This mod is a “Revival”, that is, a continuation of the original Trek Wars mod made by SMG Modding team. Our new team has already made progress, the original mod added the Federation and now it also adds the Klingons, the Romulans and the Dominion. This is a cross-over mod allowing fans of both Star Wars and Star Trek franchises to pit factions from both franchises against each other. Hotly debated subjects such as whether a Galaxy Class could take on a Star Destroyer or who would win between the Millennium Falcon and the USS Defiant can now be played out. Currently there is a space-units only demo version available and we aim to make a ground units release too.
The latest test version is undergoing testing, aside from the normal small bugs and areas where balancing needs to be adjusted, EAW's fickle AI is causing havoc once again.
In skirmish mode, when doing a ground battle the Star Trek factions are unfortunately not building any vehicles or ground turrets, instead they spam basic infantry and infantry-based heroes (and occasionally the Delta Flyer). I have gone through all the AI files, uncovered some sloppy errors I've made in a few places and fixed them, however no change from the AI.
Unfortunately I'm at loggerheads as to how else to go about fixing this. In my countless Google Searches I uncovered this post on forum from 10 years ago, with the original poster encountering similar symptoms.
If anybody might have any idea how we might be able to fix this bug, please let me know and we would be most gracious.
Between a brand new workshop page, a new multiplayer Discord server and a special online tournament in July 2018, our mod has never had so many good news...
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