This mod will add new units to your supreme commander Forged Alliance game. This mod can be played in both single player and multiplayer. All my units will have Sorian AI support.

Report abuse Total Mayhem 1.20
Filename
TotalMayhem120.zip
Type
Full Version
Uploader
burnie222
Date
Apr 24th, 2013
Size
310.14mb (325,209,007 bytes)
Downloads
29,486 (13 today)
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Description

DELETE ANY PREVIOUS VERSIONS OF TOTAL MAYHEM BEFORE INSTALLING THIS ONE. Bug fixes, new units, new projectiles and new sounds as usual. Have fun and enjoy!

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Total Mayhem 1.20
Post comment Comments  (50 - 100 of 172)
Snowy556
Snowy556 Apr 28 2013, 2:22am says:

I noticed that the T2 Cybran experimental gunships are really bad at hitting their targets, which makes them a lot less effective.

+1 vote     reply to comment
Artermus
Artermus Apr 30 2013, 3:12pm says:

One of the best SCFA mods ever made. :D

+2 votes     reply to comment
kontomoje
kontomoje Apr 30 2013, 7:18pm says:

Hello, medium tank tier1 Aeon have 1400+(!), and cost less then medium tank tier2 900+.

+1 vote     reply to comment
Schnitzel_Truck
Schnitzel_Truck Apr 30 2013, 8:46pm replied:

the Aeon t1 medium tank gets 1400hp once the factory is t3.
some units have their weapons/hp upgraded as the factories upgrade. As do some point defenses, Like the TowerBoss.

+1 vote     reply to comment
IanPorter
IanPorter May 2 2013, 10:14am says:

a Unit List and purpose of the Units, would be nice

-1 votes     reply to comment
Guest
Guest May 3 2013, 8:33pm says:

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burnie222 Author
burnie222 May 3 2013, 9:43pm replied:

It depends on the map, if its a map with islands and alot of sea, the AI will use amphibious units, and the Aeon AI spams T1 Light tanks. Try another map and see if the problem still exists :)

+1 vote   reply to comment
Guest
Guest May 4 2013, 1:18am says:

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IanPorter
IanPorter May 7 2013, 10:22am says:

a Unit List?

-1 votes     reply to comment
Schnitzel_Truck
Schnitzel_Truck May 7 2013, 8:08pm replied:

I actually started making one, but then after I finished the Aeon list I got so tired of writing down a hundred names and logical uses. I was at the point were I just wrote "keep behind stronger units, makes boom"

Also the list would be so long I doubt you'd read it :P
Aeon list alone took like a page and a half

+1 vote     reply to comment
burnie222 Author
burnie222 May 7 2013, 8:32pm replied:

exactly the reason I never made one... Total Mayhem 1.20 adds about 200 new units

+1 vote   reply to comment
IanPorter
IanPorter May 8 2013, 3:52am says:

ok thanks anyway, guys. I appreciate it.

+1 vote     reply to comment
hungryviking
hungryviking May 8 2013, 8:27am says:

are you going to fix the sound for the UEF T3 EX Catalyst pd ?

+1 vote     reply to comment
burnie222 Author
burnie222 May 8 2013, 8:39am replied:

huh? whats wrong with it? nothing is wrong with it on my computer

+1 vote   reply to comment
hungryviking
hungryviking May 8 2013, 1:25pm says:

its way to loud

+1 vote     reply to comment
Schnitzel_Truck
Schnitzel_Truck May 8 2013, 2:53pm replied:

whats a big gun without a big boom! :D

+1 vote     reply to comment
RickVic
RickVic May 15 2013, 7:08am says:

Really nice, but I miss the old Tech 1 double barrel cannon for UEF. :/

+1 vote     reply to comment
RickVic
RickVic May 15 2013, 11:36am says:

I used this with some other large mods, is there a way to merge them ?

+1 vote     reply to comment
RickVic
RickVic May 15 2013, 11:53am says:

Ok, the mods I used are TM, Black Ops Unleashed + BO EXP Units, Black Ops better Commanders, 4TH DM; Fiery Explosions & Battlefeel, Orbital Wars.

4DM; Battlefeel, TM and Fierey Ex are the actual versions, BO I dont know, Supreme Commander forums are down :(

Is it possible to use multiple mods ? What must I check ? I have read that you can merged mod, how did I do. BTW BOPS is not in the mod folder, its a scd file. maybe this is important to know

+1 vote     reply to comment
Schnitzel_Truck
Schnitzel_Truck May 15 2013, 3:17pm replied:

Im not too sure what your asking, but ill try to answer.

You don't have to merge mods in order to use multiple. The only thing you need to look out for when using multiple mods is conflictions between mods. Don't use multiple mods that alter the same unit or else you will get game errors.

