Tomb Raider 2: Reloaded is the recreation of classic Tomb Raider II. This mod is on Half Life: Episode 1 engine (NO HDR). So i have to do a lot of things.
I havent much time to work on this mod regulary, so I will update details about mod uncommonly. But project is not dead. I have that project about 3 years on my PC and this is still alive. If you are mapper or something you can help me alot! I need something with knowledge about source engine. Because I dont know where I can find some things in source code.
Now what I have done:
-Great Wall (need fixes)
-Only 50% of Venice.
-Start of Opera
-Small medkit New: Helpers: -PENK_GTR(maps, models) Thank you :) Some models are work in progress[m16, grenade launcher, dual pistols, keys] Maps in work in progress: Maps that must be created: All others. What I need to do?
-Morgan(maps, models, concept arts)
-The Great Wall
Thank you :)
Some models are work in progress[m16, grenade launcher, dual pistols, keys]
Maps in work in progress:
Maps that must be created:
What I need to do?
Oh.. man a lot of things!
-Rest of maps.
-New weapon models(current are from garrysmod.org and fpsbanana.com[they are temponary])
-New player model(too from garrysmod.org)
-Additional animations for player model
-Lots of code (Flashlight on batteries, animations for player, new npcs[flying, swimming], harpoon weapon[its done in 50%], restrict fog underwater, restrict acceleration/movement in air, and other things )
So stay tuned! I will update this.
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