Tiberium Wars Advanced seeks to bring the game closer to its Westwood roots while also maintaining the unique new flavor that Tiberium Wars brought to the series. New units, abilities, structures, strategies and a fresh gameplay experience are just a few of the things TWA brings to the table. With updated gameplay that brings the "Strategy" back into RTS and removes the "zerg rush" mentality, TWA is a mod that will appeal to both die-hard, base-building Westwood fans and those relatively new to the franchise alike. Don't believe us? Give it a download and try it out!

Add media Report RSS Stealth Harvester (view original)
Stealth Harvester
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Marvin.Damstra
Marvin.Damstra - - 273 comments

yeah great idea, taking away the only advantage they had
Scrin is shielded
GDI fires back
Nod just is Stealth, this is kinda un-Nod

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Papine_commando
Papine_commando - - 38 comments

What are you talking about? They just make the stealth effect better. They didn't remove it!

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Marvin.Damstra
Marvin.Damstra - - 273 comments

Even though it's probably a couple of years too late...:
Woops! my mistake, I thought they meant it would be easier to spot for your enemies.

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Lord_Chimera
Lord_Chimera - - 204 comments

Is the stealth distortion effect visible to enemies or just to the player? It would be letdown if the stealth distortion effect is visible to your opponent.

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Description

Like all Nod stealth units, harvester now have a stealth distortion effect, making it easier to see if they are stealthed or not.