+1 vote     reply to comment
Guest
Guest May 15 2013, 4:05pm says:

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Schnitzel_Truck
Schnitzel_Truck May 16 2013, 12:01am replied:

If your using the Blackops balance mod and the diamond mod at the same time you will probably crash as soon as you build a unit both mods are altering.

Also if your crashing only when there are tons of units in-game then it might be just your computer. I remember on my old PC I would randomly crash once there were over 500-1000 units in play.

For me battlefeel 1.07 and firey explosions 2.3 both are called firey explosion mod in the mod manager, also I crash when I enable both

+1 vote     reply to comment
hungryviking
hungryviking May 16 2013, 11:35am says:

i use Antares Unit pack + blackOps Units + Blackups Alternate Reality +
Blackops Global icon support mod + Blackops Special Weapons + Blackops Unlrashed 6.0 + Blackops Unlrashed balance changes 6.0 + Global Mod +
Normalius + paragon for all + Total Mayhen 1.20.

i use the lates FAF version 1.5.3625. and the only issue i found is that i can't tell how much my nukedefence is loaded.

FA have a memeory bug, that cause the game to stop/frezz u can still zoom and move screen. this happens when desktop manager shows FA to use around 2.5GB. no matter if you have 64bit OS:

only way i found to fix it, is to set video settings to low texture detail.

FA Don't crash, your pc crash -> S224.photobucket.com

+1 vote     reply to comment
RickVic
RickVic May 16 2013, 12:55pm says:

where did I get BO Unleashed 6.0 ? Gaspowered Forums are down ;(

I have now deactived firey explosions mod, use just Battlefeel, looks also great

+1 vote     reply to comment
RickVic
RickVic May 16 2013, 1:01pm says:

FAF is Forged Alliance Forever ? I thought this was only some MP Stuff ? Did they realease inofficial patches compatible with mods ?

+1 vote     reply to comment
Schnitzel_Truck
Schnitzel_Truck May 16 2013, 3:32pm replied:

FAF is mainly multiplayer, but you can host private games and play against AI too. They have a massive map database where you can download custom user made maps. And yeah it has its own FA patch. I use mods on FAF all the time and have never had problems

+1 vote     reply to comment
RickVic
RickVic May 17 2013, 11:01am says:

I am now go to download Antares Pack, Global War Mod and Normalius. Will disable 4th Dimension because there are not compatible ;(

Can somebody please upload BO 6.0 on a mirror ? I really want to try it and gaspowered forums still down

+1 vote     reply to comment
samioly
samioly May 17 2013, 1:37pm says:

errr....it still says 1.19 inside the game?

+1 vote     reply to comment
Schnitzel_Truck
Schnitzel_Truck May 17 2013, 2:58pm replied:

just a typo, it really is 1.20

+1 vote     reply to comment
RickVic
RickVic May 17 2013, 3:22pm says:

So i have installed FAF and it has downloaded BO 6.0. But where did it save it ?

I dont wont to use the lobby, i was hoping I could copy the new mod files to my FA folder

+1 vote     reply to comment
Schnitzel_Truck
Schnitzel_Truck May 17 2013, 3:28pm replied:

I think FAF downloads its mods into its own FAF folder. I havnt tried removing files from it before. You can use the lobby to host a private game and you can use all the mods you would normally use in normal FA. FAF recognizes mods you have in your normal FA mods folder.

+1 vote     reply to comment
xanderkand
xanderkand May 18 2013, 5:15pm says:

the red laser beams from the Cybran tech 1 heavy point defence do not go away even when it stops shooting. where can i get global icon support version 5/6/whatever because i only have version 2 and i cannot find any newer. don't give me gaspowered forums link i find it everywhere but always times out. I think the page or forum no longer exists. :/ why does my ACU not appear when I activate Global War mod v2.1? how can I fix it so I can play with Global war mod? answers to any of these questions greatly appreciated! great work on this awesome mod!

+1 vote     reply to comment
xanderkand
xanderkand May 18 2013, 7:08pm replied:

I fixed the red laser problem but Still looking for answers regarding the rest

+1 vote     reply to comment
Schnitzel_Truck
Schnitzel_Truck May 18 2013, 9:21pm replied:

I don't know any site where the icon support 5.0 is hosted, Ive only seen it on gpg. And gpg seems to be offline these past few days.
I downloaded global war 2.1 and my ACU has appeared on every map ive tried and with every faction. So idk why yours isn't showing up

+1 vote     reply to comment
xanderkand
xanderkand Jun 19 2013, 2:16am replied:

reinstalled and it just worked straight off...

