiserreich Mod! Continuing from last week. Tune in to… T.co

Feb 22 2017

15 minute call to #WorldWarWednesday - tune in to Twitch.tv at 16:00CET! Dan and Da9L plays Kaiserrei… T.co

Feb 22 2017

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