+1 vote     reply to comment
hungryviking
hungryviking May 22 2013, 10:34am says:

GPG forum is back up :)

BlackOps Global Icon Support Mod v5 is here Viking.gurut.org

Xanderand make sure you don't have the mod installed in \Global_Mod_v2.1\Global Mod
the right install is\Global Mod\

if you install your mods/maps in C:\Users\USERNAME\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance
they work for all your install of FA. FAF. steam....

+1 vote     reply to comment
MrPhalanx
MrPhalanx May 23 2013, 6:24pm says:

I'm glad to the Owens is back, with some upgrade weapons, that rocket launcher really fits its role, a light armored but fast mech with decent AA an ground capabilities.

+1 vote     reply to comment
jasonmeatbawlmacchio
jasonmeatbawlmacchio May 25 2013, 7:40am says:

Hey Guys, I really love this mod, it has really made this game better, but I'm having a issue. When I click and drag over a engy or a factory and even the ACu the game will freeze for a sec or two and then continue? But it does not do that when I select combat units? Is this a wrong install? or something else?

Thanks again!

+1 vote     reply to comment
burnie222 Author
burnie222 May 25 2013, 8:06am replied:

this happens often when there are many mods activated that add new units and buildings :)

+1 vote   reply to comment
jasonmeatbawlmacchio
jasonmeatbawlmacchio May 26 2013, 11:16pm replied:

Thanks for the fast reply, Also why do your tanks auto move/attack after being dropped by transports? and why dont the other races than UEF have more tech 2 and three defenses? Just Wondering, But i do know UEF is more defensive than the others. Thanks again man! Awesome stuff here

+1 vote     reply to comment
Schnitzel_Truck
Schnitzel_Truck May 27 2013, 1:06am replied:

The random movement after being transported is a known issue due to coding burnie added to his units. the coding is supposed to make AI never have units standing still by making them auto attack anything that comes within the gigantic green circle that you can see on TM units when you select them. For some reason after you transport units the players units get affected by it also.

+1 vote     reply to comment
jasonmeatbawlmacchio
jasonmeatbawlmacchio May 27 2013, 1:34pm replied:

Is there a fix coming for that soon?

+1 vote     reply to comment
Schnitzel_Truck
Schnitzel_Truck May 27 2013, 2:59pm replied:

I don't think so, Burnie doesn't know why it happens.
Then again Im not the creator and all I know is what he told us a year ago when someone asked about this problem.
annoying isn't it :P

+1 vote     reply to comment
jasonmeatbawlmacchio
jasonmeatbawlmacchio May 27 2013, 3:00pm replied:

Its annoying for sure, makes you have to change your tactics..

+1 vote     reply to comment
Guest
Guest May 28 2013, 4:11pm says:

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Schnitzel_Truck
Schnitzel_Truck May 28 2013, 7:33pm replied:

no, THE best, there is no substitute :P

+2 votes     reply to comment
MrPhalanx
MrPhalanx May 30 2013, 3:03pm replied:

Ok, its the best, but only FULLY enjoyable if you use with the BlackOPS + Xtreme Wars ;) Xtreme wars adds lot of upgrades to the Stock units, adds a T1 air Spaceship for everyone(much stronger and mean than the T1 advanced gunships ;) and makes my favourite, the Fatboy a badass killing machine, and an excellent base defense not only ground, but air too ;)Its only drawback to it no longer builds units, if using the Xtrem wars..

+1 vote     reply to comment
MrPhalanx
MrPhalanx May 30 2013, 3:05pm replied:

And the BlackOps adds a powerful T3 for everyone, the UEF gets the strongest T3 named "Cougar" with dual AA high precision gattling cannon , it can easily take down even the T3 bombers...

+1 vote     reply to comment
ObjectZero
ObjectZero May 29 2013, 6:14am says:

I got a problem
I enabled this mod, but nothing changed.

HMP!

+1 vote     reply to comment
Anto78
Anto78 Jun 10 2013, 4:07pm says:

Hello to all!

Congrats on the mod.

Do you have a table (in pdf or excel) with all units of each faction with statistics (health, energy, mass, etc. ...)?

+1 vote     reply to comment
Schnitzel_Truck
Schnitzel_Truck Jun 10 2013, 5:39pm replied:

A full unit list wont be created, there are over 200 new units added so it would be a rather massive waste of time. I attempted to do an Aeon unit list, but it alone took over an hour and multiple pdf pages. Use the mod enough and youll slowly start to remember all the units and what they cost/strengths/weaknesses. Atleast I have anyway :P

+1 vote     reply to comment
Anto78
Anto78 Jun 10 2013, 5:46pm replied:

Ok!

I get it!

+1 vote     reply to comment
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Platform
Windows
Developed By
burnie222
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Release Date
Released Nov 27, 2010
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MD5 Hash
2efe64d1a09304b4d9b1bfbab3b0d5dd
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